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## Popular Content

Showing content with the highest reputation since 12/29/19 in all areas

1. 3 points

## Modern Lord of Vermillion

Version 1.0.0

Minor retouches to the Lord of Vermillion .str file to make it look more "modern" compared to the original one. It's not much "vermillion" anymore, but it wasn't that much to begin with. On most clients, it goes in data/texture/effect. Liked any of the content I've uploaded and want to show your appreciation?
2. 3 points

## r900 - Elemental System Recode Part 10 / Elemental System Recode Complete

=General *Elemental system recode part 10. -This update focuses on adding support for all of Tera's skills. -With this update, the recoding of the entire elemental system is now complete. -Any further updates to the system will be bug fixes and optimization. -Im sooooooo glad im finally done with this. *Reduced the amount of code used for some autocasting status's. =Skills *EL_WIND_SLASH -Fixed a issue where it was dealing magical damage instead of physical. *EL_SOLID_SKIN *EL_STONE_SHIELD *EL_POWER_OF_GAIA *EL_PETROLOGY *EL_CURSED_SOIL *EL_UPHEAVAL *EL_STONE_HAMMER *EL_ROCK_CRUSHER *EL_ROCK_CRUSHER_ATK *EL_STONE_RAIN -Added support for these skills.
3. 2 points

46. 1 point

## Setup Proxy in Server

I've used plenty of proxy servers, so this is just a heads up from my experience. VPS are a waste of time as far as proxy servers are concerned. I had some really expensive vps in some of the Asian and S.A. countries and they helped very little or slowed down most people. This is because most vps use a crap port speed which doesn't help anyone. But I even upgraded the port speed to 1 Gbps on some and still didn't help. Shared connection is a bish. I had the same experience with cloud servers. These all claimed 1 gbps port speeds and great connection, but same result. My positive results have been and continue to be dedicated servers as proxies. Sure it's significantly more expensive, but players that use dedicated proxies confirm that the delay and ping are noticeably better. You can slightly reduce the cost if you do not get the proxy ddos protected and just set up the ip to get nullrouted if it gets spammed. That way people can just go on your main ip in case of an attack. Location of proxies is extremely important. I'll use Brazil as an example since this is here we found this to be very important. We first got a proxy somewhere towards the middle of Brazil, since we could target the most people. Even though people there have crap connections, the ones that were further up north than the proxy ended up getting more delay by using the proxy. That's because our main server was in Canada. The people that were coming from southern Brazil had a better connection using the proxy than going directly to the main. Lastly to the people that say proxies don't help, you are right for the most part. You have to set it up properly and get proper equipment for it to make any noticeable difference. But doing it right does help quite a lot of people. We are currently running a West Coast proxy optimized for Asian connections and about 20-30% of our total players use it over the main connection. Just my own experience in the matter.
47. 1 point

## Three suggestions to Huld

If any of them is possible, I would gladly help sending the sentences where noun gender is different when translated, or at least inform of them. -- I have another suggestion to help Huld to be knowed and experienced for more people. Would it be possible have the capability to load multiple .po files for a same language? The purpouse of this is to be able to add individual translations to individual scripts instead of modify main language.po file (wich is cool as it is). That would help players to experience huld system with events, custom scripts, or new script releases and let gms to maintain a secondary po file to custom npc from server individual from main emulator npcs. Also, since those files would be less sized, it would be more friendly to translate them, allowing scripters to introduce themselves to po editor more easily.
48. 1 point

## [WIP]Pokemon MOD Package for Hercules

is that the one from PokemonRO.com?? looks similar to what they had. (no not PokemonRO.net) PokemonRO.com had an excellent project in progress that was developing a complete Pokemon system including Pokemon Evolution, Skills, Pokemon Catching etc. The classes would be the jobs that we see in Pokemon - Trainer, Bug catcher, Breeder etc. And they were using different sprites than the ones we have seen lurking around SADLY the site suddenly disappeared one day and no news after that EDIT: Looks like what you have is from PkRO.net found two videos of it
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