DeathProxy
Members-
Content Count
4 -
Joined
-
Last visited
About DeathProxy
-
Rank
Newbie
-
I've found the issue I believe. It was using custom items, and those custom items didn't have client data BUT I was using Sprite: ID in item_db2 to copy that information, since they are copies of items with seperate ids. However, it seems like this doesn't work for cash shop and roulette?
-
Hey I've been setting up a custom roulette table and I'm having an issue with the items displaying as unknown items. I can use roulette and I get the correct items when using it, but in the roulette window they display as unknown items and I have to be honest, I have no clue why. Client we're using is 2014-10-22b. I should mention soon as I obtain the item I see it just fine(not as an unknown item).
-
So I'm having an issue with Hotkeys that I'm not sure is a server side saving issue or some kind of issue with the client. In an ideal situation I'd like to change the behaviour of this though. Basically the issue is if I have a skill on the hotbar and I have say level 1. If I equip something that gives me a higher level the hotkey bar will still be level 1 instead of say level 3. Basically if possible I'd like it to bump it up to the skills current level whenever an item is equiped. To give an specific example A headgear gives level 1 of a skill. I have that equiped right now. I hotswap an accessory that has level 3 of the same skill to use the skill. However when I do the hotkey bar will still have level 1, and I'd have to go into the skillmenu to change this or drag it onto my hotkey bar. Any help is appreciated:). Almost forgot. Client is 2014-10-22 Revision is 16440
-
[Help] How to change the name format
DeathProxy replied to charlieme's question in Client-Side Support
I have this same issue but /showname doesn't work correctly for me. If I change my langtype to 0 it does, but then I can't use my mailbox. Any idea on a solution for this?