SyncMaster

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SyncMaster last won the day on July 23 2017

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About SyncMaster

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  1. Yes. fb.com/won.syncmaster
  2. Yes, I do. Send me a message with more especific information here or on facebook. fb.com/won.syncmaster
  3. Contact : Forum or fb.com/won.syncmaster Customization services in Creation of sprite and script (basic, average level.) (5$ ~ ) - Job, mob or itens sprites with or without animation. - Scripts with or without SQL. - Complex systems and with more qualified work. - Advanced scripts can reach 50$, but just if you ask for such a complex system that envolve a lot of NPCs working together and envolving a lot of maps, usually reach 20$ Editing and reviewing ready-made scripts. (3$ ~ 15$) - Updates - Removing bugs, warnings, erros or misfuncions. - Add new functions or changes to adequate the customer desire. Update of instances, mobs and items related to Ragnarok. - Adding itens, skills and jobs present in IRO (english), for users from others Ragnarok version (Ex: BRO), and KRO (korean). (5$) - Creation of customized items, mobs, etc ... (5$ - 15$) Creating advanced level custom maps. (20$ - 70$) - Themed maps - Predefined size and complexity - Ragnarok environment used as base (Adding custom _field, _dun to the server) Creating custom 3D models and adding models to maps. (5$ - 15$) - Models of houses, castles, trees, churches, mansions, etc.- - Adding customer models from other places. Ex: https://free3d.com/ Creating 3D mobs (5$ - ) - E.g: Emperium - With animation (walking, attacking, dying) - Enables houses to be destroyed by players during quests, events, etc. - Any model can be animated, regardless of whether it is mob; houses (dancing), tree (wind effect), etc. - - Ask for a budget, it costs nothing to check. The longer you take, the more people will have requests in front of you. E.g.: Sprite Custom Custom Maps (With modelos custom) Mob Custom (3D) Skill Custom [3D Model and Sprite Custom]
  4. I'm using NEMO patcher on 2015-09-16a. I already try to remake the client, but since the error it's not working. I was using this client for 4 months. I'll try get the client from somewhere different. Sometimes the client start to work normal, but when I close and reopen, it don't open or I can't click. I was trying to find any driver issue. @edit: I already fixed the model testing when the client work, and the model was the only change. I tryed change all setup config. I don't know why but I discover now that when I open the game with sandboxie it work all the times, normal. @edit²: Solved, was caused by the bank security module.
  5. I was adding some custom models in my server when one of them make the game close showing a gravity error, after that any client in my pc isn't working properly. Usually, after reboot the computer it work normal one time, after close (alt+f4 or in task manager) and open the game again nothing appears, or the game start without sound and can't click, or the game start with song but still can't click. I've test on clients before 2016. The game work on 2017 client, but i'm using an old emulator and It'll be hard to update, and still i'm using some features from olders hexeds.
  6. So real that for one second I thought the load bar moved.
  7. That kind of customization, as long as I remember, works in 2014-2017 if you diff your client with the option.
  8. A skill that invokes the single version or the double version of the Rashomon Shield. Works exactly like icewall, except that there is just one point to hit and kill to disable the way blocking. Beside our differences, some customization like that could not be done without the amazing content that @Olrox provided for custom area. So, big part of the credit is his.
  9. You might have some big value for MAPID_SHINOBI I just realize now that I end in Hercules. This problem is in my Rathena emulator. I don't want a complete class, I just need the job to use as costumes with sc_start ou changebase. There are something that I can do? Since it's just for costume I can skip that step? Where I can find the luafiles? PCID.lua??. @edit again : forget, I found.. http://herc.ws/board/topic/1974-release-custom-job-custom-shield-patches/ @edit again : forget, didn't work. hexed info : Hexed 2014-10-22b
  10. 1<<31 (i.e 2147483648, which is limit of int, in which we store the jobmask) 1<<32 and 1<<33 are greater than 2.147 bil, thus it gets too big to be used, For allowing more id, change the variable datatype: as Neo Said About Case 17: maybe MAPID_AKATSUKI and MAPID_ANBU have values 17, that's why, change to 18/19 Same problem, different reason :
  11. www.facebook.com/GoldenWorldNaruto The Golden World Of Naruto is project that was created to explore the ragnarok universe in a creative way. It already have a certain age but, even with dedication, it's hard to learn every type of customization that can be made, study the errors and aplicate it in ragnarok without spending a lot of time. So i'm here to invite anyone interested to join the project. We also intend make the server bilingual (PT and ENG/ May spanish after) using differents langtypes. If you want to know more about the project, you can do that by entering the facebook's page. Somethings that are going to be used in the game are posted in there. There's no preference about knowledge, everything that can make the custom more like the anime Naruto is welcome (Scripters, Mappers, Spriters...). Even though is written about "Unpaid" services we also can share the game profit depending on the job realized.*Payments CAN NOT be reversed at bonus inside the game. Contact : http://fb.com/GoldenWorldNaruto http://fb.com/gwon.syncmaster
  12. Sorry for desapearing. I souve the problem and forgotten that I had created a topic here. At first I apologyze for my bad english, verb is a problem. I'm not sure about what was the problem, but if anyone have any similar problem I think it was related about atach or detach the model.I'm not sure, but as long as I remember there was everything alright with the textures. My suggest, and something that usually help me, is attach all the materials into one . If after solved the topics are closed than it can be done know. I appreciate if you don't asnwer my topics if you have nothing to increase. Isn't my fault if you do not follow who buy and resell your maps, like I already send to you, I bought when I didn't know who created the map. I offered you a payment if I use them and you said you didn't want anything from me and stop answering. So my mind is clean. I suggest you to, in the part of the texture that are not used, write a number and create a txt file that you write who bough the file with that texture's number. So if someone start to sell them at least you know who are.