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Found 9 results

  1. Sorry for always asking many questions. Is it possible to restrict certain party names from being made? E.g. if a player tries to make a party called "My Party" through @party or /organize it will always be rejected (even if this party doesn't exist). Thanks
  2. Hello! I am using the @whosell and @whobuy plugins from Dastgir's repository. Currently, these commands show "Seller" and "Buyer" in their respective search results that show the name of the merchant that runs the shop. I was wondering if it was possible to change that to the name of the shop itself. So this: Amount: 1 | Price: 10000 | Map: prontera[150,150] | Seller: Merchant would become this: Amount: 1 | Price: 10000 | Map: prontera[150,150] | Shop: Cool stuff If I understand correctly this is only possible for shops that use @autotrade, while the @whosell command works on every shop? If so, could you please point me to a @whosell command that only works for @autotrading shops, since that is fine with me. Thank you!
  3. Okay, I added this to my server so when I fakename, party and guild will be shown https://rathena.org/board/topic/60188-fakename-show-guildparty/ Now I couldnt invite any other players who names we faked. Any thoughts? It's saying 'The character is not currently online or does not exist'.
  4. Is there a way to ALWAYS show the NPC name? (Without hovering your mouse to the NPC itself). If so, How? Thank you in advance!
  5. File Name: Head palette name generator File Submitter: maqc1 File Submitted: 14 Dec 2015 File Category: Sprites & Palettes Hi folks! I was tired of renaming the names of my head palettes, so I designed a small program to do it for me. Basically, you chose one or more input file(s), a palette number, the number of male and female hair styles, an output folder, and it copies the files for you with the correct names. You can specify different hair style numbers for male and female (let's say 20 styles for male and 30 for female). You can choose more than one input file ; in that case, each input file will result in different palette-numbered output files (useful if you have lots to do). It is written in JAVA, so it is an .jar executable file. You will need JRE™ installed on your computer to run it. It is free to use and share, and I can provide the source code upon request. It is designed for Windows, so some features might not work properly on Linux systems. Have fun =) Click here to download this file
  6. File Name: Clothes palette name generator File Submitter: maqc1 File Submitted: 14 Dec 2015 File Category: Sprites & Palettes Hi folks! On my server I once had to make LOTS of palette, and I got really tired of renaming them manually. So I designed this small software to do it for me. It's quite simple. You first need to configure the config.properties file. In that file, you specify the name you give to your .pal files when you save them in Photoshop. For example, if you save the male archer palette as "ArcherM.pal", you would need to define "arM = ArcherM.pal" in the config file. Then you launch the software, select your files (you can select more than one by holding shift) and you choose the output folder. The software will copy them with the correct gibberish names, and there is an option to remove the palette file header. It has french and english support. It is written in JAVA, so it is an .jar executable file. You will need JRE™ installed on your computer to run it. It is free to use and share, and I can provide the source code upon request. It is designed for Windows, so some features might not work properly on Linux systems. Click here to download this file
  7. Version 1.0

    66 downloads

    Hi folks! On my server I once had to make LOTS of palette, and I got really tired of renaming them manually. So I designed this small software to do it for me. It's quite simple. You first need to configure the config.properties file. In that file, you specify the name you give to your .pal files when you save them in Photoshop. For example, if you save the male archer palette as "ArcherM.pal", you would need to define "arM = ArcherM.pal" in the config file. Then you launch the software, select your files (you can select more than one by holding shift) and you choose the output folder. The software will copy them with the correct gibberish names, and there is an option to remove the palette file header. It has french and english support. It is written in JAVA, so it is an .jar executable file. You will need JRE™ installed on your computer to run it. It is free to use and share, and I can provide the source code upon request. It is designed for Windows, so some features might not work properly on Linux systems.
  8. Version 1.1

    77 downloads

    Hi folks! I was tired of renaming the names of my head palettes, so I designed a small program to do it for me. Basically, you chose one or more input file(s), a palette number, the number of male and female hair styles, an output folder, and it copies the files for you with the correct names. You can specify different hair style numbers for male and female (let's say 20 styles for male and 30 for female). You can choose more than one input file ; in that case, each input file will result in different palette-numbered output files (useful if you have lots to do). It is written in JAVA, so it is an .jar executable file. You will need JRE™ installed on your computer to run it. It is free to use and share, and I can provide the source code upon request. It is designed for Windows, so some features might not work properly on Linux systems. Have fun =)
  9. Jobs currently available: 2x Developers (as main dev team) Mob & NPC Spriter (for custom works) Server Background: NonameRO has been a server that has been up and running for over 2 years. Recently, the predecessing administrator has been unable to fullfil any of his obligations and so the server was left in a state of turmoil. With many players leaving and a continuous lack of commitment from the previous administrator, I stepped in, with a determined resolve to bring the server back to its former glory, or even take this a step further and improve NonameRO's history by exceeding its past reputation. Before any further applicants are put off later on, this will be said ahead of time - since the server isn't great at the moment, I cannot guarantee any financial sums for said applicants, but I can assure you that your work will be commended and revered by both players and other staff team members. Respectively, once the server is thriving once more, monetary discussions can be sorted. Alright, none of us appreciate long blocks of text so I'll keep the requirements short and sweet to the point. Developers: Must be experienced with rAthena (eAthena based) emulator Comfortable with trouble shooting, finding & eliminating bugs Skilled with coding, scripts and are able to produce their own works Professional - but able to socialize (we're a team of people, not machines!) Open-minded Mob & NPC Spriter: Able to produce sprites of their own sole work (originality > copy/plagiarism) Must have basic scripting skills (for the sprites' messages etc) Open-minded Server Information: Renewal Rates 5000x/5000x/350x (High Rate) Largely Customized Website: www.noname-ro.com (will be updated) Open to all international players - main languages; English, American English, Tagalog, French and more. If you are interested in applying, please send us your resumé in the following format: NonameRO's staff team and community welcomes your expertise! As administrator, I aso assure that your commitment and dedication will not be wasted, as I will also strive to match up to your levels of commitment and efforts.