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But there's no reason for you to use 2 enumerations to create a state effect. The SI enumeration only exists for the correction of the incorrect value of the SC enumeration.
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By jimboy09232 · Posted
download link client + folder link dead -
There's no point at all of doing that, it was designed this way to save memory that would happen due to any waste in IDs (which is an usual act from Gravity), not only it saves memory it also reduce the time spent in looping the status changes.
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By astralprojection · Posted
I hope this will be possible. I have a zone where I only want to allow specific items . On the current code, what I did is list ALL disabled item and got around 100+ lines on the list. Is there a better way to do?
{
name: "Test"
disabled_skills: {
BS_GREED: "PLAYER"
CG_HERMODE: "PLAYER"
}
allowed_items: { // Please add this where only items listed here can be equip or use. Knife_: true
Bow_: true
Poring_Card: true
Lunatic_Card: true
}
disabled_items: {
}
mapflags: (
)
}, -
Hello friends!
On the server, I would like to activate pvp mode at night!
I wrote a small code that is below! Night comes, but pvp does not work = (
In the logs, the error does not show.
Explain to me please, what's my problem?
Thank you - script DayNightPvP -1,{ OnClock0000: announce "Morning! The world has become safer!",bc_all,0xEEEEEE; day; setbattleflag "pk_mode",0; atcommand "@reloadbattleconf"; end; OnClock0600: announce "Night! Outside the city it became dangerous!",bc_all,0xEEEEEE; night; setbattleflag "pk_mode",1; atcommand "@reloadbattleconf"; end; }
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