w0wZukuBg

[w0w] Advanced Maps Project

3 posts in this topic

Posted (edited)

Probably my most ambitious and personal project. I often met on my way
interesting places in the world of RO, to which it was impossible to get.
Then I began to find such places with the help of the BrowEdit program
and make them available for visiting. As the project expanded,
I decided to allow shooting and use skills from the hills on the maps,
where this feature was disabled (or Gravity was too lazy busy),
add plants and trees, create comfortable climbs and so on.
I suggest you watch a promo video that clearly explains my idea.

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At the moment, almost ready the locations of the Schwartzwald and Arunafeltz for the release,
there is a reserve for many other locations. Since the appearance of the video, there have been
some changes, so the final result may be different. Below I attach screenshots from BrowEdit
"before" and "after" and gif files with changes of territories on the finished mini-maps.

Some screenshots of my work:

Spoiler

GHFsiA9.png

SwUFwak.png

de9iVmS.png

ZMRhDYe.png

aKuR5s5.png

hwTm9ds.png

1WyIKH8.png

From the important places are opened: the airport in Veins, the left exit from Einbroch, the northern Einbroch railway station on Ein_Field04, the industrial zone on Ein_Field02, the border post between Ein_Field04 and Ein_Field05, the fortress on the map of Yuno_Field12, the entrance to the tower of Thanatos on Hu_Field01, the arch with a fountain on Ein_Fild09, the bridge in Lhz_Field02, the road from Ra_Fild06 to Ein_Field03 and more.

Mini-maps changes (if any map is missing, it means everything is fine with it):

Ygai3lZ.gifGgbYzZ4.gifput9Hik.gifPbJXno9.gifH3qRFgR.gify8Gqq2p.gifM6wwCng.gif4Noxcx1.gifC6bq8Hq.giffEcm8zo.gifZgaPp9Y.gif9nQnKwe.gif

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0VPp6Dl.gifLI3J4mc.gifSDjG8vn.giffThCYyT.gifQ97VYUP.gifcdjwRbQ.gif7PwZoe6.gif19Xj1SV.gifyFpA2Os.gifSyLT7rH.gif

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CM4nXy9.gif4c52tpz.gifNvu7PBW.gifVIBDlQp.gif

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nWBp0sJ.gif2zQedNT.gifnceXR7U.gifDyQ2o8R.gif6xrIeIN.gifdrmeeWn.gif

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Mkur2tg.gifhQF1uAK.gifpNOU2OA.gifmPUouG8.gifkdNBEl7.gifMxxTfD9.gif0qZeIIs.gifRDNH0By.gifCrhGn5t.gifydHpbeX.gifRXsSeJO.gif

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6D1Tu7X.gif1tBYdXw.gifsFdDcGS.gifakVcRS0.gif9obNiPb.gif

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P>S> Since the map of Ein_Field05 won in the nomination of the most extended territory -
a small comic video showing progress in its honor:

Spoiler

 

 

 

CODE: Warps lines below:

//===== eAthena Script =======================================
//= New Warps for AMP
//===== By: ==================================================
//= w0wZukuBg
//===== Current Version: =====================================
//= 1.0
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
//= New Warps for AMP
//===== Additional Comments: =================================
//= The NPC's were born. [w0wZukuBg]
//============================================================

//=======================================================
// ein_fild
//=======================================================

ein_fild02,134,123,0	warp	newein01	1,1,ein_fild02,118,134
ein_fild02,121,131,0	warp	newein02	1,1,ein_fild02,137,123

ein_fild02,223,137,0	warp	newein03	1,1,ein_fild02,223,148
ein_fild02,223,145,0	warp	newein04	1,1,ein_fild02,220,137

ein_fild02,186,226,0	warp	newein05	1,1,ein_fild02,204,224
ein_fild02,201,224,0	warp	newein06	1,1,ein_fild02,183,229

ein_fild04,385,181,0	warp	newein07	1,1,ein_fild05,36,185
ein_fild05,33,185,0	warp	newein08	1,1,ein_fild04,382,181
ein_fild05,35,167,0	warp	newein09	1,1,ein_fild04,382,181

