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sader1992

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Files posted by sader1992

  1. Ragnarök Login Background Generator

    Resize , convert , slice , sort and rename the image to fit Ragnarök Login Background
     
    Drag and drop the image you want on the program , there will be a new folder created Next to the image , data , put it in your GRF
     
    Require .Net Framwork 4.7.2
     
    I know there is other tools, however it didn't work for me, and I am bored of debugging every time I want to create a login background 
     
    Source Code: https://github.com/sader1992/Sader-Ragnarok-Login-Background
     
     
     

     
    https://sader1992.com/

    133 downloads

    0 comments

    Submitted

  2. sader's Garment Files Generator

    how it work :
    it make data folder and copy the Garment files in it and rename them
    since Garment need to renamed on the name of every classes boy and girl
    you will need :
    main spirit file, main act file, drop spirit file, drop act file, item bmp, collection bmp
    in Version 2 ,you will have 2 files , boys_list.txt and girls_list.txt , in it you will have a list of all the classes in the game (up to before the Summoner Update) , you can add any new class there.
    the files will be named with Korean
    at the place where the program is it will create the data folder
    inside it all the files after it done
    keep in mind that you need to edit spriterobename.lua/spriterobename.lub , spriterobeid.lua/spriterobeid.lub and transparentItem.lua/transparentItem.lub
     
    iteminfo.lua/iteminfo.lub [<ItemID>] = { unidentifiedDisplayName = "<unidentified InGame Name>", unidentifiedResourceName = "<unidentified_File_Name>", unidentifiedDescriptionName = { "Description", "^ffffff_^000000", "Weight: ^7777777^000000", }, identifiedDisplayName = = "<InGame Name>", identifiedResourceName = "<File_Name>", identifiedDescriptionName = { "Description", "^ffffff_^000000", "Weight: ^7777777^000000", }, slotCount = 0, ClassNum = <ViewID> }, spriterobename.lua/spriterobename.lub RobeNameTable = { [SPRITE_ROBE_IDs.ROBE_SwordWing] = "<File_Name>" } spriterobeid.lua/spriterobeid.lub SPRITE_ROBE_IDs = { ROBE_<File_Name> = <ViewID> } transparentItem.lua/transparentItem.lub transparentItemlist = { { <ViewID>, 255, 255, 25500 }, } Source code: https://github.com/sader1992/Garment_Files_Generator
    My Website: https://sader1992.com/
    Contact me for Errors

    164 downloads

    0 comments

    Updated

  3. sader's Monster Mode Generator

    this application help you calculate the monster mode
    for more info about the monster mode
    https://github.com/HerculesWS/Hercules/blob/master/doc/mob_db_mode_list.txt
     
    Source code:
    https://github.com/sader1992/Monster_Mode_Generator
     
    Contact me for Errors
    https://github.com/sader1992/sader_scripts

    59 downloads

    0 comments

    Updated

  4. halloween map

    i made this map for the halloween for my server skyro
    it's not a Great map
    but i made it for what i need to...
    so, if someone want it
    there is it
    it's big map i made it like that to put two MVPs there and so many monsters
    include this file : .rsw ,.gnd ,.gat ,.extra ,.bmp (minimap) files
     
    Enjoy!

    374 downloads

    0 comments

    Submitted

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