Jump to content

1 Screenshot

About This File

This script provides various array manipulation functions, and more might be added in the future.
All of those functions (except the arithmetic ones) work with both integer and string arrays.

The start of the array is always implicitly index 0, unless an index is specified, ie @array[index]



array_pad(<array>, <size>, <value>)
pads the array left or right with <value> until it reaches <size> size. If <size> is negative it will pad left.
> returns the number of added entries

setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_pad(.@foo, 8, 69); // => 3

// array is now: 1, 2, 3, 4, 5, 69, 69, 69
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_pad(.@foo, -8, 69); // => 3

// array is now: 69, 69, 69, 1, 2, 3, 4, 5



array_replace(<array>, <needle>, <replacement>{, <neq>})
finds every occurrence of <needle> within the array and replaces it with <replacement>. if <neq> is true, finds entries that do not match instead
> returns the number of changed entries
setarray(.@foo, 1, 1, 3, 1, 5); // initialize the array
array_replace(.@foo, 1, 69); // => 3

// array is now: 69, 69, 3, 69, 5



array_find(<array>, <needle>{, <neq>})
finds the first occurrence of <needle> within the array. if <neq> is true, finds entries that do not match instead
> returns the index, or if none is found returns -1
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_find(.@foo, 3); // => 2
array_find(.@foo, 1); // => 0
array_find(.@foo, 6); // => -1



array_rfind(<array>, <needle>{, <neq>})
like array_find, but finds the last occurrence. if <neq> is true, finds entries that do not match instead
> returns the index, or if none is found returns -1
setarray(.@foo, 1, 2, 3, 4, 3); // initialize the array
array_rfind(.@foo, 3); // => 4
array_rfind(.@foo, 4); // => 3
array_rfind(.@foo, 6); // => -1



array_exists(<array>, <needle>{, <neq>})
very similar to array_find() but it instead just checks if it exists or not. if <neq> is true, finds entries that do not match instead
> returns true or false
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_exists(.@foo, 3); // => true
array_exists(.@foo, 6); // => false



array_count(<array>, <needle>{, <neq>})
similar to array_find() but iterates through the whole array. if <neq> is true, finds entries that do not match instead
> returns the total number of occurrences of <needle>
setarray(.@foo, 1, 69, 3, 69, 5); // initialize the array
array_count(.@foo, 69); // => 2



array_entries(<array>)
a wrapper around array_count(). behaves similarly to getaraysize() but does not count holes
> returns the number of non-empty entries
setarray(.@foo, 1, 2, 0, 0, 5); // initialize the array
getarraysize(.@foo); // => 5
array_entries(.@foo); // => 3




array_remove(<array>, <needle>{, <neq>})
finds and removes every occurrence of <needle> from the array, while shifting left. if <neq> is true, finds entries that do not match instead
> returns the number of removed entries
setarray(.@foo, 1, 69, 3, 69, 5); // initialize the array
array_remove(.@foo, 69); // => 2

// array is now: 1, 3, 5



array_reverse(<array>)
reverses the array
> returns true
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_reverse(.@foo); // => true

// array is now: 5, 4, 3, 2, 1



array_sum(<array>)
iterates through the whole array to perform an arithmetic addition
> returns the sum of every entries of the array
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_sum(.@foo); // ((((1 + 2) + 3) + 4) + 5) => 15



array_difference(<array>)
iterates through the whole array to perform an arithmetic subtraction
> returns the difference of every entries of the array
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_difference(.@foo); // ((((1 - 2) - 3) - 4) - 5) => -13



array_product(<array>)
iterates through the whole array to perform an arithmetic multiplication
> returns the product of every entries of the array
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_product(.@foo); // ((((1 * 2) * 3) * 4) * 5) => 120



array_quotient(<array>)
iterates through the whole array to perform an arithmetic division
> returns the quotient of every entries of the array
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_quotient(.@foo); // ((((1 / 2) / 3) / 4) / 5) => 0



array_shift(<array>)
removes the first entry of the array, while shifting left
> returns the value of the removed entry
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_shift(.@foo); // => 1

// array is now: 2, 3, 4, 5



array_unshift(<array>, <value>)
adds <value> to the start of the array, while shifting right
> returns the new size of the array
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_unshift(.@foo, 69); // => 6

// array is now: 69, 1, 2, 3, 4, 5



array_pop(<array>)
removes the last entry of the array
> returns the value of the removed entry
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_pop(.@foo); // => 5

// array is now: 1, 2, 3, 4



array_push(<array>, <value>)
adds <value> to the end of the array
> returns the new size of the array
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_push(.@foo, 69); // => 6

// array is now: 1, 2, 3, 4, 5, 69



array_shuffle(<array>)
shuffles the array
> returns true
setarray(.@foo, 1, 2, 3, 4, 5); // initialize the array
array_shuffle(.@foo); // => true

// array is now: 1, 4, 2, 3, 5 (example, unpredictable)




array_unique(<array>{, <threshold>})
allows array entries to appear up to <threshold> times (1 by default) and removes the extraneous ones. useful to remove duplicate entries
> returns the number of removed entries

setarray(.@foo, 1, 3, 3, 4, 5); // initialize the array
array_unique(.@foo); // => 1

