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Alayne

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Everything posted by Alayne

  1. Version 1.1.0

    166 downloads

    Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. SO I decided to merge them to Hercules too. So here's my version of Sky Fortress instance, based over infos took here and there, videos and divine-pride database. In the rar, you'll find all you need, including Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun. Please, leave the credits and do not claim my work as yours.
  2. View File Sky Fortress Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. SO I decided to merge them to Hercules too. So here's my version of Sky Fortress instance, based over infos took here and there, videos and divine-pride database. In the rar, you'll find all you need, including Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun. Please, leave the credits and do not claim my work as yours. Submitter Alayne Submitted 11/08/17 Category Events & Games  
  3. View File Last Room Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. I've then decided to merge them to hercules too. So here's my version of Last Room instance, based over infos took here and there, videos and divine-pride database. In the rar, you'll find all you need, including Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun. Please, leave the credits and do not claim my work as yours. Submitter Alayne Submitted 11/08/17 Category Events & Games  
  4. Alayne

    Last Room

    Version 1.1.0

    94 downloads

    Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. I've then decided to merge them to hercules too. So here's my version of Last Room instance, based over infos took here and there, videos and divine-pride database. In the rar, you'll find all you need, including Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun. Please, leave the credits and do not claim my work as yours.
  5. Version 1.0.0

    180 downloads

    Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. Therefor, I've decided to modify or create those for hercules too. In the rar, you'll find all you need: Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun.
  6. View File Faceworm Nest Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. Therefor, I've decided to modify or create those for hercules too. In the rar, you'll find all you need: Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun. Submitter Alayne Submitted 08/23/17 Category Events & Games  
  7. Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. Therefor, I've decided to modify or create those for hercules too. I'll start to release the two existing in rathena that are still missing in Hercules, Horror Toy Factory and Faceworm Nest. For those, I wouldn't ask for anything, as I made really few edits, only enough to allow them to work on Hercules. On the other hand, if you're interested into any of the following list, on hercules or rathena, please feel free to contact me! Here's the list of instances I've rewritten: Airship Assault Charleston Crisis Devil Tower Endless Cellar (rathena only pour le moment) Infinite Space (rathena only pour le moment) Last Room Morse Cave Overlook Water Dungeon Poring Village Room of Consciousness Sarah And Fenrir Sky Fortress Temple of Demon God And i've also rewritten the quest and stuff enchant for Sarah And Fenrir, Poring Village and Infinite Space. And the General warper to instances entrance. Please note that this instances are developped other videos, irowiki and database I have found (for mobs and items). Therefor, they might be not exactly the same as official. But they're as close as possible!
  8. View File Horror Toy Factory Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. Therefor, I've decided to modify or create those for hercules too. In the rar, you'll find all you need: Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun. Submitter Alayne Submitted 08/23/17 Category Events & Games  
  9. Version 1.0.0

    175 downloads

    Hello peoples, I've been asked recently to create official instances that aren't release on rathena yet. Therefor, I've decided to modify or create those for hercules too. In the rar, you'll find all you need: Instance file, mob, item and quest db. You'll still need up to date client (I personnaly use 20160201) to ensure the mobs are created client side. Have fun.
  10. Which ones? I can provide them, but that surprise me...
  11. What do you mean? That there's map missing in the rar? Or that some doesn't work?
  12. Right, didn't thought about the getmapxy option. I'll give it a shot, thanks.
  13. Hi peoples, I'm currently working on a bunch of instances. For one of those, I have to pop a certain amount of monsters, which can then pop a skill on a boss one. For that, when invoking those monsters, I get their ideas from areamonster command's output, store them in a custom array, and use those as base for a unitskill. The problem is that when one of monsters died, I then got an error on unitskill command cause the mob's dead, and therefor, not available for command application. So I'd like to clean the array when a mobs died. but I can't find a way to get the GID of a monster that died to pop it out of the array, killedrid in the NPCKillEvent being the monster's class. Is there's a way to do so?
  14. Your script here is launching the event each time the hour is a multiple of 2 (so 2am, 4am, 6am...). That's made by the 'gettime(3) % 2'. So it won't start at 9pm anyway.
  15. Here's the basic loop for an identifier. Just add this in a healer npc. getinventorylist; for( set .@i,0; .@i < @inventorylist_count; set .@i, .@i + 1 ) { if ( @inventorylist_identify[.@i] == 1 ) continue; delitem2 @inventorylist_id[.@i],1,0,0,0,0,0,0,0; getitem @inventorylist_id[.@i],1; }
  16. You're welcome. I'm planning to release a big amount of script, but got a request that take me all of my time from now on x). So after lol. But still, I've got 400+ scripts, so it'll take a while to release XD
  17. Hum okay. Well I'll need to debug it before being able to say anything else sorry ^^'
  18. Well not quite sure everything should work, but try this one: https://pastebin.com/QQCi8TLu If this doesn't work either, it's probably an issue with the array's size evaluation. I've included a debugmes line, try to uncomment it and paste the map server log output, so we'll know what's happening.
  19. Hum as far as Haru's scriptchecker can say, there's no error in it. Thought I've never used an array declaration like that setarray $Gramps_Turn, BATHORY, WASTE_STOVE, ISILLA, WANDER_MAN, ACIDUS_, WHIKEBAIN; Maybe you can try to change to use the mobs id...
  20. Well no, you're not necessarily needing to add monsters in database if you use allready existing ones. on the other hand, do you defined $Gramps_Turn and $Gramps_Last somewhere? Cause this is where the monsters are read from. For the other errors, it's apparently an error on script init. But can you provide the script? Cause right now, it's hard to say anything like that.
  21. Version 1.0.0

    105 downloads

    A Battleground Addon based over S4 League TouchDown mode, where players may fight until the end of the delay configured to earn as much points as possible. You'll earn points by killing players, or by bringing the Poring Ball to the Goal of the opposite team. The highest points rate will be rewarded, others will too but in a lowest range. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @tdboard, to get a score board for each player in game
  22. View File TouchDown - Battleground Addon A Battleground Addon based over S4 League TouchDown mode, where players may fight until the end of the delay configured to earn as much points as possible. You'll earn points by killing players, or by bringing the Poring Ball to the Goal of the opposite team. The highest points rate will be rewarded, others will too but in a lowest range. Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @tdboard, to get a score board for each player in game Submitter Alayne Submitted 07/02/17 Category PvP, WoE, GvG, & Battleground  
  23. @Dduwsmitt Thanks ^^ As I said, it's my first pvp / bg scripts, hope everything will go well A little bump, as 3 new scripts have been added. Have fun guys.
  24. View File Deus Ex - PvP Addon Come to join a pvp match where you'll have to defeat as much ennemies as possible before God decide you'll have to die The highest points rate will be rewarded, others will too but in a lowest range. At start, you'll have a random amount of time to earn as much points as possible. Cause a God may come back to Midgard to punish you. Kill him to earn an insane amount of point. But if he kills you, his wrath will consume your points! Enables first player to configure the game duration at will (5, 10 or 15 minutes), and diffuse announce for players attraction. Configuration enabled: Price to enter, number of player to start the game, duration enabled Command: allowing use of @deboard, to get a score board for each player in game Credits: Do not claim my work as yours. Feel free to use it, even modify it, but leave the credit on file header Submitter Alayne Submitted 07/02/17 Category PvP, WoE, GvG, & Battleground  
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