Shakaw

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About Shakaw

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  1. Hello, I would like to have a PVP room where members of the same guild could kill themselves. I already searched, I do not know if there is a mapflag or script. How could I do that? thanks in advance. is mapflag : "MAP NAME" MAPFLAG PVP_NOGUILD EX: guild_vs2 mapflag pvp_noguild Close please, this thopic is solved.
  2. Actually no, before I came to Hercules (best emulator) haha, I used another one available in my country, also with the same client and date, and there the damage was high, I even made that test a few minutes ago. Procedure was: Reduce attack speed in the old and new emulator, and put the same damage, in the old and the new emulator. In the old the damage was 69k, and it was exactly what you removed from the hp (within the mean I stipulated (64324 - 78435). In hercules it was 34k , it was reduced from my HP exactly 34k (the mean was also at 64324 - 78435). I also increased to 150k-170k and in the old the damage was 167k, and in hercules 36k taking exactly that value from HP. It looks like the emulator, processes the average damage between 0 and 45000. But the average is always around the 32767 standard. Sorry, the damage sometimes goes beyond 32k did not specify right, I used as argument to know that this was an old limit of damage.
  3. The damage of the monsters in my emulator are limited to 32767, I searched for this value in SRC and found some, I changed the limit for several values, but it still draws approximations of 32000, I already changed the damage in mob_db.conf (yes, I changed Correctly, a little more, and also much more) nothing works. I'm intending to make a mob, with a lot of damage and I can not, please help me. thank you. edit: Forgive me, but the damage is not exactly 32767, it's a bit more, but it never goes beyond the average of 30-40k even if you put high values, I did not explain myself right, I used as an argument 32767 because I already had knowledge about damage limits : 32767 ^^ sorry
  4. Everything is up to date, and the ids are just like the armament, I tried something to get around at the moment, I changed the sprites of the axes for my custom weapon, but that limited the use of axes for the assassin, because all axes would appear with the custom sprite, so I withdrew the permission to equip axes of the assassin, But I still need help:] Everything is up to date, and the ids are just like the armament, I tried something to get around at the moment, I changed the sprites of the axes for my custom weapon, but that limited the use of axes for the assassin, because all axes would appear with the custom sprite, so I withdrew the permission to equip axes of the assassin, But I still need help:]
  5. Hello, I have a problem, I added custom weapons to my server, but when I use them in the assassin, they disappear, Better explaining: When I put a gun, the sprite appears. When I put the second weapon, no sprite appears. I do not care to appear both, appearing only one is enough. The detail is that the other players can visualize the sprite, when the two weapons are equipped in me. Look at the screen shots. Screen 1 = What the character sees Screen 2 = What other players see. I want it to appear for my character, the same that appears for the other players thanks <3
  6. I sent you an email, I'm interested contact whit me , [email protected] I sent you an email.