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Domo

Q: How to invoke all players in a map

Question

I need a script that invokes all players in a map.

Example: The script once activated will open a dialogue box on every character in that map.

 

Q2: If anyone can answer: If possible, I can make an NPC appear in any map location once coords are given.

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.@count = getunits(BL_PC, .@units[0], "map_name");

for (.@i = 0; .@i < .@count; ++.@i) {
    addtimer(0, "npc::event", .@units[.@i]);
}

You can use a timer of 0 ticks if you want it instantly

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Do you really need addtimer or timers in general?

I really just plan on making a manually activated NPC that makes dialogue boxes pop up :grimace:

 

Also, thank you for the unitwarp.

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