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ace9010

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Everything posted by ace9010

  1. you have to manually Hax your client side.
  2. any one have working client grf / data for 2010 im using latest version of data / grf but alt+ dont work...even chaning the hotkey.lub/lua on lub file stil dont work
  3. I did already bug what's the bug ?
  4. Hercules > Conf / Map / Battle /Player.conf // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) restart_hp_rate: 0 << Change to 50 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) restart_sp_rate: 0 << Change to 50 // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) restart_hp_rate: 50 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) restart_sp_rate: 50
  5. script here http://upaste.me/7bbc2166170cb9962
  6. cant learn Warp / teleport , and teleport skill on misc section
  7. new_3-1,44,109,5 script Instance 120,{ .@instance$ = "Instance Name "; if (instance_id()) { mes "[ Instance]"; mes "You are already part of an instance."; next; switch(select("Enter Instance.:Cancel.")) { case 1: break; case 2: mes "[ Instance]"; mes "You don't want to try again?"; emotion e_sob; close; } } else { mes "[Instance]"; mes "Would you like to try the Instance in You Map?"; next; switch(select("Create Instance.:Cancel.")) { case 1: set .@instance, instance_create("instanced", getcharid(1)); if (.@create < 0) { mes "[Instance]"; switch (.@create) { case -1: mes "ERROR: Invalid type."; break; case -2: mes "ERROR: Party not found."; break; case -3: mes "ERROR: Instance already exists."; break; case -4: mes "ERROR: No free instances."; break; } mes " "; mes "Instance creation ^FF0000failed^000000."; emotion e_omg; close; } mes "[Instance]"; mes "Instance created."; mes " "; mes "Now entering the instance..."; next; break; case 2: mes "[Instance]"; mes "Okay. Maybe next time!"; close; } } .@enter = instance_enter; if (.@enter != 0) { mes "[Instance]"; switch (.@enter) { case 1: mes "ERROR: Party not found."; break; case 2: mes "ERROR: Party does not have an instance."; break; case 3: mes "ERROR: Unknown error."; break; } mes " "; mes "Instance entry ^FF0000failed^000000."; emotion e_omg; close; } close; } // Instance Scripts //============================================================ new_3-1,130,114,1 script Instance NPC#start 999,{ mes "[Instance NPC]"; mes "Are you ready to begin?"; next; switch(select("Yes.:No.")) { case 1: mes "[Instance NPC]"; mes "Good luck."; close2; donpcevent instance_npcname("#ins_new_3-1name_mobs")+"::OnEnable"; delwaitingroom; disablenpc instance_npcname(strnpcinfo(0)); end; case 2: mes "[Instance NPC]"; mes "Take your time."; close; } end; OnInit: disablenpc strnpcinfo(0); end; OnInstanceInit: disablenpc instance_npcname("NPC Name"); waitingroom "Click here to start!",0; end; } new_3-1,0,0,0 script #ins_new_3-1_mobs -1,{ end; OnEnable: initnpctimer; end; OnTimer1000: mapannounce strnpcinfo(4),"Instance NPC: The Your instance has begun.",bc_all; end; OnTimer4000: mapannounce strnpcinfo(4),"Instance NPC: Smash the Treasure Chest in the center of the map for a prize.",bc_all; end; OnTimer5000: stopnpctimer; // spawn mobs .@map$ = instance_mapname("new_3-1"); .@label$ = instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; .@label_boss$ = instance_npcname(strnpcinfo(0))+"::OnMyBossDead"; monster .@map$,0,0,"Huge Poring",1002,20,.@label$,2; monster .@map$,0,0,"Huge Drops",1113,15,.@label$,2; monster .@map$,0,0,"Huge Poporing",1031,10,.@label$,2; monster .@map$,0,0,"Huge Marin",1242,10,.@label$,2; monster .@map$,0,0,"Tiny Zombie",1015,30,.@label$,1; monster .@map$,0,0,"Huge Mime Monkey",1585,2,.@label$,2; monster .@map$,135,97,"Treasure Chest",1732,1,.@label_boss$,2; end; OnMyMobDead: // normal mobs dispbottom "What am I doing? I should be attacking the Treasure Chest!"; viewpoint 0,97,102,0,0xFF0000; switch (rand(6)) { // for fun (: case 0: sc_start SC_STONE,5000,0; break; case 1: sc_start SC_FREEZE,5000,0; break; case 2: sc_start SC_STUN,5000,0; break; case 3: sc_start SC_SLEEP,5000,0; break; case 4: sc_start SC_CONFUSION,5000,0; break; case 5: sc_start SC_BLIND,5000,0; break; } end; OnMyBossDead: // treasure chest specialeffect2 EF_MVP; getitem 512,1; // trigger other events .@map$ = instance_mapname("new_3-1"); .@label$ = instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; killmonster .@map$,.@label$; mapannounce .@map$,"Instance NPC: Good work! Please speak to me as soon as possible.",bc_all; donpcevent instance_npcname("Instance NPC#finish")+"::OnEnable"; end; } new_3-1,149,85,4 script Instance NPC#finish 101,{ mes "[Instance NPC]"; mes "Congratulations! You've finished the instance."; mes "I'll send you back to town now."; emotion e_no1; close2; warp "prontera",111,111; instance_destroy(); end; OnInit: disablenpc strnpcinfo(0); end; OnInstanceInit: disablenpc instance_npcname(strnpcinfo(0)); end; OnEnable: enablenpc instance_npcname(strnpcinfo(0)); specialeffect EF_HIDING; end; } new_3-1,124,110,6 script #ins_new_3-1_warp 45,5,5,{ end; OnTouch: mes "Are you sure you want to leave?"; next; switch(select("Leave.:Stay.")) { case 1: warp "prontera",156,191; break; case 2: warp strnpcinfo(4),160,155; break; } close; OnInit: disablenpc strnpcinfo(0); end; } unable move to next step
  8. ace9010

