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Zero Human

Attach player in hercules

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Hey there,
Is there a way to attach players in hercules? (I know addrid(0) is only in rathena available)
I need this for some scripts like this here:
 

OnBossSpawn:
		announce "Worldboss Ogre King spawned.",bc_all;
		soundeffectall ("se_earth_quake.wav",0);

 

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prontera,155,185,5	script	kjhdsfks	1_F_MARIA,{
	detachrid;
	.@total = getunits( BL_PC, .@aid, false );
	for ( .@i = 0; .@i < .@total; ++.@i ) {
		attachrid .@aid[.@i];
		soundeffect "ownage.wav", 0;
	}
	end;
}

 

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attachrid command allows you to attach to one player, and if you want to attach to all players in the server, I believe you can use getunits to retrieve their GIDs and then loop through this array attaching each player

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What KirieZ said is right, but you should also keep in mind attachrid is not necessary as at one time, 1 player can only have 1 attached script, instead some modification to command would be more effective in terms of performance and reliability 

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Thanks for the answers.

It should come when a World Boss spawn, a server message with Sound (for all players)
The script starts with a timer and not by a player.

Would you have a solution?

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There is soundeffectall (if you want to use wav folder) but I think it doesn't allow you to send to all players in server. Maybe you will need a small source change to use it.

There is also playbgmall, that according to docs allows you to send to the entire server, but from BGM folder.

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