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minx123

fix make 10% droprate in lhz mob

Question

i need help fix this mob_db2 

i want make this mob drop custom with 10% drop rate..

i already try with this code but when i use @mi 2534 is show 100%

in my server all item is drop 100% except card is 10%

how to fix it?

 

2534,Brooke,Brooke Magaretha,Brooke Magaretha,142,77280,0,170000,186470,1,497,1697,10,74,1,5,77,180,110,39,10,12,1,7,80,1173,150,1152,384,288,0,0,0,0,0,0,0,30222,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

 

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Try this, change your settings in import/drops.conf to

// The rate the common items are dropped (Items that are in the ETC tab, besides card)item_rate_common: 10000item_rate_common_boss: 10000item_drop_common_min: 1item_drop_common_max: 10000// The rate healing items are dropped (items that restore HP or SP)item_rate_heal: 10000item_rate_heal_boss: 10000item_drop_heal_min: 1item_drop_heal_max: 10000// The rate at which usable items (in the item tab) other then healing items are dropped.item_rate_use: 10000item_rate_use_boss: 10000item_drop_use_min: 1item_drop_use_max: 10000// The rate at which equipment is dropped.item_rate_equip: 10000item_rate_equip_boss: 10000item_drop_equip_min: 1item_drop_equip_max: 10000// The rate at which cards are droppeditem_rate_card: 10000item_rate_card_boss: 10000item_drop_card_min: 1item_drop_card_max: 10000// The rate adjustment for the MVP items that the MVP gets directly in their inventory// Mode: 0 - official order, 1 - random order, 2 - all itemsitem_rate_mvp: 10000item_drop_mvp_min: 1item_drop_mvp_max: 10000//item_drop_mvp_mode: 0// The rate adjustment for card-granted item drops.item_rate_adddrop: 10000item_drop_add_min: 1item_drop_add_max: 10000// Rate adjustment for Treasure Box drops (these override all other modifiers)item_rate_treasure: 100item_drop_treasure_min: 1item_drop_treasure_max: 10000

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Show your drops.conf 

 

 
this one from battle/drop.conf

// Item drop rates (Note 2)// The rate the common items are dropped (Items that are in the ETC tab, besides card)item_rate_common: 100item_rate_common_boss: 100item_drop_common_min: 1item_drop_common_max: 10000// The rate healing items are dropped (items that restore HP or SP)item_rate_heal: 100item_rate_heal_boss: 100item_drop_heal_min: 1item_drop_heal_max: 10000// The rate at which usable items (in the item tab) other then healing items are dropped.item_rate_use: 100item_rate_use_boss: 100item_drop_use_min: 1item_drop_use_max: 10000// The rate at which equipment is dropped.item_rate_equip: 100item_rate_equip_boss: 100item_drop_equip_min: 1item_drop_equip_max: 10000// The rate at which cards are droppeditem_rate_card: 100item_rate_card_boss: 100item_drop_card_min: 1item_drop_card_max: 10000// The rate adjustment for the MVP items that the MVP gets directly in their inventoryitem_rate_mvp: 100item_drop_mvp_min: 1item_drop_mvp_max: 10000// The rate adjustment for card-granted item drops.item_rate_adddrop: 100item_drop_add_min: 1item_drop_add_max: 10000// Rate adjustment for Treasure Box drops (these override all other modifiers)item_rate_treasure: 100item_drop_treasure_min: 1item_drop_treasure_max: 10000

this one from import/battle.conf

 

