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65 files

  1. Modern Fire Pillar

    Modern version of the Fire Pillar and Land Mine explosion. On most clients, it goes in data\texture\effect,
     
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    198 downloads

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    Submitted

  2. Modern Lightning Crash

    Way better version of the Lightning Crash / Raigekisai skill, taken from the as_wind_ghost mob sprite. On most clients, it goes in data\sprite\ÀÌÆÑÆ®.
     
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    162 downloads

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  3. Modern Quagmire

    "Modern" version of the Quagmire spell. On most clients, it goes in data/texture/effect. On newer ones it may go in data/texture/effect/quagmire.
     
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    182 downloads

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    Submitted

  4. Modern Dragon Fear

    "Modern" version of the Dragon Fear skill, an edited version of the new Dragon Howling skill animation. On most clients, this goes in data/texture/effect.
     
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    149 downloads

    0 comments

    Updated

  5. Modern Critical Wound

    "Modern" version of the critical wounds skill. On most clients, it goes in data/texture/effect.
     
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    152 downloads

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  6. Modern Autocounter

    "Modern" version of the autocounter skill. On most clients, it goes in data/texture/effect.
     
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    149 downloads

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  7. Modern Wide Bleeding

    "Modern" replacement for the wide bleeding effect. On most clients, it goes in data/texture/effect.
     
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    131 downloads

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    Submitted

  8. Modern Safety Wall Spellcast

    "Modern" replacement for the spellcasting part of safety wall. That is to say, the animation seen upon using the skill, not the 3D "wall" part, as that part is not a .str file and instead generated by the client. With this, safety wall won't use the exact same wavy lines that the songs Service For You and Loki's Veil uses. On most clients, it goes in data/texture/effect.
     
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    228 downloads

    0 comments

    Updated

  9. Modern Fortune's Kiss

    "Modernized" replacement for the original Fortune's Kiss hearts. There's several possible colors to pick: red, blue, green, yellow, purple, red/blue/purple, green/yellow/blue/pink, or rainbow. Just select which one you want and put it in data/texture/effect.
     
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    119 downloads

    0 comments

    Updated

  10. Modern Apples of Idun

    Apples of Idun effect more in line with the ones from Norse Mythology, which were said to be golden. On most clients, this file goes into data/texture/effect.
     
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    152 downloads

    0 comments

    Updated

  11. Modern Lord of Vermillion

    Minor retouches to the Lord of Vermillion .str file to make it look more "modern" compared to the original one. It's not much "vermillion" anymore, but it wasn't that much to begin with. On most clients, it goes in data/texture/effect. 
     
     
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    278 downloads

    2 comments

    Updated

  12. Fixed Violet Torch

    Violet torch flame effects have a purple background rather than black (transparent), causing the flame in-game to have a purple square around it. The version I've uploaded are an attempt at fixing the issue. The image files go in data/texture/effect.
     
     
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    107 downloads

    0 comments

    Updated

  13. Modern Mental Breaker / Spirit Destruction

    Copied a portion of the "Comet" spell's newer official effect to attempt to modernize the Mental Breaker/Spirit Destruction skill (which originally just looked like a less bright chain lightning, or even bowling bash depending on the frame).
     
     
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    186 downloads

    1 comment

    Updated

  14. Modern Lightning Bolt

    Minor modifications to the Lightning Bolt .str file to make it look more "modern" compared to the original one.
     
    An official one was patched in recently, but it may not work well with older clients. This one, inspired by the official one, should look decent enough as an alternative. 
     
     
     
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    266 downloads

    0 comments

    Updated

  15. Modernized Thunderstorm

    Minor retouches to the Thunderstorm .str file to make it look more "modern" compared to the original one. On most clients, it goes in data/texture/effect.
     
     
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    232 downloads

    1 comment

    Updated

  16. Official Level Up Animation

    This file contains the main animation for the new KRO level up angel. This is mostly for older game clients whose GRF still uses the old version. Simply add the downloaded files where the original one is located (data/texture/effect) and the animation should be visible. Note: Does not include the separate ground .str file as old clients won't easily read it.
     
