w0wZukuBg

Members
  • Content count

    42
  • Joined

  • Last visited

  • Days Won

    24

w0wZukuBg last won the day on September 6

w0wZukuBg had the most liked content!

1 Follower

About w0wZukuBg

  • Rank
    Advanced Member

Contact Methods

  • Website URL
    https://www.youtube.com/channel/UC42brJeHeCWwHdakqYLsT6g
  • Skype
    https://w0wzukubg.deviantart.com

Profile Information

  • Gender
    Male
  • Location:
    Nauru
  • Emulator:

Recent Profile Visitors

868 profile views
  1. View File advanced_maps_project New warp code lines and all the information you can find here: The project is still in progress, just sharing what we have at this moment now. Reports about bugs, etc are welcome. Submitter w0wZukuBg Submitted 09/02/18 Category Maps & Textures  
  2. advanced_maps_project

    Version 1.0.0

    16 downloads

    New warp code lines and all the information you can find here: The project is still in progress, just sharing what we have at this moment now. Reports about bugs, etc are welcome.
  3. prt_filds_restyling

    Version 1.0.0

    9 downloads

    Prontera filds restyling (only 00, 04, 05, 07, 08 and half of 06 are ready) Project in progress, just sharing what we have at this moment. All information here: Just add this as grf or install files in your data (make a backup!). After installation in client make new map_cache with updated prt maps. Or you can just take the textures instead of replacing maps, as you wish. (!) You may need New Prontera 16 ep, Lasagna, Malaya or Dewata staff
  4. View File prt_filds_restyling Prontera filds restyling (only 00, 04, 05, 07, 08 and half of 06 are ready) Project in progress, just sharing what we have at this moment. All information here: Just add this as grf or install files in your data (make a backup!). After installation in client make new map_cache with updated prt maps. Or you can just take the textures instead of replacing maps, as you wish. (!) You may need New Prontera 16 ep, Lasagna, Malaya or Dewata staff Submitter w0wZukuBg Submitted 09/02/18 Category Maps & Textures  
  5. Hello, Herc! I'm sharing this funny project now ) [Download Link: https://www.mediafire.com/folder/pwcyadczve81h/sample_music_project] All code lines for @ solo command are in the main post and in .txt format from the link above (tested only on eA)
  6. New_zone01 File Name: w0w_new_zone01File Submitter: w0wZukuBgFile Submitted: 31 August 2018File Category: Maps & TexturesDownload Link: Click here to download
  7. w0w_new_zone01

