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Found 42 results

  1. Hi guys. I'm having this error after adding hBG.c plugin from http://herc.ws/board/topic/14083-hercules-battlegrounds/ . Hoping for some help please. Thanks in advance! In file included from hBG.c:44: ../plugins/HPMHooking.h:25: error: nested redefinition of 'enum HPluginHookType' ../plugins/HPMHooking.h:25: error: redeclaration of 'enum HPluginHookType' ../plugins/HPMHooking.h:26: error: redeclaration of enumerator 'HOOK_TYPE_PRE' ../common/HPMi.h:75: note: previous definition of 'HOOK_TYPE_PRE' was here ../plugins/HPMHooking.h:27: error: redeclaration of enumerator 'HOOK_TYPE_POST' ../common/HPMi.h:76: note: previous definition of 'HOOK_TYPE_POST' was here In file included from hBG.c:44: ../plugins/HPMHooking.h:46:42: error: HPMHooking/HPMHooking.Defs.inc: No such file or directory ../plugins/HPMHooking.h:48:1: warning: "addHookPre" redefined In file included from ../common/hercules.h:35, from hBG.c:15: ../common/HPMi.h:110:1: warning: this is the location of the previous definition In file included from hBG.c:44: ../plugins/HPMHooking.h:53:1: warning: "addHookPost" redefined In file included from ../common/hercules.h:35, from hBG.c:15: ../common/HPMi.h:111:1: warning: this is the location of the previous definition In file included from hBG.c:44: ../plugins/HPMHooking.h:60:1: warning: "hookStop" redefined In file included from ../common/hercules.h:35, from hBG.c:15: ../common/HPMi.h:114:1: warning: this is the location of the previous definition In file included from hBG.c:44: ../plugins/HPMHooking.h:61:1: warning: "hookStopped" redefined In file included from ../common/hercules.h:35, from hBG.c:15: ../common/HPMi.h:115:1: warning: this is the location of the previous definition hBG.c: In function 'hBG_send_guild_member_list': hBG.c:599: error: 'struct mmo_charstatus' has no member named 'class' hBG.c: In function 'hBG_add_rank_points': hBG.c:1559: error: too few arguments to function 'clif->disp_message' hBG.c:1560: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:1564: error: too few arguments to function 'clif->disp_message' hBG.c:1565: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'npc_parse_unknown_mapflag_pre': hBG.c:3202: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'clif_charnameupdate_pre': hBG.c:3236: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'skill_check_condition_castbegin_pre': hBG.c:3247: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'skillnotok_pre': hBG.c:3255: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'skill_castend_nodamage_id_pre': hBG.c:3304: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'status_get_guild_id_pre': hBG.c:3325: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'status_get_emblem_id_pre': hBG.c:3345: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'bg_team_leave_pre': hBG.c:3364: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'guild_isallied_pre': hBG.c:3404: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c: In function 'plugin_init': hBG.c:3593: error: 'HPMHOOK_pre_npc_parse_unknown_mapflag' undeclared (first use in this function) hBG.c:3593: error: (Each undeclared identifier is reported only once hBG.c:3593: error: for each function it appears in.) hBG.c:3593: error: expected ')' before numeric constant hBG.c:3593: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3593: warning: left-hand operand of comma expression has no effect hBG.c:3594: error: 'HPMHOOK_pre_clif_charnameupdate' undeclared (first use in this function) hBG.c:3594: error: expected ')' before numeric constant hBG.c:3594: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3594: warning: left-hand operand of comma expression has no effect hBG.c:3595: error: 'HPMHOOK_pre_status_get_guild_id' undeclared (first use in this function) hBG.c:3595: error: expected ')' before numeric constant hBG.c:3595: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3595: warning: left-hand operand of comma expression has no effect hBG.c:3596: error: 'HPMHOOK_pre_status_get_emblem_id' undeclared (first use in this function) hBG.c:3596: error: expected ')' before numeric constant hBG.c:3596: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3596: warning: left-hand operand of comma expression has no effect hBG.c:3597: error: 'HPMHOOK_pre_map_quit' undeclared (first use in this function) hBG.c:3597: error: expected ')' before numeric constant hBG.c:3597: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3597: warning: left-hand operand of comma expression has no effect hBG.c:3598: error: 'HPMHOOK_pre_guild_isallied' undeclared (first use in this function) hBG.c:3598: error: expected ')' before numeric constant hBG.c:3598: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3598: warning: left-hand operand of comma expression has no effect hBG.c:3599: error: 'HPMHOOK_pre_skill_check_condition_castbegin' undeclared (first use in this function) hBG.c:3599: error: expected ')' before numeric constant hBG.c:3599: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3599: warning: left-hand operand of comma expression has no effect hBG.c:3600: error: 'HPMHOOK_pre_skill_not_ok' undeclared (first use in this function) hBG.c:3600: error: expected ')' before numeric constant hBG.c:3600: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3600: warning: left-hand operand of comma expression has no effect hBG.c:3601: error: 'HPMHOOK_pre_skill_castend_nodamage_id' undeclared (first use in this function) hBG.c:3601: error: expected ')' before numeric constant hBG.c:3601: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3601: warning: left-hand operand of comma expression has no effect hBG.c:3602: error: 'HPMHOOK_pre_bg_team_leave' undeclared (first use in this function) hBG.c:3602: error: expected ')' before numeric constant hBG.c:3602: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3602: warning: left-hand operand of comma expression has no effect hBG.c:3605: error: 'HPMHOOK_post_clif_pLoadEndAck' undeclared (first use in this function) hBG.c:3605: error: expected ')' before numeric constant hBG.c:3605: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3605: warning: left-hand operand of comma expression has no effect hBG.c:3606: error: 'HPMHOOK_post_clif_pUseSkillToId' undeclared (first use in this function) hBG.c:3606: error: expected ')' before numeric constant hBG.c:3606: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3606: warning: left-hand operand of comma expression has no effect hBG.c:3607: error: 'HPMHOOK_post_clif_getareachar_pc' undeclared (first use in this function) hBG.c:3607: error: expected ')' before numeric constant hBG.c:3607: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3607: warning: left-hand operand of comma expression has no effect hBG.c:3608: error: 'HPMHOOK_post_pc_update_idle_time' undeclared (first use in this function) hBG.c:3608: error: expected ')' before numeric constant hBG.c:3608: error: 'struct HPMi_interface' has no member named 'hooking' hBG.c:3608: warning: left-hand operand of comma expression has no effect hBG.c:3664:89: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c: In function 'server_preinit': hBG.c:3664: error: 'addBattleConf' undeclared (first use in this function) hBG.c:3665:96: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3666:90: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3667:95: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3668:95: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3669:96: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3670:94: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3671:93: error: macro "addBattleConf" passed 4 arguments, but takes just 3 hBG.c:3672:93: error: macro "addBattleConf" passed 4 arguments, but takes just 3 make[1]: *** [../../plugins/hBG.so] Error 1 make[1]: Leaving directory `/root/trunk/src/plugins' make: *** [plugins] Error 2
  2. ossi0110