    ViP Players

    stil dont work on EXP / Drops
  9. pre-renewal data at mmo.h i already set 255 max level once you reach lvel 151 , your hp / sp be lv1 normal hp that's mean its 50 hp 10 sp only for level 151 UP ..
  10. how to edit 2hand quicker skill aspd the official aspd was 7 , but the emulator im using was 3 only.
  11. how to remove security code on flux cp when register ..
  12. when i type @@who,who2,who3 or @@whomap it dont show char name
  13. its possible to set ppl who after using vending skill ..can drink potion / other healing item.. coz now after you vending u cant eq something / use potion
  14. What exactly is the old school version? old payon version ..after new payon update . hunter quest switch to hugel
  15. Module Name: C:UsersGamingDesktopmRagnarokmRO.exe Time Stamp: 0x4c52288f - Fri Jul 30 09:19:11 2010 Exception Type: 0xc0000005 0x0041198e mRO.exe 0x005333a8 mRO.exe 0x005a4bf5 mRO.exe 0x005a4796 mRO.exe 0x007030f3 mRO.exe 0x0071762d mRO.exe eax: 0x00000000 ebx: 0x08496310 ecx: 0x00000280 edx: 0x174bf000 esi: 0x00000000 edi: 0x000001df ebp: 0x0018f268 esp: 0x0018a334 stack 0018a334 - 0018a734 0018A334 : 0F 00 00 00 04 00 00 00 00 00 00 00 C5 7F 00 00 0018A344 : C6 7F 00 00 C7 7F 00 00 C8 7F 00 00 92 FF 00 00 0018A354 : 93 FF 00 00 94 FF 00 00 95 FF 00 00 96 FF 00 00 0018A364 : 97 FF 00 00 98 FF 00 00 99 FF 00 00 9A FF 00 00 0018A374 : 9B FF 00 00 9C FF 00 00 9D FF 00 00 9E FF 00 00 0018A384 : 9F FF 00 00 A0 FF 00 00 A1 FF 00 00 A2 FF 00 00 0018A394 : A3 FF 00 00 A4 FF 00 00 A5 FF 00 00 A6 FF 00 00 0018A3A4 : A7 FF 00 00 A8 FF 00 00 A9 FF 00 00 AA FF 00 00 0018A3B4 : AB FF 00 00 AC FF 00 00 AD FF 00 00 AE FF 00 00 0018A3C4 : AF FF 00 00 B0 FF 00 00 B1 FF 00 00 B2 FF 00 00 0018A3D4 : B3 FF 00 00 B4 FF 00 00 B5 FF 00 00 B6 FF 00 00 0018A3E4 : B7 FF 00 00 B8 FF 00 00 B9 FF 00 00 BA FF 00 00 0018A3F4 : BB FF 00 00 BC FF 00 00 BD FF 00 00 BE FF 00 00 0018A404 : BF FF 00 00 C0 FF 00 00 C1 FF 00 00 C2 FF 00 00 0018A414 : C3 FF 00 00 C4 FF 00 00 C5 FF 00 00 C6 FF 00 00 0018A424 : C7 FF 00 00 C8 FF 00 00 C9 FF 00 00 CA FF 00 00 Launch Info 0141 00C9 00C8 00CA 00CA 00A4 00C9 00C8 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000 Job : Archer when i taking SS , the error pop out ..
  16. i try make 16bit on Scr logo , but its still error after taking screen shoot link here : http://mro.ragnaserver.com/img/scr_logo.bmp
  17. Need Custom Pet for Hercules emulator version ...
  18. after i take screen shoot , will error scr_logo.bmp
  19. but on my sclientinfo , the <version>??</version> <langtype>??</langtype> what should i put ?
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