Smoke

Core Developers
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Smoke last won the day on October 7

Smoke had the most liked content!

About Smoke

  • Rank
    Advanced Member
  • Birthday 10/24/90

Contact Methods

  • Website URL
    http://smokexyz.xyz
  • IRC Nickname
    smoke

Profile Information

  • Gender
    Male
  • Emulator:
    Hercules
  • Github
    smokexyz

Recent Profile Visitors

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  1. I am busy with real life... part of the reason I made the plugin open-source was that I saw potential for it to have more contributors. As far as the errors for the plugin go, I'll leave it to someone to be generous and fill in the gaps until I find the time. BladeCP is a side-project of mine (since a year) that I find more interesting, so yes I'm caught between the two and prefer to work on this one when I feel like doing anything RO-related. Sorry :/
  2. control panel

    Thank you everyone, for the positive feedback. Here's a sneek peek at the new tooltip system for (at this moment) items and skills. Yes, it will have everything flux did, and *much* more.
  3. Greetings everyone, Today I'm introducing a project that I've been envisioning and working on for a couple of months, a control panel developed using Laravel (currently v5.4.36) that has quite a few advanced features that no other panel has offered before. Before people get excited, I'd just like to make it clear that it is not complete yet and that it will be a subscription-based release. Features Insight Bootstrap Responsive Design The panel by default will come with one bootstrap-based responsive design that is elegant, light coloured and adjusts to screens of all sizes. The panel is also capable of supporting custom themes. Master Account System This is a very important feature, a master account for all the accounts of all your servers. Views are neatly categorised and displayed. Passwords of the master accounts are hashed to ensure safety of all registered users. ROGen Adapted from @KeyWorld's ROChargen, a library in php that extracts images from sprites and uses resources inside grf files. With the help of this library images of headgears, skill icons, illustrations, UI elements, item images, monsters and mini maps are can be dynamically generated and displayed on the pages of the website. Database Libraries Using a library with conversions of information in the client folder, the website incorporates in-game information such as skill and item descriptions, quest information and much more. Character Overview The character overview page is an important part of a user's experience. With the features mentioned above, we're able to display alot of information about one's in-game characters on the fly. Public User Profiles Additionally, something that's never been seen before in RO CMS or Panels are public user profiles. The ability of a user to view another user's in-game information through the control panel. Customisable Email Templates Laravel offers customisable email templates that by default give an elegant look, making it pleasant to read. As of right now, these are most of the newer features along with the design, that i've introduced in the CMS/panel. In the future there will also be a custom administrator panel based on some very nice bootstrap templates, giving admins insight on their server's statistics (both in-game and web). I hope this is something that people appreciate, I work on improving the features and design as and when I get time. The project will be sold as a subscription based service when it is in a production state. If you have any suggestions or feedback, please feel free to contact me through the forums or post a reply here.
  4. So you want 7 NPCs fighting another 7 in a guild castle? And this is automated every millisecond? I recommend @Dastgir he is talented script dev.
  5. Hi They are not.
  6. It is some sort of race condition that can't be fixed through just plugins I think (or something silly that I can't see yet), I'll debug it further in the next few weeks.
  7. Uhm, how did you reproduce? Logout is fine for me, no errors.
  8. There were some memory leaks that were untreated before, the recent PRs made it worse but its fixed now. As for the char server error, it's been fixed too. All in the latest commit. https://github.com/Smokexyz/HerculesBG/commit/66f69ef1a1f23c67b959cbe89124434a693df66b
  9. Probably in the clif_parse_UseSkill* functions in clif.c.
  10. Yes I've tried that and cannot reproduce it.
  11. I can't produce your first problem. Guide me through the steps of re-creating it (which i believe is just one - log out from bg). The second problem.... is script related, should be a very easy fix.
  12. Reason I ask is I've already made it, it's just lying around... but ok Hercules BG is at a good place right now, if anyone wants to add more things they're free to add a PR. I don't have the time to update it much lately.
  13. Fixes some compile errors and broken code from the recent PRs (ones I didn't check thoroughly before) https://github.com/Smokexyz/HerculesBG/commit/b5eb2e6b04e99a462beb3d816e12351c11549759 1) Check this again using the latest revision of the hBG repo. 2) This too. 3) If someone can look into the script for this... I don't have the time or patience. 4) Someone can probably push a pr for this too. On a side note, do you guys want the eAmod faction system as a plugin?
  14. Why is the priestess in your loading screen not wearing panties?
  15. Rebel skills are not yet implemented in Hercules.