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Yes, you can look into inventory expansion ( npc/others/inventory_expansion.txt ) for details on how to do it via script. You probably can also do it via source, but it would need a bit more of digging through code.
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You are right, looks like "server_ready" is not part of the HPM events, so it is never called. I think the docs actually meant "server_online" (which means the server is ready / online). I generally prefer using plugin_init, as you said, since server_online runs after several processing already happened (e.g. config loading). So the tutorial should probably use "plugin_init" instead. Nice finding! Do you want to PR a fix to the docs? If not, I can edit it later
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Hello, From what I understand, the inventory has a limit of 100 different items. Is there any way to remove this limit or increase it? Any search on this topic doesn't seem to yield any details, so any help would be appreciated! Regards, Geras
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I apologize if this is posted in the wrong location. When programming a plugin that uses overloading, I realized that the way it is in the Hercules tutorial doesn't work. When reproducing what the tutorial asks for, placing it inside the "server_ready" function, overloading does not work. I needed to put it in the "plugin_init" function for it to work.
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it's works ..!! thank you to ALL.. Just a question, how can I make the "@storage 2" or "@storage vip" command only be used by vip players.?????? help me
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