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Showing content with the highest reputation on 08/11/19 in all areas

  1. 2 points
    AnnieRuru

    MVP Hunter Points w/ Rank

    wait wait, I was asking question back before attempting to write out this script, and I still haven't made title system script commands plugin yet ... I don't understand why you mark that as answer while I was actually asking for more information ... rephrase again 1. you have to list out which MVP are easy/normal/hard, easy - MVPID 1 , MVPID 2 ... normal - MVPID 1 , MVPID 2 ... ... 2. wait until I make title system script commands plugin .... going to write now 3. rewards give out by weekly or monthly are entire different formula ... you can only pick one ... 4. MVP points will trigger on MVP maps only <-- means only trigger like .... inside MVP room only ?
  2. 1 point
    MikZ

    MVP Hunter Points w/ Rank

    Hi @AnnieRuru, apologies. 1. MVP list EASY Atroce (ATROCE) Mob-ID#1785 Bacsojin / White Lady (BACSOJIN_) Mob-ID#1630 Boitata (BOITATA) Mob-ID#2068 Doppelganger (DOPPELGANGER) Mob-ID#1046 Dracula (DRACULA) Mob-ID#1389 Drake (DRAKE) Mob-ID#1112 Eddga (EDDGA) Mob-ID#1115 Garm / Hatii (GARM) Mob-ID#1252 Gopinich (GOPINICH) Mob-ID#1885 Maya (MAYA) Mob-ID#1147 Mistress (MISTRESS) Mob-ID#1059 Osiris (OSIRIS) Mob-ID#1038 Pharaoh (PHARAOH) Mob-ID#1157 Phreeoni (PHREEONI) Mob-ID#1159 Tao Gunka (TAO_GUNKA) Mob-ID#1583 Turtle General (TURTLE_GENERAL) Mob-ID#1312 Vesper (APOCALIPS_H) Mob-ID#1685 NORMAL Amon Ra (AMON_RA) Mob-ID#1511 Baphomet (BAPHOMET) Mob-ID#1039 Dark Lord (DARK_LORD) Mob-ID#1272 Detale / Detardeurus (DETALE) Mob-ID#1719 Evil Snake Lord (DARK_SNAKE_LORD) Mob-ID#1418 Golden Thief Bug (GOLDEN_BUG) Mob-ID#1086 Incantation Samurai / Samurai Specter (INCANTATION_SAMURAI) Mob-ID#1492 Knight of Windstorm / Stormy Knight (KNIGHT_OF_WINDSTORM) Mob-ID#1251 Lady Tanee (LADY_TANEE) Mob-ID#1688 Lord of Death / Lord of the Dead (LORD_OF_DEATH) Mob-ID#1373 Moonlight Flower (MOONLIGHT) Mob-ID#1150 Orc Hero (ORK_HERO) Mob-ID#1087 Orc Lord (ORC_LORD) Mob-ID#1190 RSX 0806 / RSX-0806 (RSX_0806) Mob-ID#1623 Wounded Morroc (MOROCC_) Mob-ID#1917 HARD Beelzebub (BEELZEBUB_) Mob-ID#1874 Fallen Bishop / Fallen Bishop Hibram (FALLINGBISHOP) Mob-ID#1871 Gloom Under Night (GLOOMUNDERNIGHT) Mob-ID#1768 Ifrit (IFRIT) Mob-ID#1832 Kiel D-01 (KIEL_) Mob-ID#1734 Ktullanux (KTULLANUX) Mob-ID#1779 Thanatos / Memory of Thanatos (THANATOS) Mob-ID#1708 Valkyrie Randgris (RANDGRIS) Mob-ID#1751 2. Will wait for it /no1 <--- Can we skip the rank Name and just the killing points only for meantime. if possible 3. For monthly only 4. Points trigger on MVP maps only. (branch and bloody branch summons not included) Thank you so much!
  3. 1 point
    Aeromesi

    This made me pop in!

    Nooooooooooooooooooooooooooo lol... so now we found Ind.
  4. 1 point
    AnnieRuru

    MVP Hunter Points w/ Rank

    I do have my own MVP ranking script https://github.com/AnnieRuru/Release/tree/master/scripts/Games %26 Events/MVP Rank usually people do this simply with if ( getmonsterinfo( killedrid, MOB_MVPEXP ) ) { but since you have 3 different modes, you also have to list out which MVP is easy/moderate/hard a quick sql query to list out MVP in your server select * from mob_db where mexp > 0; note its different in renewal and pre-renewal Renewal -> http://herc.ws/board/topic/16631-npc-mvp-invasion/?do=findComment&comment=90910 Pre-renewal -> https://github.com/rathena/rathena/blob/master/npc/custom/events/mvp_ladder.txt#L232-L270 this one needs achievement system ... its already in my top-priority todo list once its out, I can also add *settitleid script command and so on ... and before you forget, the OnNPCKillEvent cannot run on monsters with event labels http://herc.ws/board/topic/15991-onnpckillevent-changes/ so it couldn't add the kills like bio-lab MVPs , instance MVPs and so on that pull request got stuck ... oh PS: pajodex is currently busy in real life, or so I heard
  5. 1 point
    luizragna

    Custom Unit HP Bar System

    Hello guys, i'm making a custom hp bar system for mob units. The command show the HP of the mob for all players in the map. I am using the cutin command, the problem is that I do not think so many files are necessary. In the case 1 image for each percentage of hp I would like your opnion and help to improve this system and make it lighter. Test yourselves :). HP Bar System: payon,147,229,4 script Test#HPbar 1_F_MARIA,{ if (.HP_Bar == 0) { .HP_Bar = 1; .mobGID = monster ("payon",148,226,"[T] HP Test",POPORING,1,strnpcinfo(0)+"::OnDie"); setunitdata .mobGID,UDT_MAXHP,4000; setunitdata .mobGID,UDT_HP,4000; .@count = getunits(BL_PC, .@units, false, "payon"); for (.@i = 0; .@i < .@count; .@i++) addtimer(0,strnpcinfo(0)+"::OnHPBar", .@units[.@i]); } end; OnDie: .HP_Bar = 0; end; OnHPBar: .U_MAXHP = getunitdata (.mobGID,UDT_MAXHP); while (.HP_Bar != 0) { .U_HP = getunitdata (.mobGID,UDT_HP); .P_HP = (.U_HP*100)/.U_MAXHP; cutin(""+.P_HP+"", 1); sleep2 100; } cutin("0", 1); sleep2 5000; //Delay to hide HP Bar cutin("", 255); end; } Donwload of the data folder files: HP Bar System (2018-06-26).rar
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