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RyokoMVP

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  1. thanks , but i want to know what should i do for script work in rA but doesnt work in Hercules. i think they have a different command or something else...because not only 1 . all my event , warper , n healer npc doesnt work in hercules but work 100% in rA . cant clicked
  2. //===== Athena Script =====================================//= Cluck! Cluck! Boom!//===== By Keale of VoidRO ================================//= http://voidro.com//===== Description =======================================//= Click the chicken and try retrieve the item at a low//= chance. If you fail he will nuke, freeze, stone,//= stun, or make you fall asleep.//= The prize is configurable and triggered by the NPC.//===== Credits ===========================================//= LuTze for his 'Chicken of Punishment' script.//= BrianL for suggesting the 'switch' command.//===== Version ===========================================//= v1.1//=========================================================//= v1.0 - First release.//= v1.1 - Using 'switch rand' instead.//=========================================================prontera,156,178,4 script Cluckers 800,{if (getgmlevel() >=60) goto cluckadmin;if ($@startcluck == 1) goto L_playcluck;cluckcluck:if (getgmlevel() >= 60) goto cluckadmin;mes "[Cluckers]";mes "Cluck cluck! Cluuuuuck?";mes "Cluck....";close;GM:mes "[Cluckers]";mes "Cluck cluck! Cluuuuuck? ^FF0000~Hi GM " + strcharinfo(0) + ", Wanna stop the event?~^000000";mes "Cluck cluck... CLUCK! ^FF0000~Just tell me what to do!~^000000";next;switch(select("Stop Event","Check Prize","Cancel")) {case 1:set $@startcluck,0;mes "[Cluckers]";mes "Cluck cluck! Cluuuuuck!!";announce "Cluckers event has been stop by Admin / GM , Thanks for playing",bc_all;close;case 2:mes "[Cluckers]";mes "Cluck, cluck cluck... Cluck! ^FF0000~The current prize is^000000 ^008000"+ $cluck_item_amount +" "+ getitemname($cluck_item_id) +".^000000";close;case 3:mes "[Cluckers]";mes "Cluck cluck! Cluuuuuck?";mes "Cluck....";close;}cluckadmin:if ($@startcluck == 1) goto GM;mes "[Cluckers]";mes "Cluck cluck! Cluuuuuck? ^FF0000~Hi GM " + strcharinfo(0) + ", Wanna play today?~^000000";mes "Cluck cluck... CLUCK! ^FF0000~Just tell me what to do!~^000000";switch(select("Start Event:Check Prize:Set Prize:Not today Cluckers")) {case 1:next;mes "[Cluckers]";mes "CLUCK! ^FF0000~Sure thing!~^000000";emotion 33;close2;goto L_cluckannounce;case 2:next;mes "[Cluckers]";mes "Cluck, cluck cluck... Cluck! ^FF0000~The current prize is^000000 ^008000"+ $cluck_item_amount +" "+ getitemname($cluck_item_id) +".^000000";next;goto cluckadmin;case 3:next;mes "[Cluckers]";mes "Cluck cluck? Cluck??? ^FF0000~What should the prize for winning be? Please input the ID.~^000000";input $cluck_item_id;next;mes "[Cluckers]";mes "Cluck? cluuuck? ^FF0000~How many if this item should I give away?~^000000";input $cluck_item_amount;next;mes "[Cluckers]";mes "Cluck cluck..? Cluck. ^FF0000~So, the prize is^000000 ^008000"+ $cluck_item_amount +" "+ getitemname($cluck_item_id) +"^000000? ^FF0000Great.