• 0
Sign in to follow this  
Followers 0
wabbuwabbu

Error adding @pk plugin

Question

Hello, 
I'm currently trying to add a @pk plugin to my server.
I'm following this guide to add plugins made for linux: http://herc.ws/wiki/Building_HPM_Plugin_for_gcc

Let me run you through what I have done:

1st I went to my folder "Hercules/conf/" used nano to open plugins.conf and edited and added the following:

plugins_list: [
        /* Enable HPMHooking when plugins in use rely on Hooking */
        "HPMHooking",
        //"db2sql",
        //"sample",
        //"other",
        "@pk",
]

2nd step was to go to "Hercules/src/plugins/" used nano to create @pk.c and add this code: https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/%40pk.c

The only thing I modified from the @pk.c code was the delay timer:

int config_delay = 5; // After turn pk on/off, how many seconds delay before the player allow to pk on/off ?

I changed it to 60 seconds:

int config_delay = 60; // After turn pk on/off, how many seconds delay before the player allow to pk on/off ?

I'm not exactly sure if I should do any other modification apart from this one.

Right after this I started the server and the moment it started this error appeared:

[Status]: HPM: Loaded plugin 'HPMHooking' (0.2) built with HPMHooking support.
[Status]: HPM: Loaded plugin 'HPMHooking' (0.2) built with HPMHooking support.
[Fatal Error]: HPM:plugin_load: failed to load 'plugins/@pk.so' (error: plugins/@pk.so: cannot open shared object file: No such file or directory)!
[Fatal Error]: HPM:plugin_load: failed to load 'plugins/@pk.so' (error: plugins/@pk.so: cannot open shared object file: No such file or directory)!
[Status]: HPM: Loaded plugin 'HPMHooking' (0.2) built with HPMHooking support.
[Fatal Error]: HPM:plugin_load: failed to load 'plugins/@pk.so' (error: plugins/@pk.so: cannot open shared object file: No such file or directory)!

So from what I understood from the fatal error message it says it can not find the "plugins/@pk.so" because theres not such file or directory.

So I procceded to create that file in the directory (Hercules/src/plugins/) I used nano to create "@pk.so" add added the code again https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/%40pk.c

Set the delay timer to 60 and nothing else.

So now, my "Hercules/src/plugins/" folder is like this

/Hercules/src/plugins# ls
constdb2doc.c            HPMHooking    Makefile.in  sample.c
db2sql.c                 HPMHooking.c  mapcache.c   script_mapquit.c
dbghelpplug.c            HPMHooking.h  @pk.c
generate-translations.c  Makefile      @pk.so

I proceeded to start the server again, to see what error message would show now this came showed up:

[Status]: HPM: Loaded plugin 'HPMHooking' (0.2) built with HPMHooking support.
[Fatal Error]: HPM:plugin_load: failed to load 'plugins/@pk.so' (error: plugins/@pk.so: cannot open shared object file: No such file or directory)!
[Fatal Error]: HPM:plugin_load: failed to load 'plugins/@pk.so' (error: plugins/@pk.so: cannot open shared object file: No such file or directory)!
[Info]: Server uses 'select' as event dispatcher
[Info]: Server supports up to '1024' concurrent connections.
[Status]: HPM: Loaded plugin 'HPMHooking' (0.2) built with HPMHooking support.
[Fatal Error]: HPM:plugin_load: failed to load 'plugins/@pk.so' (error: plugins/@pk.so: cannot open shared object file: No such file or directory)!

It still says that there is not such file or directory.
I'm out of ideas so I ask for help.
Thank you for your time.

Share this post


Link to post
Share on other sites

2 answers to this question

  • 0

Why you created @pk.so?

After you put plugin source in src/plugins, need compile this plugin

run

make [email protected]

after if was no errors, you can start server

Share this post


Link to post
Share on other sites
  • 0

Thank you 4144 for the help. 

Indeed that's exactly what I was doing wrong, I jumped the step of running make plugin.
I proceeded on running: make @pk 

/Hercules/src/plugins# make @pk
        CC      @pk.c
        PLUGIN  @pk

Server now runs correctly :) 

Solved.

Edited by wabbuwabbu

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0