// The rate the common items are dropped (Items that are in the ETC tab, besides card)item_rate_common: 1000000item_rate_common_boss: 40000item_drop_common_min: 1item_drop_common_max: 10000// The rate healing items are dropped (items that restore HP or SP)item_rate_heal: 100000item_rate_heal_boss: 10000item_drop_heal_min: 1item_drop_heal_max: 10000// The rate at which usable items (in the item tab) other then healing items are dropped.item_rate_use: 100000item_rate_use_boss: 100000item_drop_use_min: 1item_drop_use_max: 10000// The rate at which equipment is dropped.item_rate_equip: 500000item_rate_equip_boss: 500000item_drop_equip_min: 10000item_drop_equip_max: 10000// The rate at which cards are droppeditem_rate_card: 500000item_rate_card_boss: 100000item_drop_card_min: 1item_drop_card_max: 10000// The rate adjustment for the MVP items that the MVP gets directly in their inventory// Mode: 0 - official order, 1 - random order, 2 - all itemsitem_rate_mvp: 10000item_drop_mvp_min: 1item_drop_mvp_max: 10000//item_drop_mvp_mode: 0// The rate adjustment for card-granted item drops.item_rate_adddrop: 10000item_drop_add_min: 1item_drop_add_max: 10000// Rate adjustment for Treasure Box drops (these override all other modifiers)item_rate_treasure: 100item_drop_treasure_min: 1item_drop_treasure_max: 10000

this one is different @@Oxxy

Edited by minx123

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Try this, change your settings in import/drops.conf to

 

// The rate the common items are dropped (Items that are in the ETC tab, besides card)
item_rate_common: 10000
item_rate_common_boss: 10000
item_drop_common_min: 1
item_drop_common_max: 10000

// The rate healing items are dropped (items that restore HP or SP)
item_rate_heal: 10000
item_rate_heal_boss: 10000
item_drop_heal_min: 1
item_drop_heal_max: 10000

// The rate at which usable items (in the item tab) other then healing items are dropped.
item_rate_use: 10000
item_rate_use_boss: 10000
item_drop_use_min: 1
item_drop_use_max: 10000

// The rate at which equipment is dropped.
item_rate_equip: 10000
item_rate_equip_boss: 10000
item_drop_equip_min: 1
item_drop_equip_max: 10000

// The rate at which cards are dropped
item_rate_card: 10000
item_rate_card_boss: 10000
item_drop_card_min: 1
item_drop_card_max: 10000

// The rate adjustment for the MVP items that the MVP gets directly in their inventory
// Mode: 0 - official order, 1 - random order, 2 - all items
item_rate_mvp: 10000
item_drop_mvp_min: 1
item_drop_mvp_max: 10000
//item_drop_mvp_mode: 0

// The rate adjustment for card-granted item drops.
item_rate_adddrop: 10000
item_drop_add_min: 1
item_drop_add_max: 10000

// Rate adjustment for Treasure Box drops (these override all other modifiers)
item_rate_treasure: 100
item_drop_treasure_min: 1
item_drop_treasure_max: 10000

wow.. so cool.,, its work.. thank you very much.

 

but it effect to card drop to 1%

how to fix @@Oxxy ??

Edited by minx123

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use the db/mob_item_ratio.txt file

 

i already try it but got problem 30222 will drop to 1% @@evilpuncker

 

// Examples:// 909,100 // Jellopies from monsters will drop with 1x drop rate regardless of global drop rate// 909,1000 // Jellopies from monsters will drop with 10x drop rate regardless of global drop rate// 909,100,1002 // Jellopies from Porings will drop with 1x drop rate. Other monsters that drop Jellopies are unaffected (use global drop rate).//30222,1000

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1000 = 1%
10000 = 0.01%? or 0.10%?

If that's the case then the ratio doesn't make sense. Try messing with it. Try 10, 100, 1000, 10000, 10000 and so on and see the difference. Sometimes, you have a better chance fixing things by experimenting.  :P

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1000 = 1%

10000 = 0.01%? or 0.10%?

 

If that's the case then the ratio doesn't make sense. Try messing with it. Try 10, 100, 1000, 10000, 10000 and so on and see the difference. Sometimes, you have a better chance fixing things by experimenting.  :P

i dono how hercules read. after i restart server they goes to 10000= 0.10% lol...

btw thx all.. problem solve..

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