~^000000";emotion 33;next;goto cluckadmin;case 4:next;mes "[Cluckers]";mes "Cluck cluck cluck...";close;}L_cluckannounce:announce "[Cluck! Cluck! Boom!] Cluckers Events The Stealing Chicken Has Been Start At Prontera!",bc_blue;initnpctimer;Set(.starer$, Escape_SQL(StrCharInfo(0)));end;OnTimer10000:announce "Go to Prontera now!!!Event will be start...",bc_blue;end;OnTimer20000:announce "Citizen of Prontera : A chicken has eaten my stuff!!!HELP....!!!",bc_all;end;OnTimer30000:announce "Click Cluckers the stealer chicken!!If You're Lucky You Get The Prize!!Ready??",bc_blue;end;OnTimer40000:announce "GO!Click Cluckers the stealer chicken and get the prize!!!",bc_all;Query_SQL("SELECT `key` FROM `event_log` WHERE `event` = 'Cluckers' AND `won_by` IS NULL", .@key);if(.@key)Query_SQL("UPDATE `event_log` SET `started_time` = NOW(), `started_by` = '" + .starer$ + "' WHERE `key` = " + .@key);elseQuery_SQL("INSERT INTO `event_log` (`started_time`, `event`, `started_by`) VALUES (NOW(), 'Cluckers', '" + .starer$ + "')");set $@startcluck,1;end;L_playcluck:specialeffect2 2;switch( rand(24) ) {case 0:npctalk "Hahahahaha...Loe Apes Banget !!!";emotion 23;atcommand "@nuke "+strcharinfo(0);break;case 1:npctalk "Sorry kk Semua , Orang Jelek Ga Akan Dapet Hadiah~";break;case 2:npctalk "Ashh...Ngapaen Sih Colek2, Jablay Ya?:ngacir:";atcommand "@nuke "+strcharinfo(0);break;case 3:sc_start SC_Freeze,10000,0;break;case 4:npctalk "Wakwkakwkawka...Anda Belum Beruntung";emotion 23;atcommand "@nuke "+strcharinfo(0);break;case 5:sc_start SC_Sleep,10000,0;break;case 6:emotion 29;atcommand "@nuke "+strcharinfo(0);break;case 7:npctalk "Oi Kakak,Sudah Bosan Sama Manusia Ya?Kok Colek2 Ayam :ngakak";emotion 23;atcommand "@nuke "+strcharinfo(0);break;case 8:npctalk "Saya Ganteng Terima Kasih";emotion 23;atcommand "@nuke "+strcharinfo(0);break;case 9:nude;break;case 10:emotion 29;sc_start SC_Sleep,10000,0;break;case 11:npctalk "http://27.111.34.120/CP";break;case 12:sc_start SC_Stun,10000,0;break;case 13:nude;break;case 14:sc_start SC_Blind,10000,0;break;case 15:nude;break;case 16:npctalk "Kalau Colek2 Terus Saya Bunuh Terus Nih";nude;break;case 17:npctalk "http://27.111.34.120/CP";sc_start SC_Curse,10000,0;break;case 18:npctalk "http://27.111.34.120/CP";nude;break;case 19:npctalk "Kapok Bugilll.....";sc_start SC_Curse,10000,0;break;case 20:atcommand "@jump "+strcharinfo(0);break;case 21:atcommand "@jump "+strcharinfo(0);break;case 22:atcommand "@jump "+strcharinfo(0);break;default:if( rand(50) < 3 ) {npctalk "WOOF!...........";specialeffect2 72;announce "[Cluck! Cluck! Boom!] "+strcharinfo(0)+" won the Cluck Event! He won a "+ $cluck_item_amount +" "+getitemname($cluck_item_id)+" !",0;getitem $cluck_item_id,$cluck_item_amount;Query_SQL("UPDATE `event_log` SET `won_by` = '" + Escape_SQL(StrCharInfo(0)) + "', `won_time` = NOW(), `price_id` = " + $cluck_item_id + ", `price_amount` = " + $cluck_item_amount + " WHERE `event` = 'Cluckers' AND `won_by` IS NULL");set $@startcluck,0;} else {npctalk "Cluck! CLUUUCK!!";atcommand "@nuke "+strcharinfo(0);}break;}}- script EDCluckers -1,{OnClock2200: announce "Cluckers : Uda Malem Neh~ , WaktuNya Bobok..Gua Pamit Pulang Dolo",bc_all; disablenpc "Cluckers"; end;OnClock0900: announce "Cluckers : Petok Petok Petok , Uda Pagi~ Saatnya Saya Kerja Kembali, Morning All",bc_all; enablenpc "Cluckers"; end;} sorry guys forgot about this one hehehehe...
