Jump to content
  • 0
Sign in to follow this  
Kong

Client Crash on Asura-Zen-Fury-Reloc

Question

This matter is still not solved for some clients I'm not sure if I'm on the right section to post this though.

2013-08-072013-07-132012+

In reference to this: http://herc.ws/board/tracker/issue-7650-body-reloc-client-crash/

 

There are some headgears including:

  • Shining Santa Hat
  • Blue Poring Bubble
  • Angeling Bubble

that crashes the client.

 

 

To reproduce:

 

After using Asura Strike then use Zen then Fury and then Body Reloc (Snap) Boooom client crash.

 

Suggested fix:

Change 

clif->snap(src, src->x, src->y);

to 

clif->slide(src, src->x, src->y);

However this fix removes the animation of body relocation thus changes the mechanics as well. It also looks ugly. Is there anyone who can provide a possible fix for this? I'm willing to test it. This problem still occurs up to now. 

Share this post


Link to post
Share on other sites

2 answers to this question

Recommended Posts

  • 0

I have doubt that this needs to fix in src, however your suggested temporary solution really works but like what u said the body relocation animations will be sacrificed also it will have a permanent delay of 0.5 or more seconds to cast the body relocation.

The main issue here is the sprite itself.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.