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  3. I forgot to speak and a 2018-02-07bRagexeRE
  4. @Slicer @Asheraf
  5. Can someone help me I'm getting this error I've tried other data / system between them https://github.com/zackdreaver/ROenglishRE and https://github.com/Asheraf/Translation and various configuration of clientinfo and sclientinfo but it does not solve anyone would have a solution ? thanks for the comprehension
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  8. The name of your server: SneakyRO ( https://sneakyro.com ) Your servers rates: To be decided more specifically later, but generally something mid rate. Pre or Renewal: Renewal, lots of fun and exciting updates are coming to RO. Some of which I'm still catching up with even now. What positions are available at the time: All kinds of positions are open, but developers and GMs are needed right now! Other server specifics you would like to include: We're in a very early state, site hosting/game server hosting is up, the client is half done. I've been doing it all alone so far, with more help it's going to be a breeze. Your contact information and available form of contact such as email or private message: Discord (Sɴᴇᴀᴋʏʙᴀᴇ#3028) So that's the gist of it. I've always had an interest for management and Ragnarok, I used to play way back and there's a lot I forgot and obviously so much to catch up to.. All of which I decide to learn as our server grows, nothing can ever be complete, it's a never ending journey for the better. Working on this project / server is mainly just for fun, but don't be mistaken. I'm quite a serious person and don't like to do it half assed. tl;dr My vision is to create a casual server, but which also have aspects of competition.. in other words, an environment to hangout doing what we all love, whether that is to compete being #1 solo or by team, chill and embark on adventure with countless of quests and stories! So to me, mid rate sounds about just right, nothing too difficult or easy. A perfect middle ground. So slide in my DMs lol, let's see what we can do. Payments will be discussed in private upon hiring. Kind regards, SneakyBae
  9. Just wanted to say hi, hope you all doing great! (: Looking for like minded people, hope it's not a problem if I hijack my own introduction a bit.. I'm looking to recruit and make a team for a server. Here's my post on RMS: http://forum.ratemyserver.net/recruitment/(recruitment)-sneakyro/ (I'll post in the right section also, just wanted some more exposure.. Sorry! :P)
  10. Hello guys. I have tried make a custom skill that give another skill. I am editing some skills. For now, I want to make the ability RK_ENCHANTBLADE give TF_THROWSTONE skill.c case RK_ENCHANTBLADE: clif->skill_nodamage(src,bl,skill_id,skill_lv,// formula not confirmed sc_start2(src,bl,type,100,skill_lv,(100+20*skill_lv)*status->get_lv(src)/150+sstatus->int_,skill->get_time(skill_id,skill_lv))); pc->skill(sd, 152, 1, 0); //Here the TF skill break; i am using how base the script command: *skill <skill id>,<level>{,<flag>}; From the souce, that in the case i guess pc_skill. script.c BUILDIN(skill) { int id; int level; int flag = SKILL_GRANT_TEMPORARY; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true;// no player attached, report source id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); if( script_hasdata(st,4) ) flag = script_getnum(st,4); pc->skill(sd, id, level, flag); //<--- The command that i used return true; } Even so, I did not gain the skill by using RK_ENCHANTBLADE
  11. Hello guys. I have tried make a custom skill that give another skill. I am editing some skills. For now, I want to make the ability RK_ENCHANTBLADE give TF_THROWSTONE skill.c case RK_ENCHANTBLADE: clif->skill_nodamage(src,bl,skill_id,skill_lv,// formula not confirmed sc_start2(src,bl,type,100,skill_lv,(100+20*skill_lv)*status->get_lv(src)/150+sstatus->int_,skill->get_time(skill_id,skill_lv))); pc->skill(sd, 152, 1, 0); //Here the TF skill break; i am using how base the script command: *skill <skill id>,<level>{,<flag>}; From the souce, that in the case i guess pc_skill. script.c BUILDIN(skill) { int id; int level; int flag = SKILL_GRANT_TEMPORARY; struct map_session_data *sd = script->rid2sd(st); if (sd == NULL) return true;// no player attached, report source id = ( script_isstringtype(st,2) ? skill->name2id(script_getstr(st,2)) : script_getnum(st,2) ); level = script_getnum(st,3); if( script_hasdata(st,4) ) flag = script_getnum(st,4); pc->skill(sd, id, level, flag); //<--- The command that i used return true; } Even so, I did not gain the skill by using RK_ENCHANTBLADE
  12. Still not the newest version... but that'll change Welcomes.
  13. adding .conf should be into conf/map/battle/battle.conf not conf/map/battle/featured.conf
  14. Hi guys , Can some one tell me how to add custom loggin background in 2016 client ? i tried the old method but it din work out T_T , please help.
  15. Welcome back Aeromesi :-)
  16. Try This ?
  17. Hey Blinzer, Here's the script https://gist.github.com/anonymous/d77f426ff1f97f6348d31ef00d759cec This script should access monster ids upto 2083 as you requested. u can add or remove the monster npc is skipping . on line 137, Simply Remove the monster id and " , " after it GLHF !
  18. Hey guys , So i was going through this script , i dont know who it was made by but as i'm trying to learn how to script i read whole script and try to understand how it works so i had a little doubt here please help me if u can. Here's the Script: https://pastebin.com/myhNdrkj So as this script pretty much gives u a skill and then stores the skill it gave u in "StalkerSkill" and everytime u login it checks for StalkerSkill and gives u the skill back . so it isnt lost . But problem is when u speak to the NPC in order to get a new it only checks for the skill that you obtained from NPC. So if u have a skill that You got from the NPC it will remove that skill and assign u new one . But what about the skill that a stalker copied from other player . When m doing that its stacking up 2 skills . Is there a way to fix it , and if yes how ? Please Help me out with this one Guys <3
  19. function foobar { [email protected]_argument$ = getarg(0); // get the value of the first argument passed to foobar() [email protected]$ = "Hello " + [email protected]_argument$; // add the value of the first argument to "Hello" return [email protected]$; // exit the function, while returning the value of [email protected]$ } mes(foobar("world")); // Hello World
  20. Hey Guys, So i'm trying to learn how to script from herc Documentation and m stuck at getarg() i cant understand what exactly it does , if possible can any one please explain it to me. PLEASE <3
  21. @Kubix when player join BG queue and log out, it doe's not remove him from BG queue. Also i got this warning, when compile on Ubuntu
  22. Hello everyone. I've returned and I'll be getting back into RO. I don't want to talk about why I left but I'm here and sorry for the random disappearance. Nice to see the new design on Hercules, finally the new ipb!
  23. I have always had this doubt and it seems that we will continue without an answer or solution. =/ Sempre tive está dúvida e parece que vamos continuar sem uma resposta ou solução. =/
  24. Does anyone know how to add a custom effect to be used by the specialeffect () command ?
  25. Requesting to update sellitem2 to support custom currency @Dastgir
  26. i was curious to see what it is, well the web design look simple & nice but required lot's of small changes. Idk why u posted video & what player should do with it. Just upload video in youtube and post it as a showcase.
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