    @autoattack

    Version 1.8

    500 downloads

    this is a @autoattack plugin , when using it your Char will run arround and attacks mobs for more info on using HPM Click Me have fun , ossi0110
  3. File Name: Magic Critical Strike File Submitter: Dastgir File Submitted: 12 Jan 2015 File Category: Plugins Its a plugin for Critical Strike on Skills Critical Strike Calculation is as per normal calculations You can have a battle_config on any of the files in conf/battle/ with magic_critical_color: 1 or 2 1 = Red Critical Strike 2 = Blue Critical Strike Method to Change Delay: Either add the config in conf/battle/ as stated above or change "blue_red_critical" value in plugin Building Plugin for Linux: http://herc.ws/wiki/Building_HPM_Plugin_for_gcc Building Plugin for Windows: http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC P.S: You need HPMHooking Enabled. Click here to download this file
  4. Hello, since it's my vacation time, trying to refresh myself with scripting. Here are some of my recent work, will add more probably in the next coming days. Level Up Event Race Event Floating Rates Bind @go command Healer/Buffer/Identifier/Repair NPC in one Have a good day!
  5. Hello everyone! This is a new command to reload the cashshop_db.conf So you don't need to restart the server when you add or delete items in the cash shop or just simply changed the price of items But due to a certain conflict wherein a player needs to relog in order for him to see the changes in Cash Shop, I added a 10 sec countdown and kick command. Special Thanks to: @@AnnieRuru Have a nice day! Link
  6. File Name: getrandmob (script command) File Submitter: Samuel File Submitted: 31 Oct 2013 File Category: Plugins Hi guys! Just converted Akinari's getrandmob script command into a plugin. What does it do? Grabs a random monster from one of the branch databases. Useful for hunter quests, disguise events, and anything else you can think of. Uses database stored in memory, so it's faster and more efficient than running SQL queries and doesn't require you to use SQL dbs for items and mobs. Click here to download this file
  7. File Name: [script] storage{mod}item File Submitter: Tranquility File Submitted: 23 Oct 2015 File Category: Plugins Greetings! The past week I've been messing around with processing how to utilise the storage better for my in-game NPCs & scripts. Coming from rA, I noticed we didn't have the script commands "storageadditem", "storagecountitem", "storagedelitem". Because of that I thought I should give it a try and aim to develop a plugin or a means, to make it possible to use this functionality again. How to use: you can use storageadditem to add an item name or itemid to a players storage. storageadditem <item id>, <amount>{, <account id>} storageadditem<item name>, <amount>{, <account id>} Example: storageadditem(501,10); you can use storagecountitem to count a specific item name or itemid in a players storage. storagecountitem(nameID,{accountID}) returns number of items that meet the conditions Example: .@pots = storagecountitem(501); you can use storagedeltitem to delete a specific item name or itemid in a players storage. storagedelitem <item id>,<amount>{,<account id>} storagedelitem "<item name>",<amount>{,<account id>} Deletes items from the target/attached player. Example: storagedelitem(501,.@pots); Read the Hercules Plugin Manager wiki page if you don't know how to add this functionality to your server. If you have any questions, suggestions or notice any bugs, kindly let me know and I'll see what I can do about it. Uploaded to my Git Repo now for easier access. Click here to download this file
  8. Version 0.2

