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fxfreitas

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Everything posted by fxfreitas

  1. Something like brAthena do: https://github.com/brAthena/brAthena/tree/master/ As fair I know this is not possible in hercules.
  2. Using grf editor in the upper menu you see the way how the items will be extracted, unicode (with korean text) or asni (with ocidental characters)
  3. That is a nice idea. But you can cut this work to less than a half making the beards lower headgears (or lower costume headgear) like jRO did in this past year. Just a suggestion, the heads with beard are very welcome.
  4. Herc pre-re use encounter to unknown (the last pre-re episode) configurations, but you can add any renewal content with some manual changes. Recently many people ask about this episode control, but there is no automatic way to do it, you can use RO patch notes and references to manualy change the episode. Here in herc we have a episode timeline showing what was added in each of them, with exception of item and mob stat or drop changes
  5. there is a problem on your suggestion, how do you will make a item/mob/npc database for each episode? (drops and spawns and stats changes on every new episode) change the source to make the skill balances looks more easy with if and else, but will make the emulator heavy as... You'll need to make a full mob and item db, and npc locaiton/spawns file for EACH episode. You can put 4~5 years of search and fixes to finish your system. A more secure way is take the last herc, change the necessary things to make him on episode 1 (start of the adventure), this will spend some months of work and many months of testing. then take this emulator and start to make the changes to episode 2. In the same time gap (4~5 years) you'll have the first 12 episodes done, and can start with renewal episodes (if ragnarok still updatingon this way, he will be in episode 18~20).
  6. maybe because the pallete is incompatible, but I still working on the 1-8 pallete, and I did not released any pallete fix yet.
  7. Downloading jRO (this is the easy part, here somewere we have it, I think), the updater is same of kRO updater (RSU) but you need to download jRO version, can be found in the rsu patcher site made by Ai4rei (right?).
  8. But there is no any ready diff for mob id range (only headgear) so you need to hex your client manually and seek for the mob sprite id range. Hex the client without a diff patcher is a hard work to do, but not impossible.
  9. Curti o tutorial, já tinha visto em algum lugar mas perdi o link.
  10. Yes, kRO made source gathering a pain in ass. Even their database take much more longer to get updated. Sorry if I sound offensive or wathever, the community help but not like before.
  11. Because after Eclage, none of the episodes get full implemented, thats why the last stable Episode is Eclage. After that, kRO changed some of the codes and encryptions, making more harder to extract source (and this is only the client-side). The other issue is scripters converting oficial content as paid services (specially instances), making the community pay for a scripter or wait a bit long to have these oficial datas released (is a bit rare scripters making free oficial scripts for the devs, and is hard for the devs gather kRO info and convert everything and fix the emulator issues and optimize the source and implement the balances and etc...) The community does not help themselves like before.
  12. Yes I recieve a report here and there but can't reproduce the error.
  13. Not Yet, none publisher has bought the rights of the Game (because the game still in Beta) and we have no date to a Oficial English/International Version.
  14. Very nice, welcome back and bring more new stuff too *-*
  15. Shadow Chaser will be the next but he was not released yet.
  16. Thank you for that info, I didn't noticed that function get implemented.
  17. Changing the client version. This only happens in the last 2014~2015 clients.
  18. é só fazer o cálculo, atq base + quantidade de ataque dada por ponto de força se o resultado bater, não tem nada de errado, mas se não bater, aí testes serão necessários...
  19. E não pode esquecer de criar o item custom que representa o ovo do pet, é extremamente importante que ele tenha o ovo, já que a pet_db pede o id do ovo do pet. Bem, esses arquivos costumam vir com a estrutura nas primeiras linhas.
  20. This forum have a wiki, and all tutorials you need can be found there.
  21. The client wich allow select char gender is the same client with doram creation option.
  22. It is from a instance, Nightmarish Jitterbug Memorial Dungeon.
  23. fxfreitas

    Tree of Savior

    I Enjoyed a lot, but the bots and the token system make me think again if I will play, I just stopped for a while, and probebly will come back when these 2 main problems got solved. Oh man it is RO all over again.
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