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#1 Beret

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Posted 28 December 2015 - 04:39 PM

Clan system offers effects for members that are part of the clan, some packets are present since the client 2012-07-02aRagexeRE.

 

There are 4 types of clan who are they:

  • Sword Clan
  • Arch Wand Clan
  • Golden Bear Clan
  • Crossbow Clan

In kro was made an update that added new clans.

 

How to join a clan:

 

To join a clan, talk to a npc at the following location prt_in 37 112

 

The buffs are as follows:

 

e81ro2.png

 

to talk with your clan use the command /cl Message or change the chat bar to Send to Clan.

 

packets:

 

// packet = 0x988
struct PACKET_ZC_NOTIFY_CLAN_CONNECTINFO {
	/* this+0x0 */ short PacketType
	/* this+0x2 */ unsigned short NumConnect
	/* this+0x4 */ unsigned short NumTotal
}
// packet = 0x989
struct PACKET_ZC_ACK_CLAN_LEAVE {
	/* this+0x0 */ short PacketType
}
// packet = 0x98a
struct PACKET_ZC_CLANINFO {
	/* this+0x0 */ short PacketType
	/* this+0x2 */ short PacketLength
	/* this+0x4 */ int EmblemNum
	/* this+0x8 */ char ClanName[24]
	/* this+0x20 */ char Mastername[24]
	/* this+0x38 */ char ManageMap[16]
	/* this+0x48 */ unsigned char Num_AllyClan
	/* this+0x49 */ unsigned char Num_HostileClan
}
// packet = 0x98d
struct PACKET_CZ_CLAN_CHAT {
	/* this+0x0 */ short PacketType
	/* this+0x2 */ short PacketLength
	/* this+0x4 */ char chat[...];
}
// packet = 0x98e
struct PACKET_ZC_NOTIFY_CLAN_CHAT {
	/* this+0x0 */ short PacketType
	/* this+0x2 */ short PacketLength
	/* this+0x4 */ char charName[24]
	/* this+0x1c */ char chat[...];
}

 

 

Information obtained from iRO.

 

My New Year's gift,

 

Beret.



#2 Dastgir

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Posted 28 December 2015 - 04:57 PM

What if person is in guild?
Can he join clan?
Can a member on clan join WoE?
Who's the master of clan?
Whose emblem is shown if a member can be on both guild/clan?

Edit:
There's 6 clans now ;)

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#3 Beret

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Posted 28 December 2015 - 05:04 PM

[color=rgb(68,68,68);font-family:'Segoe UI';]@Dastgir about this information I think just anyone who plays or played aegis with the system implemented can give us that information, I don't play RO already few year already, so I don't know about[/color]



#4 Easycore

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Posted 28 December 2015 - 05:22 PM

What if person is in guild?
Can he join clan?
Can a member on clan join WoE?
Who's the master of clan?
Whose emblem is shown if a member can be on both guild/clan?

Edit:
There's 6 clans now ;)

 

 

"Clans are special organizations that players in Ragnarok Online can join. They work similarly to Ragnarok Online II's Unions in that players take on quests for their respective Clans.

Players that join Clans are unable to participate in War of Emperium and can be expelled from Clans after two weeks of inactivity."

 

From http://ragnarok.wikia.com/wiki/Clans

 



#5 Dastgir

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Posted 28 December 2015 - 05:27 PM

So one on guild cannot be on clan...
What about which map a clan can manage?
And whos clan master?

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#6 Vlync

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Posted 29 December 2015 - 04:58 PM

@Haru any thoughts for this?



#7 JoyRo

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Posted 05 April 2016 - 05:41 PM

Any news about this Dastgir?



#8 melv0

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Posted 08 June 2016 - 02:54 PM

any news?



#9 JoyRo

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Posted 17 June 2016 - 12:47 PM

Think they wil release it in fiew weeks.
As far i recieved info.



#10 Ragno

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Posted 16 July 2016 - 02:49 AM

iRO has the clan system active since some months, and players can apply to a clan. Here are some observations:
 
Clan Master (I guess) is the npc who joins player to the clan. There is four clans on iRO right now (Sword, Arc Wand, Golden Mace and Crossbow).
 