  3. hi guys , i have a script like event , healer and other . but all of my script work 100% in rA , but itsnt work in Hercules.somebody can help me what should i do? maybe change something or... help me please
  4. why i got error when open launcher ? i don't know why because yesterday it's still work fine
  5. hello i want to ask , i use 2013 - 06 - 05 RagRE , but why i got error when @item custom item ? but when i use my grf to exe 2012 - 04 - 10 it's work good...only got error in 2013-06-05 someone can help me ? this is my RagRE exe RosaE.7z this is my item db 30000,New_Dark_Blue_Fairy_Wings,New_Dark_Blue_Fairy_Wings,5,100000,,10, ,0,,0,0xFFFFFFFF,31,2,512,,0,0,2000,{bonus bAllstats,1;},{},{} i only change my exe to 2012-04-10 and it's work good...so i think this is exe problem. please help me
  6. uhmmm , yes i can disable kRO patch finally !! and i run KPatcher -> Rolex -> Client , and it's work 100% NOW !! THANKS !!
  7. yes i know , before i patch kRO Use RSU it's work fine... so when i click RoLex it's will open kPatcher And When I Click Start In Kpatcher It's will transfered into login screen So RoLex -> Kpatcher -> Login Screen but after patch kRO , now when i click RoLex It's Always Open Windows Login Not kPatcher First... And When I Click KPatcher And Click Start ( without RoLex ) i can't login... so i only can login use RoLex . And Patch Use Kpatcher.thats why i make RoLex -> Kpatcher - > Login Screen and how to make RoLex Open kPatcher Before This ? I Only Change ; Filename of Official updater - rsu-kro-rag-lite.exe is used by default ExeName="KPatcher.exe" and it's work good...but when patch kRO it's not work again
  8. sorry 4 ask , i use 2013-06-26b.exe Dan R.O.L.eX.LQ Launcher And My Question Is : Why When I Open R.O.L.eX.LQ Launcher , Always Download kRO Patch ? I Already Change It To Download My RO Patch...But Every I Patch kRO Use RSU And Open R.O.L.eX.LQ Launcher will transfer to windows login , not to my patcher again.. so what i want is , disable download / checking kRO update When Launch R.O.L.eX.LQ Thanks - This Is My Launcher.txt
  9. wrong place 2 ask i think... i already ask in the support thread
  10. prontera,159,192,4 script Healer 729,{OnS1:if(Zeny < 500) goto NeedZenys;set Zeny,zeny-500;percentheal 100,100;skilleffect 34,0; sc_start SC_BLESSING,360000,10;skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10;sc_start SC_MAGNIFICAT,180000,10;end;OnS2:if(Zeny < 30000) goto NeedZenys;set Zeny,zeny-30000;percentheal 100,100;sc_start SC_BLESSING,360000,10;sc_start SC_INCREASEAGI,360000,10;sc_start SC_MAGNIFICAT,360000,10;sc_start SC_IMPOSITIO,360000,10;sc_start SC_SUFFRAGIUM,120000,2;skilleffect 361,0; sc_start SC_ASSUMPTIO,360000,10;end;OnS3:if(Zeny < 5000) goto NeedZenys;set Zeny,zeny-5000;switch ( basejob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( upper == 1 && baselevel < 70 ) set .@spirit, 494;}if ( .@spirit ) { sc_start4 sc_spirit, 360000, 5, .@spirit,0,0; skilleffect .@spirit, 5;}end;NeedZenys:mes "You Don't Have Money";close;OnInit:defpattern 1, "S1","OnS1";defpattern 1, "S2","OnS2";defpattern 1, "S3","OnS3";activatepset 1;initnpctimer;end;onTimer2000:delwaitingroom;waitingroom "S1 = 500z",0;end;OnTimer4000:delwaitingroom;waitingroom "S2 = 30.000z",0;end;OnTimer6000:delwaitingroom;waitingroom "S3 = 5000z",0;stopnpctimer;initnpctimer;end;} hello hercules , i want to ask..i use this script on rA and it's okay..but when i use in hercules , i got " stone curse effect " every use buff / soul link~ someone know why ?thanks...
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