// array is now: 1, 3, 4, 5




array_diff(<base array>, <array>{, <array>...}, <result array>)
compares the base array against one or more other arrays and fills the result array with the entries in base array that are not present in any of the other arrays
> returns the number of entries not found in other arrays

setarray(.@base, 1, 2, 3, 4, 5, 6, 7, 8); // initialize the base array

// fill the arrays to compare with the base array:
setarray(.@foo, 2, 3, 4, 5, 6, 7, 8); // missing "1"
setarray(.@bar, 1, 2, 3, 4, 6, 7, 8); // missing "5"
setarray(.@baz, 1, 2, 3, 4, 5, 6, 7); // missing "8"

// compare foo, bar and baz against base, and fill result:
array_diff(.@base, .@foo, .@bar, .@baz, .@result); // => 3

// .@result is now: 1, 5, 8




array_filter(<array>, "<function>")
filters the array using a function that is tested against every entries. if the function returns false, the relevant entry is removed and the array is shifted left
> returns the number of removed entries

function	script	is_prime	{
	if (getarg(0) <= 1)
		return false;

	for (.@i = 2; .@i <= getarg(0) / 2; ++.@i)
		if ((getarg(0) % .@i) == 0)
			return false;

	return true;
}

setarray(.@foo, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15);
array_filter(.@foo, "is_prime"); // => 9

// array is now: 2, 3, 5, 7, 11, 13




array_sort(<array>)
sorts the array in ascending order
> returns true

setarray(.@foo, 2, 1, 8, 4, 5, 7, 6, 3); // initialize the array
array_sort(.@foo); // => true

// array is now: 1, 2, 3, 4, 5, 6, 7, 8




array_rsort(<array>)
sorts the array in descending order
> returns true

setarray(.@foo, 2, 1, 8, 4, 5, 7, 6, 3); // initialize the array
array_rsort(.@foo); // => true

// array is now: 8, 7, 6, 5, 4, 3, 2, 1





Requires Hercules of June 24 2017 or newer version



 

--------------------------------------------------------------------------------------

This script was made by me, for The Mana World + Evol.
L
icense: public domain (CC0)


What's New in Version v6.2   See changelog

Released

  • removed some superfluous variables
  • fixed a bug in array_unshift that happens when used with non-zero index
  • array_shuffle now shuffles only from the index to the end instead of the whole array



User Feedback

Recommended Comments

4 hours ago, meko said:

@Smoke what kind of array function do you need?

Nothing that I personally need, these are just really helpful functions and are usually in any good library/framework.

Share this comment


Link to comment
Share on other sites
1 hour ago, andybe said:

how about array_len? for number of items? :)

would be great

There's already getarraysize() to get the highest index +1, but I guess what you seek is one that counts non-empty entries?

Share this comment


Link to comment
Share on other sites

I would like to see an array_diff(.@array, .@array2)....

something like...

@array1[0] = 1, 2, 3;

@array2[0] = 1, 2, 3, 4, 5, 6, 7, 8, 9;

array_diff(@array1, @array2) = [ ]

array_diff(@array2, @array1) = [ 4, 5, 6, 7, 8 ]

 

First Array contains all items you WANT with any/all items from Second Array.... so in the first example with 1,2,3 it only checks against 1,2,3 existing in [1,2,3,4,5,6,7,8]

Where as in the second example it checks [ 1,2,3,4,5,6,7,8 ] for any or all occurrences of [1,2,3] and returns the ones that don't match.. [4,5,6,7,8 ]

 

 

Edited by Z3R0

Share this comment


Link to comment
Share on other sites

Couldn't find a place to add bug report from here... so here it goes...

array_push skips 0 values, where as setarray() does not

I tested with the following script

 

prontera,154,170,4    script    TEST    98,{
    
    setarray(.@one, 0, 1, 2, 3);

    dispbottom(getarraysize(.@one)); // 4

    for(.@i = 0; .@i < getarraysize(.@one); .@i++) {
        dispbottom(.@one[.@i]); // Displays 0,1,2,3
        array_push(.@two, .@i); // Pushes 0,1,2,3 to array .@two
    }

    dispbottom(getarraysize(.@two)); // 3

    for(.@i = 0; .@i < getarraysize(.@two); .@i++) {
        dispbottom(.@two[.@i]); // Displays 1,2,3 // Skips 0
    }

}


 

Share this comment


Link to comment
Share on other sites

Great stuff Meko. I remembered this thread from ages ago. Finally found good use for these functions, they are making life a lot easier.

Share this comment


Link to comment
Share on other sites
On 1/23/2019 at 8:01 PM, utofaery said:

Nice stuff just when I need it for scripting.

but this makes one wonder why hercules has so much hidden treasure???

yeah im always using these too. idk, guess it's the way the forums are formatted doesn't allow for legacy posts to feature heavily.

Share this comment


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Add a comment...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.