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Showing results for tags 'mob_avail'.
Found 2 results
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mob_avail.txt gives us the option of disguising monsters as character classes. Is there a SpriteID reserved for the Game Master sprites? I've tried 2000 (Male GM) and 2001 (Female GM), though, they are as is - you cannot change what they are. Thanks.
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I'm cloning some of the mobs using 3000 ID and UP and add it to mob_avail.txt, everything works fine but I got the following warning message when starting my server. [Warning]: script_set_constant2: Attempted to overwrite existing constant 'GHOSTRING' (old value=1120, new value=3188). [Warning]: script_set_constant2: Attempted to overwrite existing constant 'INCUBUS' (old value=1374, new value=3189). [Warning]: script_set_constant2: Attempted to overwrite existing constant 'SUCCUBUS' (old value=1370, new value=3190). [Warning]: script_set_constant2: Attempted to overwrite existing constant 'MINI_DEMON' (old value=1292, new value=3191). Is this okay? or how to ignore this?