Jump to content

nyxfatalis

Members
  • Content Count

    64
  • Joined

  • Last visited

1 Follower

About nyxfatalis

  • Rank
    Advanced Member
  1. nyxfatalis

    NPC_REBIRTH

    Hi, i tried putting the skill "NPC_Rebirth" to priest class. According to IRO WIKI: Supportive skill Levels: 3 When the caster dies, it immediately respawns in the same spot with half HP. I successfully added it but the problem is, my player doesn't revive. I think this is a src error or db error. not sure. My scenario: I casted LVL 3 NPC_Rebirth to my character. Enemy killed me. Did i revive? NOPE.
  2. Hi rathena, how can i make a certain skill consume 5% HP of the current HP of the user no matter what the skill level is. for example: LVL 1 TO LVL 10 Double strafe will consume 5% of my current HP. Thanks.
  3. nyxfatalis

    Dragon Fear

    Based on IRO-WIKI : The skill NPC_DRAGON FEAR has this area of effects: LVL 1 = 5X5 LVL 2 = 11X11 LVL 3 = 17X17 LVL 4 = 23X23 LVL 5 = 29X29 I want to edit the area of effect to my own choice. Where can i find their structures in the SRC. i have tried skill.c / map.c / battle.c but i cant find them. Any idea?
  4. Hi, can someone edit this script? I want it to be: • A Player must logged in for 1 hour before he gets the prize. • Then after the player receives the reward, the 24-hour countdown will start. Example: I received the reward at 21:03 (monday) the daily 1hour will begin at 21:03 (tuesday) the next reward will be on 22:03 (tuesday) //===== EinherjarRO Scripts ================================== //= Daily Prize, OnPCLoginEvent //===== By: ================================================== //= Stolao //===== Current Version: ===================================== //= 1.63 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= A reward system for players who play more frequently //===== Comments: ============================================ //= Maybe Make .MinWait an array mins,days,weeks,months,years; //===== Additional Comments: ================================= //= For Older See Old Versions //= 1.51 Changed set .@g formula and move lower into script //= 1.52 Replace all disbottom -> message //= 1.53 Changed Format to Include minuets instead of just hours //= 1.54 Made Time till next rewards display dynamic //= 1.55 Changed a forgotten .PointType$ -> getd(.@TT[1]) //= 1.56 changed .@XT -> .@XT$ //= 1.57 Added Atoi where nessisary //= 1.58 Fixed a swapped .@x and .@x+1 //= 1.59 Serveral Edit Undocumented to fix //= 1.5A Fixed a logic bug, day 1 skipped //= 1.5B Fixed a [-1] bug //= 1.5C Actualy Fixed a logic bug, day 1 skipped //= 1.5D Added A .Rest Notification //= 1.5E Moved Sleep2 after the day check //= 1.5F Added additive logging so a dc wont reset the .Rest Delay //= 1.60 Added timer break into @at and @afk //= 1.61 Added '[Daily Rewards]:' to all messages //= 1.62 Fixed missing " //= 1.63 Fixed missing ) //===== Contact Info: ======================================== //= [Stolao] //= Email: [email protected] //============================================================ - script LOGIN -1,{ OnWhisperGlobal: OnLoginCmnd: OnPCLoginEvent: if(.Rest){ set @login, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2); if(@login > #LastDailyReward + .MaxWait ){ set #logintimer, 0; set @login, 0; } set .@rest, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + .Rest; message strcharinfo(0),"[Daily Rewards]: to collec reward you must remain logged in for "+ ( @login - .@rest ) +" Minuets"; } set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2); if(.@i - .Rest >= (#LastDailyReward + .MinWait)){ sleep2 100 + ( .Rest * 60000 ) - ( .@i - #logintimer ); if(.@i < #LastDailyReward + .MaxWait){ set #DRewardCon, #DRewardCon + 1; } else { set #DRewardCon, 0; } set .