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Sephus

Official Refine Rate Correction

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As of e171deb58c7 we have the official refine rates from kRO.

 

Normal Ores

 Refine
Shadow equipment
Armor
Weapon (1st level)
Weapon (2nd level)
Weapon (3rd level)
Weapon (4th level)
1
100%
100%
100%
100%
100%
100%
2
100%
100%
100%
100%
100%
100%
3
100%
100%
100%
100%
100%
100%
4
100%
100%
100%
100%
100%
100%
5
60%
60%
100%
100%
100%
60%
6
40%
40%
100%
100%
60%
40%
7
40%
40%
100%
60%
50%
40%
8
20%
20%
60%
40%
20%
20%
9
20%
20%
40%
20%
20%
20%
10
9%
9%
19%
19%
19%
9%
11
-
8%
18%
18%
18%
8%
12
-
8%
18%
18%
18%
8%
13
-
8%
18%
18%
18%
8%
14
-
8%
18%
18%
18%
8%
15
-
7%
18%
18%
18%
7%
16
-
7%
17%
17%
17%
7%
17
-
7%
17%
17%
17%
7%
18
-
7%
17%
17%
17%
7%
19
-
5%
15%
15%
15%
5%
20
-
5%
15%
15%
15%
5%

 

Enriched Ores

Refine
 
Shadow equipment
Armor
Weapon (1st level)
Weapon (2nd level)
Weapon (3rd level)
Weapon (4th level)
1
100%
100%
100%
100%
100%
100%
2
100%
100%
100%
100%
100%
100%
3
100%
100%
100%
100%
100%
100%
4
100%
100%
100%
100%
100%
100%
5
90%
90%
100%
100%
100%
90%
6
70%
70%
100%
100%
90%
70%
7
70%
70%
100%
90%
80%
70%
8
40%
40%
90%
70%
40%
40%
9
40%
40%
70%
40%
40%
40%
10
20%
20%
30%
30%
30%
20%
11
- 
8%
18%
18%
18%
8%
12
- 
8%
18%
18%
18%
8%
13
- 
8%
18%
18%
18%
8%
14
- 
8%
18%
18%
18%
8%
15
- 
7%
18%
18%
18%
7%
16
- 
7%
17%
17%
17%
7%
17
- 
7%
17%
17%
17%
7%
18
- 
7%
17%
17%
17%
7%
19
- 
5%
15%
15%
15%
5%
20
- 
5%
15%
15%
15%
5%

 

Normal Ores - Smelting Event

Refine
Shadow equipment
Armor
Weapon (1st level)
Weapon (2nd level)
Weapon (3rd level)
Weapon (4th level)
1
100%
100%
100%
100%
100%
100%
2
100%
100%
100%
100%
100%
100%
3
100%
100%
100%
100%
100%
100%
4
100%
100%
100%
100%
100%
100%
5
60%
60%
100%
100%
100%
60%
6
40%
40%
100%
100%
60%
40%
7
40%
40%
100%
60%
50%
40%
8
20%
20%
60%
40%
20%
20%
9
20%
20%
40%
20%
20%
20%
10
9%
9%
19%
19%
19%
9%
11
-
20%
40%
40%
40%
20%
12
-
20%
40%
40%
40%
20%
13
-
16%
35%
35%
35%
16%
14
-
16%
35%
35%
35%
16%
15
-
15%
30%
30%
30%
15%
16
-
15%
30%
30%
30%
15%
17
-
14%
20%
20%
20%
14%
18
-
14%
20%
20%
20%
14%
19
-
10%
15%
15%
15%
10%
20
-
10%
15%
15%
15%
10%

 

Enriched Ores - Smelting Event

   Refine 
Shadow equipment
Armor
Weapon (1st level)
Weapon (2nd level)
Weapon (3rd level)
Weapon (4th level)
1
100%
100%
100%
100%
100%
100%
2
100%
100%
100%
100%
100%
100%
3
100%
100%
100%
100%
100%
100%
4
100%
100%
100%
100%
100%
100%
5
95%
95%
100%
100%
100%
95%
6
80%
80%
100%
100%
95%
80%
7
80%
80%
100%
95%
90%
80%
8
60%
60%
95%
85%
70%
60%
9
50%
50%
85%
60%
60%
50%
10
35%
35%
55%
45%
45%
35%
11
-
20%
40%
40%
40%
20%
12
- 
20%
40%
40%
40%
20%
13
- 
16%
35%
35%
35%
16%
14
- 
16%
35%
35%
35%
16%
15
- 
15%
30%
30%
30%
15%
16
- 
15%
30%
30%
30%
15%
17
- 
14%
20%
20%
20%
14%
18
- 
14%
20%
20%
20%
14%
19
- 
10%
15%
15%
15%
10%
20
- 
10%
15%
15%
15%
10%

 

 

This corrects the previous behaviour of enriched ores which would simple double roll the item refinement.

 

Script Command Changes

getequippercentrefinery(<equipment slot>{, <type>})

Example: 
  if (getequippercentrefinery(EQI_HAND_L, REFINE_CHANCE_TYPE_NORMAL) <= rand(100))
  		mes("Aww");

 

Constants exported to constants.conf are -

REFINE_CHANCE_TYPE_NORMAL:      1       Retrieves Normal ore refine rate

REFINE_CHANCE_TYPE_ENRICHED:    2       Retrieves Enriched ore refine rate

REFINE_CHANCE_TYPE_E_NORMAL:    3       Retrieves Normal Event ore refine rate

REFINE_CHANCE_TYPE_E_ENRICHED:  4       Retrieves Enriched Event ore refine rate

 

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