     
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    399 downloads

    0 comments

    Updated

  17. Modernized Voice of Siren

    Replacement of the "kiss2.bmp" file within data/texture/effect so that it doesn't look like a pixelated mess. The new image is actually just another RO grf file but aligned slightly so it doesn't stray too far to one side. It is not a .str file like most effects as the animation is made by the client, but it should still work on newer ones.
     
     
     
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    168 downloads

    0 comments

    Updated

  18. Modernized Storm Gust

    Minor retouches to the storm gust .str file to make it look more "modern". The files go in data/texture/effect, on most clients, at least.
     
     
     
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    341 downloads

    1 comment

    Updated

  19. Playing Cards Set

    I needed something small to add to my map and i thought some playing cards would make good easter eggs at the same time
     
     
    Easily modifiable,..
     
    If you change the ace of hearts, Only the ace of hearts will be changed
     
    These are EXTREMELY small and dont look too good big... on the numbers side
     
    But the back side , I used an archangeling since this is a ragnarok emulator.... is quite modifiable
     

     
    Dont ask me for any changes and if you need help making lines view this guide 
    https://rathena.org/board/topic/118261-mapping-resources-models-list-making-models-and-textures-list-easily/?tab=comments#comment-357746

    41 downloads

    0 comments

    Submitted

  20. Colorful Star Map Effect

    Contains a custom replacement for the official starry effect files "star01" through "star06", which will make maps that use the them or effect #945 far more colorful. 
     
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    65 downloads

    0 comments

    Updated

  21. Poring eating a cookie

    I made a background for my log in 
     
    I threw a random ass poring on my door just for fun 
     
    It wasnt exactly rippable so i remade it in case someone wants it 
     
     

    13 downloads

    0 comments

    Submitted

  22. military sprite

    comes with paper doll + military uniform and an assault rifle
     
    THIS IS A FREE RELEASE 
    FEEL FREE TO DO AS YOU PLEASE 

    9 downloads

    0 comments

    Submitted

  23. rostrviewer Effects sample tutorial

    Ouchh i just realized my effect is pretty violent and intended for viewers over 19 years of age. 
     
     
    So when i first opened rostr vierwer i went through it all and it seemed usable but couldnt get my custom textures to work
     
    anyways after playing around with it i figured out how everything worked , animations and transparency
     
    it seemed like the iro strs were coded weirdly or whatever and just copying them would leave black textures and stuff
     
    but you should be able to figure it out with this zip
     
     

    122 downloads

    0 comments

    Updated

  24. Fantasy Cut in

    Taken from ai busters from dot hack series 
     
    Kicked the resolution up and uncrossed her arms...
     
    Will probably give her more emotes in the future
     
    And a sprite 

    30 downloads

    0 comments

    Updated

  25. Custom Flag GR2

    Hello once again... ;]
    Here to bring you guys this GR2 edit of the old guild flag that i've made years ago.

    This release features a more high resolution mesh with a 2 sided flag, showing the emblem in both sides. It means that you can overlap 2 flags with 2 oposite directions to generate a  cool effect. You can do what you want.

    The instalation:
    - at jobname.lua/lub:
    -- [jobtbl.JT_GUILD_FLAG] = "rapa_flag.gr2",

    note that you cannot have the _1 at the end of de .gr2 filename since it brings the 3dmob_bones into action and we dont want that.

    some cons:
    - since it is a high res model it takes longer to load ( affects map loading time )
    - the positioning of a 3D gr2 mob is always very glichy, for example the final position after movement is diferent from deafault 8 directional.. so you can come up with some ideas to position it right. For example, doing a OnInit: walknpc... to make it walk to the direction you want it to face...

    Video: ( Was recording other stuff but the model appear on screen, don't mind what i'm doing... )
     

    66 downloads

    0 comments

    Submitted

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