    Version 1.0.0

    22 downloads

    You may need new Prontera & Lasagna staff to use this map Includes mini-map & soundtrack from video
  8. Just a small update to show) We continue to expand! Over the Mini New World, some improvements have been made. 1) The Gates Now the appearance of the gates in the new world corresponds to the original: 2) [email protected] There was added a new space simulating a [email protected] location: 3) Shining crystals Now all the crystals in the snow zone are highlighted by the corresponding color:
  9. All textures are square) For example, for the background, I simply duplicated the default texture of the grass many times and then added a dark blur around the edges in the graphics editor.
  10. In Mexico there is an interesting beach called the Love Beach or Playa del Amor. I found it after the Navagio and it seemed to me that it can serve as an inspiration for a small closed map in the RO world. Here it is, cool, sunny and grassy .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. lv_beach Please rate it if the map is good enough
  11. ... I have long had an idea to make a location like a pop-up book ... to tell a story ... ... now I have a book ... even 4 ... and I'll tell the story let's seat and listen to ... .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. The Legend of the Great, Wise and Four Battle Books The legend has it that a long time ago a great, but very lonely wizard lived away from people who thought about creating four magic books of elemental magic: earth, wind, fire and water. Ordinary people feared his wonders as a fire, tried to address only the most hopeless cases and always walked around his house, but the great magician believed that thanks to his books people would learn to live in harmony with magic and in harmony with nature. He hoped that with the help of these books people would learn to control nature, use resources wisely, and he himself would receive the post of chief wizard of Rune-Midgard and become a respected man. Half a century of life, he spent writing his main manuscript. And then came the day when he created and endowed all four books with power, and set out on his journey to the king. On his way to the capital, he met a poor sage, who also went to the palace to present to the king amazing boots-speeders, capable of allowing him to instantly survey his huge possessions (these boots were even sewn specially to the size of the king's feet!). All day, the sage imagined what a great reward from the king would be for the invention of speedboots, and our great wizard only smiled back, because he knew that one pair of boots could not eclipse the glory of his manuscripts. And the sage walked and thought to himself that boots-speed are a reward at a time, but with magic books, more wealth will come out. And then came the evening. The sage waited until the great magician fell asleep, and, that is, pulled out the wizard's books and ran as quickly as he could to his native capital, the city of Juno. There, in the guild of sages, he, dressing his boots-speeders on his hands for agility, spent the whole night casting spells on empty scrolls to copy the texts of incantations from the books of the great magician. Gathering a heavy bag of parchment, he rushed all the way to Alberta town to his familiar influential merchant. This trader did not understand anything about magic, but he knew perfectly well where to make money. At first he did not want to get up for a long time (especially for a man wearing speed boots!), then he did not want to go to open the door, but as soon as he heard that there was a big gain, he himself dragged the sage to his house and closed all the doors and shutters . The merchant had a network of his shops and tents all around the Rune-Midgard, so he immediately sent a servant to order the sending of scrolls of magic in the morning as an exclusive to his stores (and especially valuable ordered to put in premium ones). To the sage he gave for start a large bag of gold coins and promised to reward him with a bunch of money and a new pair of good boots when their business is working. On that and decided. And he was not mistaken with new shoes. When the wise man reached the great wizard in the morning and returned his books to the place, the once shining polished boots-speed skates turned into scrapes and rags that are not capable of overtaking even Mi Gao. The great wizard did not notice anything, and for a week they walked together, as if nothing had happened, arguing about which of them would receive the title of chief magician from the king. Only when the gleaming gates appeared on the horizon, the wise man reported that he was heading to Izlude port to see his old friend and give in to the first visit to the wizard, because the sage was firmly convinced of his own victory. In fact, he wanted to hurry to hire a ship, ready to go to Alberta, take his share stake from the merchant and hide away from the wizard. The great magician said goodbye to the sage and headed across the pavement of the capital straight to the palace, clutching the books in his hands. Imagine his surprise when he saw the strange magic scrolls that had clogged the tents of Prontera. People around were discussing new-fangled scrolls, children were running around and playing with small lightning. The pleasant girl-saleswoman cheerfully