Hit`

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About Hit`

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  1. The script works now except for storing items to storage after purchasing. It'd be nice to have it implemented tho, till then, I guess we'll just have to wait. Thank you for helping me out!
  2. Hi, so I changed the checkspace custom command to checkweight and it solved the error I posted above but there's another error and I think it's because of the custom command storeitem/storeitem2. Btw here's the new error, Also, I am very sorry but I really do not know how to apply those fonts, bear with me please. Thank you!
  3. Hello, I was looking for a script about it to use along with Hercules' Battlegrounds and found one here (starts at line #644) but it has an error. Here's the error, So I tried to PM one of the Script Developers for help and @Asheraf pointed out that the script uses custom script commands. My question is, is there a way for it to work and be compatible with Hercules? Like maybe change the part where custom commands are used and instead use Hercules script commands. Here's the script,
  4. Thank you for pointing that out it got rid of the errors and I can finally interact with the NPC. I have one more question tho, do you know how to change the ratio for the consumables? Cause exchanges are 1:1, and what I wanted for example is, 1 War Badge:20 BG Whites and 2 War Badge:20 WoE Whites. I've attached the script for you to see. Again, thank you for helping me out! Edit: The script attached works like a cash shop btw. I got the idea on one of the servers I played and theirs work more like a dynamic shop, which I preferred more. bg_mall.txt
  5. Hmmm. I did add the items on item_db2.conf tho and also I couldn't talk to the NPC, I can click on it but no interaction. I've attached my item_db2.conf if you need to take a look. List starts at line #639 item_db2.conf Edit: BG Weap/Armor/Acce NPC is working fine just the consumables aren't.
  6. Does anyone know what's causing this? https://imgur.com/i98Vqxv
  7. Hello again, @Myriad. Sorry for the late reply and thank you for helping me out the fix worked. It solved the issues on all skills except for when using Hiding/Cloaking/Chase Walk. Do you know how can I apply a similar fix to work with the said skills?
  8. I'm not so sure if this is a Hercules thing cause I've tried using rAthena and this issue is still there. If you don't mind, can you guide me through on how to apply Playtester's fix?
  9. Forgive me if this is the wrong section, I don't really know where to post this. So, I have this weird interaction that whenever I cast a self-skill and click on a cell my character goes back to the cell where I was. I've tried searching for a fix here and rathena but I haven't found one. So I tried googling it and found this bug tracker or something: https://github.com/HerculesWS/Hercules/issues/1001 The link provided above has a video to explain this issue further. And it seems that this issue has not been fixed yet.
  10. Does anybody have a working link for this client please?
  11. Hi. Do you mean manually? If so, how do I do it? I haven't really tried hexing a client manually, I only use NEMO.
  12. Does anyone have an answer to this? I've also tried lowering the values(130,120,110,100) to 98 but new carts do not show in the list. I am running a pre-renewal server btw and using 2014-10-22 as my client.
  13. Hi. Does anyone have a working link? The link above provided by Sir @Dastgir does not seem to work, it seems liek the file is removed.
  14. Sweet! But how do I remove ailments such as Stunned, Frozen, Stone Cursed? I've tried adding SC_STUN, SC_FREEZE and SC_STONE in the list but the NPC won't talk to me.
  15. Hello everyone. I would like to request for a healer npc that can heal, buff, identify, repair and removes negative status ailments. I've found several topics from here to rathena but it does not fit what I am looking, it's missing a feature or two. Or could someone please just kindly edit the default script made by Euphy to match the features missing. //===== Hercules Script ====================================== //= Healer //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.2 //===== Description: ========================================= //= Basic healer script. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.1 Aligned coordinates with @go. //= 1.2 Fix variables and character stuck at healing //============================================================ - script Healer FAKE_NPC,{ [email protected] = 0; // Zeny required for heal [email protected] = 1; // Also buff players? (1: yes / 0: no) [email protected] = 0; // Heal delay, in seconds if (@HD > gettimetick(2)) end; if ([email protected]) { message strcharinfo(PC_NAME),"Healing costs "[email protected]+" Zeny."; if (Zeny < [email protected]) end; if(select("^0055FFHeal^000000", "^777777Cancel^000000") == 2) close; Zeny -= [email protected]; } specialeffect2 EF_HEAL2; percentheal 100,100; if ([email protected]) { specialeffect2 EF_INCAGILITY; sc_start SC_INC_AGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; } if ([email protected]) @HD = gettimetick(2)[email protected]; end; } // Duplicates //============================================================ alberta,25,240,6 duplicate(Healer) Healer#alb 4_PORING aldebaran,135,118,6 duplicate(Healer) Healer#alde 4_PORING amatsu,200,79,4 duplicate(Healer) Healer#ama 4_PORING ayothaya,207,169,6 duplicate(Healer) Healer#ayo 4_PORING comodo,184,158,6 duplicate(Healer) Healer#com 4_PORING einbech,57,36,6 duplicate(Healer) Healer#einbe 4_PORING einbroch,57,202,6 duplicate(Healer) Healer#einbr 4_PORING geffen,115,72,6 duplicate(Healer) Healer#gef 4_PORING gonryun,156,122,6 duplicate(Healer) Healer#gon 4_PORING hugel,89,150,6 duplicate(Healer) Healer#hug 4_PORING izlude,125,118,5 duplicate(Healer) Healer#izl 4_PORING jawaii,250,139,4 duplicate(Healer) Healer#jaw 4_PORING lighthalzen,152,100,6 duplicate(Healer) Healer#lhz 4_PORING louyang,226,103,4 duplicate(Healer) Healer#lou 4_PORING manuk,272,144,6 duplicate(Healer) Healer#man 4_PORING mid_camp,203,289,6 duplicate(Healer) Healer#mid 4_PORING moc_ruins,72,164,4 duplicate(Healer) Healer#moc 4_PORING morocc,153,97,6 duplicate(Healer) Healer#mor 4_PORING moscovia,220,191,4 duplicate(Healer) Healer#mos 4_PORING niflheim,212,182,5 duplicate(Healer) Healer#nif 4_PORING payon,179,106,4 duplicate(Healer) Healer#pay 4_PORING prontera,162,193,4 duplicate(Healer) Healer#prt 4_PORING rachel,125,116,6 duplicate(Healer) Healer#rac 4_PORING splendide,201,153,4 duplicate(Healer) Healer#spl 4_PORING thor_camp,249,74,4 duplicate(Healer) Healer#thor 4_PORING umbala,105,148,3 duplicate(Healer) Healer#umb 4_PORING veins,217,121,4 duplicate(Healer) Healer#ve 4_PORING xmas,143,136,4 duplicate(Healer) Healer#xmas 4_PORING yuno,164,45,4 duplicate(Healer) Healer#yuno 4_PORING // Duplicates (Renewal) //============================================================ brasilis,194,221,6 duplicate(Healer) Healer#bra 4_PORING dewata,195,187,4 duplicate(Healer) Healer#dew 4_PORING dicastes01,201,194,4 duplicate(Healer) Healer#dic 4_PORING ecl_in01,45,60,4 duplicate(Healer) Healer#ecl 4_PORING malangdo,132,114,6 duplicate(Healer) Healer#mal 4_PORING malaya,205,205,6 duplicate(Healer) Healer#ma 4_PORING mora,55,152,4 duplicate(Healer) Healer#mora 4_PORING Hoping for your responses. Thank you!