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Ridley

Member Since 12 Jun 2014
Offline Last Active Today, 03:26 PM
*****

Posts I've Made

In Topic: Adoption via NPC

Today, 11:31 AM

thank you for the reminder, the issue was adressed before in 

https://github.com/H...les/issues/1440


In Topic: Users with Nvidia GTX cards

20 April 2017 - 09:21 PM

Thats why I said to try to disable lightmaps. But anyways, why do you expect 5 year old (or older) clients to work with modern hardware?


In Topic: Users with Nvidia GTX cards

19 April 2017 - 04:34 PM

try to disable lightmaps (either /lightmaps ingame or via setup.exe)


In Topic: How to allow one ip use on an NPC

19 April 2017 - 04:31 PM

*getcharip({"<character name>"|<account id>|<char id>})


This function will return the IP address of the invoking character, or, if 
a player is specified, of that character. A blank string is returned if no 
player is attached.


Examples:


// Outputs IP address of attached player.
    mes("Your IP: " + getcharip());


// Outputs IP address of character "Silver".
    mes("Silver's IP: " + getcharip("Silver"));
 

In Topic: Refinery UI

14 April 2017 - 08:54 PM

nice to see some progress on the clientside features! Great Job!