Dastgir

release
[Release] ExtendedBG for Hercules (with eAmod BG modes)

194 posts in this topic

2 minutes ago, Rebel said:

In what BG Type? 

Conquest/rush. Asura/Acid bomb and other skills are getting in the emp (The right thing is to take 1 or miss)

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On 07/08/2018 at 9:24 AM, Dastgir said:
If possible make npcs of stuffs available and these stuffs can only be used in Battleground, thank you in advance.

PS: 

You asked to remind you.

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few new updates: https://github.com/dastgirp/eBG/commit/07f8617677a1cbf4bd03b259dbec0f65c02b2c51 / https://github.com/dastgirp/eBG/commit/f0ca421afc506b8aaab217831c9ea68f09f98fad

* Fixed a crash
* Fixed delay timer not starting
* Fixed bug in conquest, wherein not all walls were deleted
* Fixed bug wherein the announcement was having wrong player count

 

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Nice job Dastgir good to see you are still updating this. People of Hercules, keep reporting in a constructive manner to make a good system :D

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10 hours ago, Anime s2 said:

I'm using VS 2017. my first time using herc emulator.

qwe.jpg

You compiled ExtendedBG plugin? Please state how you compiled it

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11 hours ago, Anime s2 said:

You need to create 2 projects:

ExtendedBG and

ExtendedBG-char

In ExtendedBG Project, add every file from eBg plugins folder except ExtendedBg-char.c

In ExtendedBG-char Project, add every file from eBg plugins folder except ExtendedBg.c

 

Then compile, and check for any compilation errors, if any report here.

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Many new updates/fixes were done this week: 
https://github.com/dastgirp/eBG/commit/b333d65f0eaae88148bd10b21f2a84e98c43239e / https://github.com/dastgirp/eBG/commit/c4893a5bc21e7c37707a19bfe4366a653221b79d
https://github.com/dastgirp/eBG/commit/8fcac60fb4e21f594cf39ccd138fbf32ea7e84e5

Several changes and bug fixes

Additions:
* Added new configuration 'bg_items_pvp' to allow BG items in PvP.
* Minimum level requirement to join bg.
* Announcement when leader quits and new leader is chosen.
* Configuration for checking gepard unique id for dual clients.
* Players won't be able to join the BG if 2 minutes are left
* Shop can be called by @bgshop

Changed:
* Changed the way 'bg_kick_idle' was handled, it now is in seconds.
* When player joins BG, it now uses bg_announce instead of announce.
* Moved telma to different file.
* @bgshop can be called only on town.

Fixes:
* Error while setting variable.
* bg_log_kill will now accept values from 0-7.
* When leader quits, the leader was changing but not shown in client.
* Fixes Guild window showing 0 members when leader quit.
* 3rd argument in bg_announce is now optional

Split main_bg.sql to
 * bg_guild.sql (to be executed if VIRT_GUILD is commented)
 * bg_main.sql (to be executed always)
Updated script commands documentation.
Added missing documentations.
Structual changes to ebg_common.h (important settings are shown first).

 

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1 hour ago, freezing1 said:

bg causing pvp-related console errors

Thanks for reporting.

The issue is known and the console error can be ignored(it's not harmful), however it will be fixed in a day.

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Update: https://github.com/dastgirp/eBG/commit/95b06799dece8c6f107b43632f9ce0d1050405b1 (Fixes the console error on PvP Maps too)

 

New Feature and bug fixes:

Added BG Ranking:
	It contains several NPCs which changes the look to Top X as mentioned in the configuration.
	The Ranking changes in real time
	Added new scriptCommand getbgfame.
	BG Ranking says the name of player if clicked.
	Uncomment the Duplicate NPCs and change locations to enable the feature.

@bgranked and @bgregular now shows 'No Players' if no players exist in ranking yet
Fixed PvP Bound items which were conflicting with Ranking System

Preview of BG Ranking:

 

hTrUWhD.jpg

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If encountering this problem, just comment that line

	ExtendedBG.c:6175:37: error: 'MAP_IS_PVP' undeclared (first use in this function)
  script->set_constant("MAP_IS_PVP", MAP_IS_PVP, false, false);
	

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