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    • Umm i just checked the doc file and in my Opinion, you use one { and } more than you need, so the Option cant be allign. Just remove it , and the script should watch like this:   option_drop_group_db: ( ValkRandom: ( { Rate: 5000 CLASS_DAMAGE_BOSS_TARGET: 5, // 5% más de daño a MvPS CLASS_DAMAGE_BOSS_TARGET: [6, 8] // 6 ~ 8% más de daño a MvPS CLASS_DAMAGE_BOSS_TARGET: [9, 15, 1000] // 9 ~ 15% más de daño a MvPS }, { Rate: 2500 CLASS_DAMAGE_BOSS_TARGET: 25, // 25% más de daño a MvPS } ), TEST2: ( { Rate: 5000 VAR_MAXHPPERCENT: 5, // 5% MAXHP VAR_MAXHPPERCENT: [6, 8] // 6 ~ 8% MAXHP VAR_MAXHPPERCENT: [9, 15, 1000] // 9 ~ 15% MAXHP }, { Rate: 2500 RACE_TOLERACE_HUMAN: 25, // 25% resistencia Demi-Human } ) )   I think this will work, but i havent tested it yet... I hope it will do its job now  
    • You can use any clients. But limits: is you can get data/grf for same client version and patches what you need from nemo  
    • This exist since 2015 and me didnt know. -.- I did started in 2016 a project in my old server like Zarbony and other comments in this topic. My team did translater many NPCs... Y-Y
    • OKay, thanks for all your help @4144. It looks like I might as well move on to a different client altogether then. Just about everything I have tried just doesn't work. Since I can't figure out if its the packetver or what, I will move on to a different client and learn how to use all the new hercules stuff thats been implemented.  Thanks again
    • @KirieZ Hi, i'm trying to implement this but isn't working for me.Hi, i'm triying to implement this but isn't working for me. I have the following in my option_drop_groups.conf: option_drop_group_db: ( { ValkRandom: ( { Rate: 5000 CLASS_DAMAGE_BOSS_TARGET: 5, // 5% más de daño a MvPS CLASS_DAMAGE_BOSS_TARGET: [6, 8] // 6 ~ 8% más de daño a MvPS CLASS_DAMAGE_BOSS_TARGET: [9, 15, 1000] // 9 ~ 15% más de daño a MvPS }, { Rate: 2500 CLASS_DAMAGE_BOSS_TARGET: 25, // 25% más de daño a MvPS }, ), TEST2: ( { Rate: 5000 VAR_MAXHPPERCENT: 5, // 5% MAXHP VAR_MAXHPPERCENT: [6, 8] // 6 ~ 8% MAXHP VAR_MAXHPPERCENT: [9, 15, 1000] // 9 ~ 15% MAXHP }, { Rate: 2500 RACE_TOLERACE_HUMAN: 25, // 25% resistencia Demi-Human }, ) } ) Later, in the drops mob, i have the following:   { Id: 1751 SpriteName: "RANDGRIS" Name: "Valkyrie Randgris" Lv: 99 Hp: 3567200 Sp: 0 Exp: 2854900 JExp: 3114520 AttackRange: 3 Attack: [5560, 9980] Def: 25 Mdef: 42 Stats: { Str: 100 Agi: 120 Vit: 30 Int: 120 Dex: 220 Luk: 210 } ViewRange: 10 ChaseRange: 12 Size: "Size_Large" Race: "RC_Angel" Element: ("Ele_Holy", 4) Mode: { CanMove: true Aggressive: true CastSensorIdle: true Boss: true CanAttack: true Detector: true CastSensorChase: true ChangeChase: true ChangeTargetMelee: true ChangeTargetChase: true } MoveSpeed: 100 AttackDelay: 576 AttackMotion: 576 DamageMotion: 480 MvpExp: 1427450 MvpDrops: { Old_Violet_Box: 5500 Old_Blue_Box: 5000 Old_Card_Album: 2000 } Drops: { Valhalla_Flower: 5000 Valkyrie_Armor: (1600, "ValkRandom") Valkyrie_Manteau: (3000, "ValkRandom") Valkyrie_Shoes: (3000, "ValkRandom") Helm_: (5000, "ValkRandom") Bloody_Edge: 2500 Randgris_Card: 1 } }, At the first time, the console show no errors, but when i implemented a custom map with ./map-server --load-plugin mapcache --map , the console give me the following error:
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