ein_fild05,120,292,0	warp	newein10	1,1,ein_fild05,120,300
ein_fild05,120,297,0	warp	newein11	1,1,ein_fild05,120,289

ein_fild06,231,81,0	warp	newein12	1,1,ein_fild06,231,67
ein_fild06,231,70,0	warp	newein13	1,1,ein_fild06,231,84

ein_fild03,245,55,0	script	Lift-E02	139,2,2,{
	OnTouch:
	mes "Lift up?";
	next;
	if(select("Yes","Stay")==1)
		warp "ein_fild03",201,41;
	close;
}

ein_fild03,204,43,0	script	Lift-E01	139,2,2,{
	OnTouch:
	mes "Lift down?";
	next;
	if(select("Yes","Stay")==1)
		warp "ein_fild03",248,53;
	close;
}

//=======================================================
// ra_fild
//=======================================================

ra_fild09,362,76,0	warp	newra01	1,1,lhz_fild01,15,79 
lhz_fild01,12,79,0	warp	newra02	1,1,ra_fild09,359,76

//=======================================================
// ra_fild -> ein_fild
//=======================================================

ein_fild03,19,181,0	warp	newraein01	1,1,ra_fild06,374,223;
ra_fild06,377,223,0	warp	newraein02	1,1,ein_fild03,22,181;

//=======================================================
// hu_fild
//=======================================================

hu_fild02,378,244,0	warp	newhu01	1,1,hu_fild03,22,253
hu_fild03,19,253,0	warp	newhu02	1,1,hu_fild02,375,244

hu_fild02,378,194,0	warp	newhu03	1,1,hu_fild03,22,205
hu_fild03,19,205,0	warp	newhu04	1,1,hu_fild02,375,194

hu_fild02,375,303,0	warp	newhu05	1,1,hu_fild03,22,308
hu_fild03,19,308,0	warp	newhu06	1,1,hu_fild02,372,303

hu_fild02,378,125,0	warp	newhu07	1,1,hu_fild03,22,129
hu_fild03,19,129,0	warp	newhu08	1,1,hu_fild02,375,125

//=======================================================
// ve_fild
//=======================================================

ve_fild03,327,294,0	warp	newve01	1,1,ve_fild04,34,322
ve_fild04,31,322,0	warp	newve02	1,1,ve_fild03,324,294

ve_fild03,316,251,0	warp	newve03	1,1,ve_fild04,42,295
ve_fild04,39,295,0	warp	newve04	1,1,ve_fild03,312,251

//=======================================================
// einbroch
//=======================================================

einbech,50,223,0	warp	neweinb01	1,1,einbech,50,230
einbech,50,227,0	warp	neweinb02	1,1,einbech,50,220

einbech,37,223,0	warp	neweinb03	1,1,einbech,37,230
einbech,37,227,0	warp	neweinb04	1,1,einbech,37,220

//=======================================================
// veins
//=======================================================

veins,296,335,0	warp	newve05	1,1,veins,290,342
veins,293,342,0	warp	newve06	1,1,veins,275,352
veins,278,352,0	warp	newve07	1,1,veins,296,332

//=======================================================
// lighthalzen
//=======================================================

lighthalzen,241,163,0	warp	newlhzs01	1,1,lighthalzen,265,163
lighthalzen,262,163,0	warp	newlhzs02	1,1,lighthalzen,238,163
lighthalzen,282,327,0	warp	newlhzs03	1,1,lhz_fild01,278,19
lhz_fild01,278,16,0	warp	newlhzs04	1,1,lighthalzen,282,324

//=======================================================
// juperos_
//=======================================================

juperos_01,96,220,0	warp	newjup01	1,1,juperos_01,152,183
juperos_01,149,185,0	warp	newjup01-1	1,1,juperos_01,93,217

//=======================================================
// jawaii
//=======================================================

jawaii,138,182,4	script	Stairs#ja1	111,{
	mes "[Stairs]";
	mes "Want to go up or go down?";
	next;
	switch(select("Up","Down")) {
		case 1:
			warp "jawaii",136,183;
			close;
		case 2:
			warp "jawaii",140,180;
			close;
		}
	close;
}
Edited by w0wZukuBg

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