invited him to try the magic of the scrolls and offered one for the trial. As soon as he touched the paper, the great wizard recognized his incantations and realized that the whole matter of his life had been stolen! But by whom?! In a fit of anger, he tore up the ill-fated scroll, and rushed for the dishonest sage. He knew that this wise man would not wear the speedboots, because they did not fit the size of his legs, but to be sure, the great wizard gathered air around him, and the wind lifted him above the ground, sweeping away everything in his path. So the magic of the wind became the magic of a hurricane. Flying over Izlude town, the great wizard noticed his old wise friend walking along the dock to the ship, which was about to sail. Then the great wizard took the power of the earth in his hands and began to destroy the white stones of the quay. So the magic of the earth became the magic of stone. The dishonest sage, seeing that the abyss was about to open, put on the remnants of the short boots-speeders, and barely had time to scatter and jump to the deck of the hastily raising anchor ship. Then the great wizard summoned the ghosts of the sea and froze the water around him to stop the ship. So the magic of water turned into the magic of ice. Having reached the ship, the great wizard began to search the cabins and in the last of them he found the sage, who was shaking in a corner, hovering in fear, "O great magician, now I see how powerful you are! If I had at least a little of your mind, it would never have occurred to me to steal from you! I was poor and dishonorable, and now I am rich and again dishonorable! Please take all the gold, just leave me alone!" With these words, the sage tossed a bag of coins to the great wizard. In his hands the coins were heated up to white and the fire spilled on the planks of the ship, so the magic of fire turned into the magic of lava. Returning through the air, the great wizard observed the terrible results of magic, he wanted to give to people. The flaming ship, the ice spikes that grew on the surface of the sea, the destroyed port of Izlude town, and the roofs of houses that had been torn down by the hurricane. He was horrified and broken, people pointing at him and shouting, "What is this awful wizard? Why did you cause us all this horror? We send an eternal curse on you, as you directed your magic against us!" So the great wizard became a terrible wizard. From that moment, now, wherever people notice his magic, he was always rebuffed and expelled from the settlement. From grief, he went mad and disappeared from the human eyes in the wild forests among the orcs, who became his only close demi-human creatures. From his books, people were left with only scattered scrolls with a bit of knowledge, copies of which are carefully stored in the Library of Juno and tirelessly reprinted by the sages word for word. Unfortunately the mystery of the boots-speed skates died with that wise man. It is rumored that sometimes the terrible wizard steals lost travelers with his magic and imprisons them in his magic books, forcing them to fight with each other for the sake of the orcs' pleasure. Although this story happened a long time ago, but even now if someone else enters these forests... no, no, he will go back... and she will go back... sure... .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. b_book1 b_book2 b_book3 b_book4 Please rate it if the maps are good enough
  12. You know, I just could not take and not make the full version of the map ja_yavin01 released earlier. So look and be surprised .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. yavin1b Please rate it if the map is good enough
  13. Just a ladder to nowhere... or is it somewhere? The original idea is taken from the mini-game SPC-087. You can watch the gameplay of this game on YouTube, I do not know which blogger you are more interested in, so here's the link to the teaser: Click here to go .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. [email protected]
  14. You can believe, you can not believe, but the idea for my next map was found by randomly clicking on Google maps in search of inspiration! So there was Navagio - an incredible beach on the coast of Zakynthos, in Greece, hidden between the rocks with a mysterious ship in the middle of it. I fell in love with it at first sight .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. Navayo Please rate it if the map is good enough
  15. Probably my most ambitious and personal project. I often met on my way interesting places in the world of RO, to which it was impossible to get. Then I began to find such places with the help of the BrowEdit program and make them available for visiting. As the project expanded, I decided to allow shooting and use skills from the hills on the maps, where this feature was disabled (or Gravity was too lazy busy), add plants and trees, create comfortable climbs and so on. I suggest you watch a promo video that clearly explains my idea. