Jump to content
  • 0
danielps

Creating a new Label?

Question

I need to create a label that excecute when a mob stop chasing a player (or another mob - it may happen in my event).

Like there is a label OnNPCKillEvent that excecute  when a mob die. So... when a mob start chasing a player, imagine a maya chasing a novice, he will run for his life of course.. but, what it he can run and live. Maya will stopp chasing him cause he's too far, right? In that momment i want my label to excecute!

Any idea? Any help?

Thanks!

Edited by danielps

Share this post


Link to post
Share on other sites

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.