Guilded players can't join a clan.

When joining a clan it is displayed the clan logo just like in the picture.

When you pass the mouse over the clan master npc, it shows the clan logo in his name:
 

Spoiler

 
This are the buffs seted when player joins the clan. This buff is like any other buff, is permanent and is removed when leave the clan.

Spoiler

 

And this are the dialogues and messages from that four npcs:
 

Spoiler


I used a "clan()" fictional command to indicate the kind of activity every npc do.
 
I hope this help :)


Edited by Ragno, 16 July 2016 - 04:24 AM.

Ragno


#11 Eternity

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Posted 16 July 2016 - 03:36 AM

Looking forward on this.



#12 Ridley

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Posted 17 July 2016 - 09:04 AM

Hemagx and me are on this for a while now, I don't think it takes much longer.

Edited by Ridley, 17 July 2016 - 09:42 AM.


#13 Ridley

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Posted 28 August 2016 - 08:32 PM

k small update here. Apparently Hemagx dropped it so we had to start over. Dastgir will help out now but we have to start over again. I'm aware of rAthena's pr of the clan system, but ours will be different (there is no intention to merge theirs). Our plan is to make it configureable with a config file. We also talked about having some other neat features which will make it quite customizable (could be used for a faction system) and easy to add your own clans. 

No promise here, but we also try to make the clan quests included in the initial commit. As said, these are plans we have and hopefully reach soon :) 



#14 hemagx

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Posted 29 August 2016 - 10:03 AM

Small update, i actually delayed it and not fully dropped ;)

i should be working on it again as soon as my next PR is ready (in 2 ~ 3 day)


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#15 Daifuku

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Posted 29 August 2016 - 11:42 AM

Small update, i actually delayed it and not fully dropped ;)

i should be working on it again as soon as my next PR is ready (in 2 ~ 3 day)

Duh, s'bout time! I asked you 3 weeks ago for it and you said you'd "work on it" :/ 
 

 

... No promise here, but we also try to make the clan quests included in the initial commit. As said, these are plans we have and hopefully reach soon :)

+1 I'm looking forward for this



#16 hemagx

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Posted 29 August 2016 - 02:09 PM

Small update, i actually delayed it and not fully dropped ;)

i should be working on it again as soon as my next PR is ready (in 2 ~ 3 day)

Duh, s'bout time! I asked you 3 weeks ago for it and you said you'd "work on it" :/ 
 

 

>... No promise here, but we also try to make the clan quests included in the initial commit. As said, these are plans we have and hopefully reach soon :)

+1 I'm looking forward for this

 

 

Yea so ? uhm


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#17 Nihad

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Posted 31 August 2016 - 08:08 PM

You know this really makes the dev team look very organized... not.

There really needs to be some organized structure if this emulator is to remain competitive. 

 

Thanks to rid and hemag for starting the project, thanks dast for agreeing to help, but if there was proper organization this would have been done a long time ago. And the fault isn't with you guys, not even the slightest. The top needs to get organized and set a proper vision and goal for herc. Perhaps get a person who will take care of planning and communication with the community. 

 

Just my observation from what's been going on since the start of the year.



#18 Skyline

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Posted 01 September 2016 - 08:26 PM

You know this really makes the dev team look very organized... not.

There really needs to be some organized structure if this emulator is to remain competitive. 

 

Thanks to rid and hemag for starting the project, thanks dast for agreeing to help, but if there was proper organization this would have been done a long time ago. And the fault isn't with you guys, not even the slightest. The top needs to get organized and set a proper vision and goal for herc. Perhaps get a person who will take care of planning and communication with the community. 

 

Just my observation from what's been going on since the start of the year.

 

Yeah agreed.


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#19 Easycore

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Posted 02 November 2016 - 09:58 PM

rAthena have already integrated this system:

 

Pull: 1511



#20 fiction

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Posted 03 November 2016 - 12:01 AM

Herc is dead.






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