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Found 2 results

  1. Can someone help me with a script for a item? What I want is: Script Basic for the Items When a player suffer damage and reach 'X'% HP he's healed by 'Y'% HP. And... If possible a buff trigger for the same item but 3 versions (3 different items but with the same above script + script below). Like: Item 1: Heal 'Y'% HP + Cast : Kyrie Eleison [Lv. 10] Item 2: Heal 'Y'% HP + Cast : Safety Wall [Lv. 10] (no need gems) Item 3: Heal 'Y'% HP + Cast : Blessing [Lv.10] + AgiUp [Lv. 10] Trigger CoolDown: 5 Minutes Is it possible?
  2. Hi, this script is complicated, I tried doing this with what I see in item_bonus.txt but can't get it to work, please help. If base STR is 90+, All State +1, MaxHP,MaxSP +1%, STR + 1 for each refine upgrade. When hunting monsters, EXP and DROP rate increased by 10%.
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