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. At the moment, almost ready the locations of the Schwartzwald and Arunafeltz for the release, there is a reserve for many other locations. Since the appearance of the video, there have been some changes, so the final result may be different. Below I attach screenshots from BrowEdit "before" and "after" and gif files with changes of territories on the finished mini-maps. Some screenshots of my work: From the important places are opened: the airport in Veins, the left exit from Einbroch, the northern Einbroch railway station on Ein_Field04, the industrial zone on Ein_Field02, the border post between Ein_Field04 and Ein_Field05, the fortress on the map of Yuno_Field12, the entrance to the tower of Thanatos on Hu_Field01, the arch with a fountain on Ein_Fild09, the bridge in Lhz_Field02, the road from Ra_Fild06 to Ein_Field03 and more. Mini-maps changes (if any map is missing, it means everything is fine with it): .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. .•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•.•°'°•. P>S> Since the map of Ein_Field05 won in the nomination of the most extended territory - a small comic video showing progress in its honor: CODE: Warps lines below: //===== eAthena Script ======================================= //= New Warps for AMP //===== By: ================================================== //= w0wZukuBg //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= New Warps for AMP //===== Additional Comments: ================================= //= The NPC's were born. [w0wZukuBg] //============================================================ //======================================================= // ein_fild //======================================================= ein_fild02,134,123,0 warp newein01 1,1,ein_fild02,118,134 ein_fild02,121,131,0 warp newein02 1,1,ein_fild02,137,123 ein_fild02,223,137,0 warp newein03 1,1,ein_fild02,223,148 ein_fild02,223,145,0 warp newein04 1,1,ein_fild02,220,137 ein_fild02,186,226,0 warp newein05 1,1,ein_fild02,204,224 ein_fild02,201,224,0 warp newein06 1,1,ein_fild02,183,229 ein_fild04,385,181,0 warp newein07 1,1,ein_fild05,36,185 ein_fild05,33,185,0 warp newein08 1,1,ein_fild04,382,181 ein_fild05,35,167,0 warp newein09 1,1,ein_fild04,382,181 ein_fild05,120,292,0 warp newein10 1,1,ein_fild05,120,300 ein_fild05,120,297,0 warp newein11 1,1,ein_fild05,120,289 ein_fild06,231,81,0 warp newein12 1,1,ein_fild06,231,67 ein_fild06,231,70,0 warp newein13 1,1,ein_fild06,231,84 ein_fild03,245,55,0 script Lift-E02 139,2,2,{ OnTouch: mes "Lift up?"; next; if(select("Yes","Stay")==1) warp "ein_fild03",201,41; close; } ein_fild03,204,43,0 script Lift-E01 139,2,2,{ OnTouch: mes "Lift down?"; next; if(select("Yes","Stay")==1) warp "ein_fild03",248,53; close; } //======================================================= // ra_fild //======================================================= ra_fild09,362,76,0 warp newra01 1,1,lhz_fild01,15,79 lhz_fild01,12,79,0 warp newra02 1,1,ra_fild09,359,76 //======================================================= // ra_fild -> ein_fild //======================================================= ein_fild03,19,181,0 warp newraein01 1,1,ra_fild06,374,223; ra_fild06,377,223,0 warp newraein02 1,1,ein_fild03,22,181; //======================================================= // hu_fild //======================================================= hu_fild02,378,244,0 warp newhu01 1,1,hu_fild03,22,253 hu_fild03,19,253,0 warp newhu02 1,1,hu_fild02,375,244 hu_fild02,378,194,0 warp newhu03 1,1,hu_fild03,22,205 hu_fild03,19,205,0 warp newhu04 1,1,hu_fild02,375,194 hu_fild02,375,303,0 warp newhu05 1,1,hu_fild03,22,308 hu_fild03,19,308,0 warp newhu06 1,1,hu_fild02,372,303 hu_fild02,378,125,0 warp newhu07 1,1,hu_fild03,22,129 hu_fild03,19,129,0 warp newhu08 1,1,hu_fild02,375,125 //======================================================= // ve_fild //======================================================= ve_fild03,327,294,0 warp newve01 1,1,ve_fild04,34,322 ve_fild04,31,322,0 warp newve02 1,1,ve_fild03,324,294 ve_fild03,316,251,0 warp newve03 1,1,ve_fild04,42,295 ve_fild04,39,295,0 warp newve04 1,1,ve_fild03,312,251 //======================================================= // einbroch //======================================================= einbech,50,223,0 warp neweinb01 1,1,einbech,50,230 einbech,50,227,0 warp neweinb02 1,1,einbech,50,220 einbech,37,223,0 warp neweinb03 1,1,einbech,37,230 einbech,37,227,0 warp neweinb04 1,1,einbech,37,220 //======================================================= // veins //======================================================= veins,296,335,0 warp newve05 1,1,veins,290,342 veins,293,342,0 warp newve06 1,1,veins,275,352 veins,278,352,0 warp newve07 1,1,veins,296,332 //======================================================= // lighthalzen //======================================================= lighthalzen,241,163,0 warp newlhzs01 1,1,lighthalzen,265,163 lighthalzen,262,163,0 warp newlhzs02 1,1,lighthalzen,238,163 lighthalzen,282,327,0 warp newlhzs03 1,1,lhz_fild01,278,19 lhz_fild01,278,16,0 warp newlhzs04 1,1,lighthalzen,282,324 //======================================================= // juperos_ //======================================================= juperos_01,96,220,0 warp newjup01 1,1,juperos_01,152,183 juperos_01,149,185,0 warp newjup01-1 1,1,juperos_01,93,217 //======================================================= // jawaii //======================================================= jawaii,138,182,4 script Stairs#ja1 111,{ mes "[Stairs]"; mes "Want to go up or go down?"; next; switch(select("Up","Down")) { case 1: warp "jawaii",136,183; close; case 2: warp "jawaii",140,180; close; } close; }