Alayne

Alayne's Scripts Collection

31 posts in this topic

On 3/4/2018 at 1:06 AM, Alayne said:

@MikZ resnametable have been added. Gonna look for the worldboss issue.

Edit: Allright, fixed and pushed. You can get the last version from my github, tell me if you find other issues

Hi @Alayne

Im still getting these error in wold boss.

[Debug]: Source (NPC): WorldBoss (invisible/not on a map)
[Debug]: Source (NPC): WorldBoss (invisible/not on a map)
[Debug]: Source (NPC): WorldBoss (invisible/not on a map)
[Debug]: Source (NPC): WorldBoss (invisible/not on a map)
[Debug]: Source (NPC): WorldBoss (invisible/not on a map)


Also just want to ask in your event master. what does this script means?

set .start05,0; vs set .start06,1; whats the differences? 

	if (.autoStart == 1 && .start01 == 1)
OnClock2300:
	if (.autoStart == 1 && .start23 == 1)
	{
		goto StartRandomEvent;
	}
	end;
OnClock0000:
	if (gettime(4) == 0)
	{
		set .invasorActivated, 0;
	}
	if (.autoStart == 1 && .start24 == 1)
	{
		goto StartRandomEvent;
	}
	end;


OnInit:
	set .autoStart, 1;
	set .start01, 0;
	set .start02, 0;
	set .start03, 0;
	set .start04, 0;
	set .start05, 0;
	set .start06, 1;
	set .start07, 1;
	set .start08, 1;
	set .start09, 1;
	set .start10, 1;
	set .start11, 1;
	set .start12, 1;
	set .start13, 1;
	set .start14, 1;
	set .start15, 1;
	set .start16, 1;
	set .start17, 1;
	set .start18, 1;
	set .start19, 1;
	set .start20, 1;
	set .start21, 1;
	set .start22, 1;
	set .start23, 1;
	set .start24, 0;

 

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those variables means "start an event at 5, start an event at 6. If 0, then doesn't start, if 1 then start"

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6 hours ago, Alayne said:

those variables means "start an event at 5, start an event at 6. If 0, then doesn't start, if 1 then start"

Got it! thnx!

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Posted (edited)

[Error]: map_instance_mapid2imapid: already instanced (904 / 0)
[Error]: buildin_areamonster: Trying to spawn monster (1742) on instance map ([email protected]) without instance attached.
[Debug]: Source (NPC): champion_arena at [email protected] (101,107)
[Error]: map_instance_mapid2imapid: already instanced (904 / 0)
[Error]: buildin_areamonster: Trying to spawn monster (1437) on instance map ([email protected]) without instance attached.
[Debug]: Source (NPC): champion_arena at [email protected] (101,107)
[Error]: map_instance_mapid2imapid: already instanced (904 / 0)
[Error]: buildin_areamonster: Trying to spawn monster (1687) on instance map ([email protected]) without instance attached.
[Debug]: Source (NPC): champion_arena at [email protected] (101,107)
[Error]: map_instance_mapid2imapid: already instanced (904 / 0)
[Error]: buildin_areamonster: Trying to spawn monster (1680) on instance map ([email protected]) without instance attached.
[Debug]: Source (NPC): champion_arena at [email protected] (101,107)
[Error]: map_instance_mapid2imapid: already instanced (904 / 0)
[Error]: buildin_areamonster: Trying to spawn monster (1614) on instance map ([email protected]) without instance attached.
[Debug]: Source (NPC): champion_arena at [email protected] (101,107)

Cant make the instances work on Hercules, Am I missing something? Anyway hope someone can help me on this.
I tried Champion Arena and DevilSquare same error above. Thanks for the scripts by the way, great work, I managed to implement Mining system suscessful.

Edited by TheReturn

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please fix Word Event not working.. preg_match error, if change to pcre_match always try again.

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Hi peoples, just wanted to notice that If you're willing to test those contents, I'm currently releasing a server that will allow you to do so (through specific functions).

Here's for more infos: Ragnarok Underground Online

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