There's an issue open at Nemo github regarding the patch Ignore Resource Errors which is not working in some clients.
Currently I'm using 2016-02-03 and the same as explained in the Nemo Issue #155 happens: There's no error when patching on Nemo. But the errors in the game are not ignored.
My question is if someone know a newer hexed (2016 or 2017) that this patch is working properly.
Hello community , I have this weird problem:
I have a full working custom grf (40mb) if i extract it , rebuild it either with grf editor or grf builder , it becomes about 4mb , and when i try to execute my launcher it goes for a "nil value exc".
What do you suggest me to do ?
Thank you in advance