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madtoyz

Custom Mob become poring ?

Question

How can it be becoming a poring sprite ?.

 

screenRenzoReborn049_zps0d482ac3.jpg

 

Inside data folder.

 

insidedatafolderandmob_db2_zps5c670ae9.jpg

 

dataluafiles514lua filesdatainfojobname.lua

	[jobtbl.JT_Ivan] = "Ivan"

dataluafiles514lua filesdatainfoNPCIdentity.lua

	["JT_Ivan"] = 20011,

 

datasprite¸ó½ºÅÍIvan

ivansprite_zpse7ec488a.jpg

 

dbmob_db2.txt

20011,Ivan,Ivan Windsor,Ivan Windsor,141,118402,0,170000,186460,1,2100,2530,63,12,90,89,72,20,99,25,10,12,1,8,66,405,170,76,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 

dbmob_skill_db2.txt

/==20011 Royal Guard20011,Ivan Windsor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,20011,Ivan Windsor@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,20011,Ivan Windsor@LG_CANNONSPEAR,attack,2307,7,1000,0,5000,yes,target,always,,,,,,,,20011,Ivan Windsor@LG_CANNONSPEAR,chase,2307,7,1000,0,5000,yes,target,always,,,,,,,,20011,Ivan Windsor@LG_BANISHINGPOINT,attack,2308,5,1000,0,5000,yes,target,always,,,,,,,,20011,Ivan Windsor@LG_BANISHINGPOINT,chase,2308,5,1000,0,5000,yes,target,always,,,,,,,,20011,Ivan Windsor@LG_REFLECTDAMAGE,attack,2311,6,1000,0,5000,yes,self,closedattacked,,,,,,,,20011,Ivan Windsor@LG_REFLECTDAMAGE,chase,2311,6,1000,0,5000,yes,self,closedattacked,,,,,,,,20011,Ivan Windsor@LG_MOONSLASHER,attack,2320,5,1000,0,5000,yes,self,always,,,,,,,,20011,Ivan Windsor@LG_MOONSLASHER,chase,2320,5,1000,0,5000,yes,self,always,,,,,,,,20011,Ivan Windsor@LG_EARTHDRIVE,chase,2323,7,1000,0,5000,yes,self,always,,,,,,,,20011,Ivan Windsor@LG_EARTHDRIVE,attack,2323,7,1000,0,5000,yes,self,always,,,,,,,,,

 

Using ROSS application. The sprite is ok.

usingROspritestudio_zps057e87cb.jpg

 

 

Which part is my problem is ?

 

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All RO Clients default to using Novice sprites for unknown jobs (Poring for their names) and Poring sprites for unknown mobs ( :ph34r:  that rhymed)

 

Mob can be unknown(Poring) if the sprite name specified is not there or client is not reading the range you have specified. the latter seems to be your case.

 

Which client version are you using? As far as i have seen there are no clients supporting mob id > 19999.

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All RO Clients default to using Novice sprites for unknown jobs (Poring for their names) and Poring sprites for unknown mobs ( :ph34r:  that rhymed)

 

Mob can be unknown(Poring) if the sprite name specified is not there or client is not reading the range you have specified. the latter seems to be your case.

 

Which client version are you using? As far as i have seen there are no clients supporting mob id > 19999.

 

client 20120410

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The Mob ID is too high xD

 

Client has boundaries with mob IDs, afaik with last time client can just read sprite properly below 5k mob id = 5000

 

everything above that mob id will become a poring

 

it's a client limitation, try making the mob id much lesser like in 2000+

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The Mob ID is too high xD

 

Client has boundaries with mob IDs, afaik with last time client can just read sprite properly below 5k mob id = 5000

 

everything above that mob id will become a poring

 

it's a client limitation, try making the mob id much lesser like in 2000+

 

i already try put starting on 4901 but still same(being a poring sprite)

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