Smoke

Official Refine Rate Correction

1 post in this topic

As of e171deb58c7 we have the official refine rates from kRO.

 

Normal Ores

 Refine
Shadow equipment
Armor
Weapon (1st level)
Weapon (2nd level)
Weapon (3rd level)
Weapon (4th level)
1
100%
100%
100%
100%
100%
100%
2
100%
100%
100%
100%
100%
100%
3
100%
100%
100%
100%
100%
100%
4
100%
100%
100%
100%
100%
100%
5
60%
60%
100%
100%
100%
60%
6
40%
40%
100%
100%
60%
40%
7
40%
40%
100%
60%
50%
40%
8
20%
20%
60%
40%
20%
20%
9
20%
20%
40%
20%
20%
20%
10
9%
9%
19%
19%
19%
9%
11
-
8%
18%
18%
18%
8%
12
-
8%
18%
18%
18%
8%
13
-
8%
18%
18%
18%
8%
14
-
8%
18%
18%
18%
8%
15
-
7%
18%
18%
18%
7%
16
-
7%
17%
17%
17%
7%
17
-
7%
17%
17%
17%
7%
18
-
7%
17%
17%
17%
7%
19
-
5%
15%
15%
15%
5%
20
-
5%
15%
15%
15%
5%

 

Enriched Ores

Refine
 
Shadow equipment
Armor
Weapon (1st level)
Weapon (2nd level)
Weapon (3rd level)
Weapon (4th level)
1
100%
100%
100%
100%
100%
100%
2
100%
100%
100%
100%
100%
100%
3
100%
100%
100%
100%
100%
100%
4
100%
100%
100%
100%
100%
100%
5
90%
90%
100%
100%
100%
90%
6
70%
70%
100%
100%
90%
70%
7
70%
70%
100%
90%
80%
70%
8
40%
40%
90%
70%
40%
40%
9
40%
40%
70%
40%
40%
40%
10
20%
20%
30%
30%
30%
20%
11
- 
8%
18%
18%
18%
8%
12
- 
8%
18%
18%
18%
8%
13
- 
8%
18%
18%
18%
8%
14
- 
8%
18%
18%
18%
8%
15
- 
7%
18%
18%
18%
7%
16
- 
7%
17%
17%
17%
7%
17
- 
7%
17%
17%
17%
7%
18
- 
7%
17%
17%
17%
7%
19
- 
5%
15%
15%
15%
5%
20
- 
5%
15%
15%
15%
5%

 

Normal Ores - Smelting Event

Refine
Shadow equipment
Armor
Weapon (1st level)
Weapon (2nd level)
Weapon (3rd level)
Weapon (4th level)
1
100%
100%
100%
100%
100%
100%
2
100%
100%
100%
100%
100%
100%
3
100%
100%
100%
100%
100%
100%
4
100%
100%
100%
100%
100%
100%
5
60%
60%
100%
100%
100%
60%
6
40%
40%
100%
100%
60%
40%
7
40%
40%
100%
60%
50%
40%
8
20%
20%
60%
40%
20%
20%
9
20%
20%
40%
20%
20%
20%
10
9%
9%
19%
19%
19%
9%
11
-
20%
40%
40%
40%
20%
12
-
20%
40%
40%
40%
20%
13
-
16%
35%
35%
35%
16%
14
-
16%
35%
35%
35%
16%
15
-
15%
30%
30%
30%
15%
16
-
15%
30%
30%
30%
15%
17
-
14%
20%
20%
20%
14%
18
-
14%
20%
20%
20%
14%
19
-
10%
15%
15%
15%
10%
20
-
10%
15%
15%
15%
10%

 

Enriched Ores - Smelting Event

   Refine 
Shadow equipment
Armor
Weapon (1st level)
Weapon (2nd level)
Weapon (3rd level)
Weapon (4th level)
1
100%
100%
100%
100%
100%
100%
2
100%
100%
100%
100%
100%
100%
3
100%
100%
100%
100%
100%
100%
4
100%
100%
100%
100%
100%
100%
5
95%
95%
100%
100%
100%
95%
6
80%
80%
100%
100%
95%
80%
7
80%
80%
100%
95%
90%
80%
8
60%
60%
95%
85%
70%
60%
9
50%
50%
85%
60%
60%
50%
10
35%
35%
55%
45%
45%
35%
11
-
20%
40%
40%
40%
20%
12
- 
20%
40%
40%
40%
20%
13
- 
16%
35%
35%
35%
16%
14
- 
16%
35%
35%
35%
16%
15
- 
15%
30%
30%
30%
15%
16
- 
15%
30%
30%
30%
15%
17
- 
14%
20%
20%
20%
14%
18
- 
14%
20%
20%
20%
14%
19
- 
10%
15%
15%
15%
10%
20
- 
10%
15%
15%
15%
10%

 

 

This corrects the previous behaviour of enriched ores which would simple double roll the item refinement.

 

Script Command Changes

getequippercentrefinery(<equipment slot>{, <type>})

Example: 
  if (getequippercentrefinery(EQI_HAND_L, REFINE_CHANCE_TYPE_NORMAL) <= rand(100))
  		mes("Aww");

 

Constants exported to constants.conf are -

REFINE_CHANCE_TYPE_NORMAL:      1       Retrieves Normal ore refine rate

REFINE_CHANCE_TYPE_ENRICHED:    2       Retrieves Enriched ore refine rate

REFINE_CHANCE_TYPE_E_NORMAL:    3       Retrieves Normal Event ore refine rate

REFINE_CHANCE_TYPE_E_ENRICHED:  4       Retrieves Enriched Event ore refine rate

 

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