Forums

  1. Bulletin Centre

    1. Community News

      Stay informed on all that is going on within the community. Here you will find news and updates about the progression of Hercules.

      366
      posts
    2. Repository News

      What does Hercules have going on in-line for new features? Here you will find news about all the great newly added features that are being developed right here in Hercules.

      1812
      posts
    3. Ragnarok News

      Here you can find all that is new in the world of Ragnarok Online.

      588
      posts
  2. Hercules Development Centre

    1. Development Discussion

      If you have something being developed or if you're developing something that you might wish to discuss you may do so here.

      700
      posts
    2. Suggestions

      If you have a suggestion, please feel free to let us know here. Your feedback is always encouraged as it helps us maintain a better experience for all involved.

      1069
      posts
    3. Development Centre Archives

      All past suggestions and discussions pertaining to the development of Hercules can be found here.

      1526
      posts
  3. Support & Releases

    1. General Server Support

      If you have a question that does not fit specifically in the other support sub-forums sections, feel free to ask here.

      9165
      posts
    2. Database

      This section is for database related support, releases, and requests only.

      3252
      posts
    3. Scripting

      This section is for script related support, releases, and requests only.

      15068
      posts
    4. Source

      This section is for source related support, releases, and requests only.

      7177
      posts
    5. Plugin

      This section is for plugin related support, releases, and requests only.

      3255
      posts
    6. Client-Side

      This section is for client related support, releases, and requests only.

      11338
      posts
    7. Graphic Enhancements

      This section is for graphic enhancement related support, releases, and requests only.

      2623
      posts
    8. Other Support & Releases

      This section is dedicated for support regarding Linux, Windows, or release of website resources (i.e. Control Panels) and Server Managers / Editors.

      2724
      posts
  4. Hercules Community

    1. General Discussion

      Any general banter that relates to the Hercules Community goes here. While you're discussing, don't forget to introduce yourself to the community!

      2004
      posts
    2. Projects

      Do you have a Ragnarok related project? Or, do you know a good one? Information regarding these projects can be showcased, released, and discussed here.

      1758
      posts
    3. Employment

      Do you offer any services catered to the Ragnarok community? Or, is there a job opening in your private server? Then this section is right for you.

      2529
      posts
    4. Server Advertisement

      Want to advertise your Ragnarok Online server? Post here!

      199
      posts
    5. Arts & Writings

      Do you have any artwork, chronicles, design showcases, photography, illustrations, or any other artistic related creations? If you do, and you wish to share them with us, then this section is for you!

      330
      posts
    6. Off Topic

      Discuss anything off-topic here, however, please keep in mind that spam will not be tolerated.

      1343
      posts
  5. 3CeAM Centre

    1. 128
      posts
    2. 271
      posts
  6. International Communities

    1. 1697
      posts
    2. 3137
      posts
    3. 1410
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    4. Other Communities   (3265 visits to this link)

  • Featured Topics

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  • Latest Issues

  • Latest Topics

  • Latest Posts

    • Ahh, you're right Ms. Annie. Pause must be excluded. Do you think Stop must be included in the script? Because the event will only trigger when you select the Start option. I think an end or stop on the timer when you get the reward will do. You can only do the event/talk to NPC 1x a day not every after you complete 5 hours. Thank you.
    • No themes/<seu tema>/account/create achei isso: <label><input type="radio" name="gender" id="register_gender_m" value="M"<?php if ($params->get('gender') === 'M') echo ' checked="checked"' ?> /> <?php echo $this->genderText('M') ?></label>
                          <label><input type="radio" name="gender" id="register_gender_f" value="F"<?php if ($params->get('gender') === 'F') echo ' checked="checked"' ?> /> <?php echo $this->genderText('F') ?></label>
                          <strong title="<?php echo htmlspecialchars(Flux::message('AccountCreateGenderInfo')) ?>">?</strong>   E no module/account/create isso: $gender    = $params->get('gender');
    • help... I don't know how to fix  http://upload picture
    • Hi Ms. @AnnieRuru I really like the idea. i know this is just a sample but mind if i ask if possible or is it possible; how to make this DAILY chain quest. to make this every 00:00 server time this quest reset back to zero 0. Player should finish the quest before 00:00 and if player finishes the quest before 00:00 then player took a quest again will remind that need to wait for --:-- hours until quest reset at 00:00. Regardless if player only reach mission 2, quest will reset back to 0 once 00:00. to Place item reward or exp reward per npc mission accomplish (guess this can added in after "dispbottom "mission 1 pass";") quest depend per base level "1-20","21-40","41-60","61-80","81-99".

      Thanks!
    • your profile said you are using Hercules
      but when I test the script all kinds of errors pop up [Error]: script_add_str: detected possible use of wrong case in a script. Found 'setBattleFlag', probably meant to be 'setbattleflag' (in 'npc/zzz.txt'). [Error]: script error in file 'npc/zzz.txt' line 158 column 3 parse_line: expect command, missing function name or calling undeclared func tion 155: 156: // Restore experience rates: 157: if(checkcell("prontera",0,0,cell_water)) { * 158: setBattleFlag "base_exp_rate",getBattleFlag("base_exp_rate") - $TIbr; ~~~~~~~~~~~~~~~~^ 159: setBattleFlag "job_exp_rate",getBattleFlag("job_exp_rate") - $TIjr; 160: set $TIbr,0; 161: set $TIjr,0; [Error]: script error in file 'npc/zzz.txt' line 158 column 46 parse_line: need ';' 155: 156: // Restore experience rates: 157: if(checkcell("prontera",0,0,cell_water)) { * 158: setbattleflag "base_exp_rate",getBattleFlag("base_exp_rate") - $TIbr; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 159: setbattleflag "job_exp_rate",getBattleFlag("job_exp_rate") - $TIjr; 160: set $TIbr,0; 161: set $TIjr,0; [Error]: script error in file 'npc/zzz.txt' line 332 column 48 parse_line: expect command, missing function name or calling undeclared funtion 329: end; 330: 331: OnPCDieEvent: * 332: if((.a > 0) && (getsavepoint(0) == .c2$[.b])) save .s$,.sx,.sy; ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^ 333: end; 334: 335: OnWhisperGlobal: this script is not meant for Hercules ok the script loads fine in rathena [Warning]: buildin_monster: Attempted to spawn non-existing monster class 2503 [Debug]: Source (NPC): invasor (invisible/not on a map) [Warning]: buildin_monster: Attempted to spawn non-existing monster class 1228 [Debug]: Source (NPC): invasor (invisible/not on a map) can you just read the map-server.exe for all the errors ? this is a bad ... script ... unreadable ...
      why I have to refer to what the t1 c1 c2 t2 means ...
      why not just make a proper variable name like .t1 = .min_time , .t3 = .duration I cannot read this script, I'm out
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