    154 downloads

    Greetings! The past week I've been messing around with processing how to utilise the storage better for my in-game NPCs & scripts. Coming from rA, I noticed we didn't have the script commands "storageadditem", "storagecountitem", "storagedelitem". Because of that I thought I should give it a try and aim to develop a plugin or a means, to make it possible to use this functionality again. How to use: you can use storageadditem to add an item name or itemid to a players storage. storageadditem <item id>, <amount>{, <account id>} storageadditem<item name>, <amount>{, <account id>} Example: storageadditem(501,10); you can use storagecountitem to count a specific item name or itemid in a players storage. storagecountitem(nameID,{accountID}) returns number of items that meet the conditions Example: .@pots = storagecountitem(501); you can use storagedeltitem to delete a specific item name or itemid in a players storage. storagedelitem <item id>,<amount>{,<account id>} storagedelitem "<item name>",<amount>{,<account id>} Deletes items from the target/attached player. Example: storagedelitem(501,.@pots); Read the Hercules Plugin Manager wiki page if you don't know how to add this functionality to your server. If you have any questions, suggestions or notice any bugs, kindly let me know and I'll see what I can do about it. Uploaded to my Git Repo now for easier access.
  9. Version 1.0b

    172 downloads

    Its a plugin for Critical Strike on Skills Critical Strike Calculation is as per normal calculations You can have a battle_config on any of the files in conf/battle/ with magic_critical_color: 1 or 2 1 = Red Critical Strike 2 = Blue Critical Strike Method to Change Delay: Either add the config in conf/battle/ as stated above or change "blue_red_critical" value in plugin Building Plugin for Linux: http://herc.ws/wiki/Building_HPM_Plugin_for_gcc Building Plugin for Windows: http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC P.S: You need HPMHooking Enabled.
  10. Version 1.3b

    164 downloads

    It is warp delay plugin Once you get a hit(not a miss) , you will be attached by a timer of x seconds, only after that you will be able to warp(be it be any wings,warp command,go command, npc or skill) You can have a battle_config on any of the files in conf/battle/ with warp_delay_mob: Seconds*1000warp_delay_pet: Seconds*1000warp_delay_homun: Seconds*1000warp_delay_merc: Seconds*1000warp_delay: Seconds*1000 //For Playerswarp_delay_others: Seconds*1000 //(For All Other Hits except mob/pet/homunc/merc) Building Plugin for Linux: http://herc.ws/wiki/Building_HPM_Plugin_for_gcc Building Plugin for Windows: http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC P.S: You need HPMHooking Enabled.
  11. File Name: @autobuyammo File Submitter: Samuel File Submitted: 31 Oct 2013 File Category: Plugins Hi guys! Just converted Goddameit's @autobuyammo This files includes the plugin + script for the bind command (will try to make it a real command soon) How does it works? Just activate the command and when your ammo is depleted it will be replenished with the same ammo by 10s as long as you have zeny Have fun and God bless! Click here to download this file
  12. Samuel

    @storeit

    File Name: @storeit File Submitter: Samuel File Submitted: 31 Oct 2013 File Category: Plugins Hi guys! Just converted Akinari's @storeit command into a plugin. What does it do? With this command you can store all items in your inventory except currently equipped equipment. Have fun and God bless! Click here to download this file
  13. mrlongshen

    @aura

    I hope someone can make it. @aura from 1 to 10 or more.. so player have a unique aura. heeee
  14. Version 1.0

    67 downloads

    Hi guys! Just converted Akinari's getrandmob script command into a plugin. What does it do? Grabs a random monster from one of the branch databases. Useful for hunter quests, disguise events, and anything else you can think of. Uses database stored in memory, so it's faster and more efficient than running SQL queries and doesn't require you to use SQL dbs for items and mobs.
  15. Samuel

    @storeit

    Version 1.0

    123 downloads

    Hi guys! Just converted Akinari's @storeit command into a plugin. What does it do? With this command you can store all items in your inventory except currently equipped equipment. Have fun and God bless!
  16. Samuel

    @autobuyammo

    Version 1.0

    112 downloads

    Hi guys! Just converted Goddameit's @autobuyammo This files includes the plugin + script for the bind command (will try to make it a real command soon) How does it works? Just activate the command and when your ammo is depleted it will be replenished with the same ammo by 10s as long as you have zeny Have fun and God bless!
  17. There's not much discussion about this Plugin system, and it means not many people understands how it work and even made a plugin itself. I can see that this feature is very useful and versatile, but there's lack of information about this feature. And also, there're not much people who understand to write in C, so I guess we need help, by writing more examples maybe?
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