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banhelba2019

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Everything posted by banhelba2019

  1. Version 1.0.2

    211 downloads

    Just my attempt at adding some cleavage to ro Nothing fancy she just stands there, Didnt give her a back sprite cause she was gonna be placed in a fixed camera so i could focus on animations without worrying about the back sprite. Didnt add the animations in the end cause she already looked great in-game
  2. View File Tifa Lockhart (dont sue me) Just my attempt at adding some cleavage to ro Nothing fancy she just stands there, Didnt give her a back sprite cause she was gonna be placed in a fixed camera so i could focus on animations without worrying about the back sprite. Didnt add the animations in the end cause she already looked great in-game Submitter lllaaazzz Submitted 03/28/19 Category Sprites & Palettes credits to everybody at "Square" for final fantasy 7 or whoever they go by now.
  3. The stump and sprout are supposed to be used in conjunction with each other using custom skills. . .
  4. Version 1.0.0

    67 downloads

    The rest of my old sprites. The mushroom was my first so be gentle, i dont really feel like fixing it, looking at it from the back, i still need to fix its jaw/tounge but whatever youll kill it in 2 seconds anyways
  5. View File Spite Pack 01 The rest of my old sprites. The mushroom was my first so be gentle, i dont really feel like fixing it, looking at it from the back, i still need to fix its jaw/tounge but whatever youll kill it in 2 seconds anyways Submitter lllaaazzz Submitted 03/28/19 Category Sprites & Palettes  
  6. Just use a reset npc? I dont understand sorry (are your points not being removed?)
  7. Gotta remember this function thanks!
  8. Its ok i was just testing all the buttons and thought i made an unnecessary thread
  9. Version 1.0.0

    90 downloads

    My old models will find no place in my new project. . . Future packs will be better organized (yes every model has its own folder maybe I could change it but i didnt) o/
  10. View File Model/Texture Pack 01 My old models will find no place in my new project. . . Future packs will be better organized (yes every model has its own folder maybe I could change it but i didnt) o/ Submitter lllaaazzz Submitted 03/23/19 Category Maps & Textures  
  11. View File Bradium Ore Shiny Bradium ore has a : idle animation receiving damage animation death animation Submitter lllaaazzz Submitted 03/23/19 Category Sprites & Palettes  
  12. Version 1.0.0

    143 downloads

    Shiny Bradium ore has a : idle animation receiving damage animation death animation
  13. how the hell do i delete this i just found the programs to make this 100x easier xD
  14. Version 1.0.0

    86 downloads

    Place it in your À¯ÀúÀÎÅÍÆäÀ̽º folder
  15. View File Card Captor Login Place it in your À¯ÀúÀÎÅÍÆäÀ̽º folder Submitter lllaaazzz Submitted 03/23/19 Category Other Graphics
  16. in brush settings > color dynamics > jitter settings
  17. there must be a way to make a brush that paints a bunch of different shades of a color you picked? anything better then doing it manually?
  18. im not sure if old client + new nemo or old nemo+ new client . . . have any differences but it gave me issues probably just need to update
  19. like 4144 said: I had the same problem when trying to update my old emulator I can only see the 2 images of your console which mention your database , the rest looks like a blank long cat so from that i can also suggest you figure out how to update your sql hers my client though, i never bother updating my emulator for 1.5 years now so ill happily give you mine if you want it https://megaupload.nz/Idjec1T5m2/2015-10-29aRagexeRE_patched_exe
  20. Ive been playing RO since i was 8-10 and im 28 now I thought this was the norm
  21. its not really difficult and i see what you guys are talking about, you can pm me if you want im not sure what the max skill db is though, but im sure theres a easy way to use this skill and use a bunch of different SC_'s for different cards good luck sir
  22. Oh is it brasilis , not hugel? Im looking for the huge waterfall effect to edit e; im seeing the waterfall.tga files... but cant find the str for it... maybe i cant make copies of it
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