@g, (#DRewardCon > getarraysize(.Rewards$)) ? (getarraysize(.Rewards$)+1) : #DRewardCon; explode(.@XT$,.Rewards$[.@g],"|"); for(set .@x,0; .@x < getarraysize(.@XT$); set .@x,.@x + 1){ set .@TT[.@x], atoi(.@XT$[.@x]); } if(.Mode & 1 && .@TT[4]){ //[Note]: I need to figure out a checkweight for all items tired atm lol, for now ill leave it missing for(set .@x,4; .@x < getarraysize(.@TT); set .@x,.@x + 2){ getitem .@TT[.@x], .@TT[.@x+1]; message strcharinfo(0),"[Daily Rewards]: Recived "+ .@TT[.@x+1] +" "+ getitemname(.@TT[.@x]); } } if(.Mode & 2){ if(.@TT[0]){ set zeny,zeny + .@TT[0]; message strcharinfo(0),"[Daily Rewards]: Recived "+ .@TT[0] +"z"; } if(.@TT[1]){ setd getd(.Points$[0]),getd(.Points$[0]) + .@TT[1]; message strcharinfo(0),"[Daily Rewards]: Recived "+ .@TT[1] +" "+.Points$[1]; } } if(.Mode & 4 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4]; if(.Mode & 8){ for(set .@x,0; .@x < getarraysize(.BuffInfo); set .@x,.@x + 4){ if(#DRewardCon % .BuffInfo[.@x + 1] == 0) sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3]; } } message strcharinfo(0),"[Daily Rewards]: You have collected your daily reward, for "+#DRewardCon+" day"+((#DRewardCon > 1)?"s":"")+" in a row."; cutin .Pic$[.@g],4; set #LastDailyReward, .@i; set #logintimer, 0; set @login, 0; } else { set .@days,(#LastDailyReward + .MinWait - .@i)/60/24; set .@hours,((#LastDailyReward + .MinWait - .@i)/60)%24; set .@mins,(#LastDailyReward + .MinWait - .@i)%60; message strcharinfo(0),"[Daily Rewards]: You have "+ ((.@days) ? .@days +":Days " : "") +""+ ((.@hours) ? .@hours +":Hours " : "") +""+ ((.@mins) ? .@mins +":Minutes " : "") +"till your next reward"; } end; OnPCLogoutEvent: if(@login){ set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2); set #logintimer, .@i - @login + #logintimer; set @login, 0; } return; end; OnInit: //Basic Settings // 1: Item | 2: Points | 4: Exp // 8: Gain Buffs Every X Consecutive Days logged in // (a bit value, e.g. 3 = Items & Points from Multi) set .Mode,1; //To Enable @ Command '@loginreward' unslash next lines // * Needs extra commands for typos bindatcmd("daily" ,"LOGIN::OnLoginCmnd",0,99); //Enable Delay if @afk or @autotrade are available to players // remove // to enable certain command checks //bindatcmd("at" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("autotrade" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("AT" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("Autotrade" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("afk" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("AFK" ,"LOGIN::OnPCLogoutEvent",0,99); //Minimum Minuets Between Collecting Daily Reward // Day: 22*60 - 24*60 // Week: 10080 set .MinWait,24*60; //Minuets Before Lose Consecutive Daily Reward // Day: 48*60 - 50*60 // Week: 20160 set .MaxWait,3000; //Number of mins after logging before collecting prize set .Rest,0; //Point Type // [0] Points earned // [1] Point name in mes setarray .Points$,"#KAFRAPOINTS","K-Points"; // Consecutive Days Buff // Each buff contains 4 variables (32 Total Max) // <Type>,<Days>,<Duration>,<Rate>, // Buff 1 // <Type>,<Days>,<Duration>,<Rate>, // Buff 2 // ...; // // Example: 188,7,45,3 // -Every 7th consecutive day logged in Player gains +3 Str for 45 mins // // Type is 188, which references which SC_ to use, SC_INCSTR in this example // -For a full list of SC_ visit the db/const.txt // Days is days buff is applied, in this example 7, so every 7th day, 14,21,28.... // Duration is buff duration is Minuits, in this example 45 mins // Rate is buff strength, in this example player gains 3 Str setarray .BuffInfo ,260,2,360,1 // Life Insurance for 360 Mins Every 2nd Day ,198,3,120,10 // +10% Hp for 120 Mins Every 3th Day ,196,5,120,25 // +25 Flee for 120 Mins Every 5th Day ,257,7,240,50; // +50% Exp for 240 Mins Every 7th Day // Daily Prize items (max 128 days): // "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc", // Day 1 // "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc" // Day 2 // ...; // Total length of any days string must be 255 or shorter // * If players login longer than the last set // day, they will keep getting the last prize. setarray .Rewards$, "0|0|0|0|0|0", // Day 0: First appearance of Daily Reward. "0|0|0|0|501|1", // Day 1: "0|0|0|0|501|2", // Day 2: "0|0|0|0|501|3", // Day 3: "0|0|0|0|501|4", // Day 4: "0|0|0|0|501|5", // Day 5: "0|0|0|0|501|6", // Day 6: "0|0|0|0|501|7", // Day 7: "0|0|0|0|501|8", // Day 8: "0|0|0|0|501|9", // Day 9: "0|0|0|0|501|10", // Day 10: "0|0|0|0|501|11", // Day 11: "0|0|0|0|501|12", // Day 12: "0|0|0|0|501|13", // Day 13: "0|0|0|0|501|14", // Day 14: "0|0|0|0|501|15", // Day 15: "0|0|0|0|501|16", // Day 16: "0|0|0|0|501|17", // Day 17: "0|0|0|0|501|18", // Day 18: "0|0|0|0|501|10", // Day 19: "0|0|0|0|501|20", // Day 20: "0|0|0|0|501|21", // Day 21: "0|0|0|0|501|22", // Day 22: "0|0|0|0|501|23", // Day 23: "0|0|0|0|501|24", // Day 24: "0|0|0|0|501|25", // Day 25: "0|0|0|0|501|26", // Day 26: "0|0|0|0|501|27", // Day 27: "0|0|0|0|501|28", // Day 28: "0|0|0|0|501|29", // Day 29: "0|0|0|0|501|30", // Day 30: "0|0|0|0|501|31"; // Day 31: setarray .Pic$, "day1", // Day 0: First appearance of Daily Reward. "day1", // Day 1: "day2", // Day 2: "day3", // Day 3: "day4", // Day 4: "day5", // Day 5: "day6", // Day 6: "day7", // Day 7: "day8", // Day 8: "day9", // Day 9: "day10", // Day 10: "day11", // Day 11: "day12", // Day 12: "day13", // Day 13: "day14", // Day 14: "day15", // Day 15: "day16", // Day 16: "day17", // Day 17: "day18", // Day 18: "day19", // Day 19: "day20", // Day 20: "day21", // Day 21: "day22", // Day 22: "day23", // Day 23: "day24", // Day 24: "day25", // Day 25: "day26", // Day 26: "day27", // Day 27: "day28", // Day 28: "day29", // Day 29: "day30", // Day 30: "day31"; // Day 31: end; } Thanks
  5. Not working on latest hercules. Kindly update. Many thanks --- EDIT: PLEASE IGNORE -- Its working fine. Sorry.
  6. Try changing the ip of char_ip (char-server.conf) to 127.0.0.1 as well as the map_ip (map-server.conf)
  7. i can't produce what u did you say, everything it's okay on client 20150311 What client do you use? Im using 2013-12-23cRagexe have the same problem, and i am using 2013-08-07aRagexe.exe have the same problem. when you point the cursor for about 2secs at the monster, the client will crash. client: 2010-07-30 / 2012-04-10 / 2013-12-23
  8. Could you send it thru pastebin? I cant copy it from here. Thanks
  9. Yeah, that's why i only chose items which has only [1] slot. (Armor, Footgear, Shield, Garment).
  10. Requesting: An enchanter that will enchant these items for a certain equipment. • For Armors (any) : Mark of blahblah (itemid: 28000 upto 280005) • For Shields (any) : Quint of blahblah (itemid: 28006 upto 280010) • For Garment (any) : Seal of blahblah (itemid: 28010 upto 280015) • For Footgear (any) : Glyph of blahblah (itemid: 28016 upto 280020) One enchant per equipment only. (will be placed in the 2nd slot because 1st slot is for cards) Requirement to enchant: 10x TCG (itemid: 7227) Success Rate: 100%
  11. link is dead yes this exe is fully stable , but i would still say its better to use 2014-02-05 Client , since i didnt find any bug there and used him over 1 year on a live server. why link is dead? (: UPDATE: all downlads are back up and working Link is dead
  12. good day say thanks for your reply, btw. no error in console. i think its the script on it,
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.