Jump to content


Community Contributors
  • Content Count

  • Joined

  • Days Won


evilpuncker last won the day on September 30 2020

evilpuncker had the most liked content!

About evilpuncker

  • Rank
    its just a flu
  • Birthday 01/01/1917

Profile Information

  • Gender
  • Location:
  • Github
  • Emulator
  • Client Version
    2019-05-30a MAIN

Recent Profile Visitors

13589 profile views
  1. please provide MORE information, like: emulator pre-re or re client version video showing the issue
  2. I don't really think so, but who knows, it may be useful someday
  3. the easiest way is to use a client that supports it by default (like 2019-05-30aRagexe), it seems that you are trying to use the new menu image resources with an old client that still displays the menu the old way
  4. that is perfect! thank you so much
  5. So I was thinking about a mercenary to help new players, but our database is kinda limited on that, they are not really useful as "buffers", they don't even heal, so I was thinking about using the: I wanted to use it to copy, for example, one of the following: an acolyte, a priest, a high priest or an archbishop... but since the player (support that will be cloned) must exist and be online, I have no idea how to do that... any ideas?
  6. sorry annie, I completely forgot this topic and didn't got a notification either! let me try to be a little more clear: - right now we can only use the coma effect by using the bWeaponComaRace and nothing else. (or no?!) what I want to achieve is to be able to have a "custom" Eff_Coma instead of the bWeaponComaRace so I could make use of the useful bonuses bAddEff, bResEff, bAddEffOnSkill, bAddEff2, bAddEffWhenHit and etc right now we only have these: ### Status effects - `Eff_Stone`: 0 - `Eff_Freeze`: 1 - `Eff_Stun`: 2 - `Eff_Sleep`: 3 - `Eff_Poison`: 4 - `Eff_Curse`: 5 - `Eff_Silence`: 6 - `Eff_Confusion`: 7 - `Eff_Blind`: 8 - `Eff_Bleeding`: 9 - `Eff_DPoison`: 10 - `Eff_Fear`: 11 - `Eff_Cold`: 12 - `Eff_Burning`: 13 - `Eff_Deepsleep`: 14
  7. sak = RE client new = zero client (not sure) true = main client I might be wrong tho, but that depends on what client the person is using, so I'm posting here just in case someone else sees it
  8. WOW, just WOW 😮 this is splendid!!!
  9. oh we also need an alternative to thor patcher (yes it is awesome, but no longer developed)
  10. very cool idea, I can't test it right now tho, are players outside it, able to use buff/heal on players inside it?
  11. A palette viewer/editor with option to create random ones and such (the image above is from the "Act Editor" tool by @Tokeiburu, just open an job act sprite and select Edit-> Palette Editor...) but its kinda buggy, specially the pick color thing
  12. have you tried using open setup? have you tried installing RO in another folder? have you checked if other settings are saving or just resolution isn't? have you tried running setup as admin?
  13. there is no need to use SQL, a simple vip system will do the trick, like this one (found via google): vip system by brianL from eAthena: ticks = how long their VIP will last, in seconds. // usage: callfunc "F_VIPstart", <ticks>; function script F_VIPstart { set [email protected], getarg(0); // getarg(0) = ticks (seconds) if ([email protected] <= 0) { debugmes "F_VIPstart - tried to set a timer in the past"; end; } // set a variable, #VIP_expire, as the Unixtime when this expires set #VIP_expire, gettimetick(2) + [email protected]; // add a timer with that tick (in case they stay logged in that long) if ([email protected] < 2147483) { // prevent overflow error addtimer [email protected] *1000, "vip_rental::OnVIPend"; } else { addtimer 2147483, "vip_rental::OnVIPcheck"; } // change them to GM level 1 atcommand "@adjgroup 1 "+strcharinfo(0); dispbottom "You now have access to VIP commands!"; return; } - script vip_rental -1,{ OnPCLoginEvent: if (#VIP_expire > gettimetick(2)) { // timer in future dispbottom "VIP Rental : expires in " + callfunc("Time2Str",#VIP_expire); atcommand "@adjgroup 1 "+strcharinfo(0); } OnVIPcheck: if (#VIP_expire > gettimetick(2)) { if ((#VIP_expire - gettimetick(2)) < 2147483) { // prevent overflow error addtimer (#VIP_expire - gettimetick(2)) *1000, strnpcinfo(3)+"::OnVIPend"; } else { addtimer 2147483, strnpcinfo(3)+"::OnVIPcheck"; } } else if (#VIP_expire) { // timer already expired doevent strnpcinfo(3)+"::OnVIPend"; } end; OnVIPend: // change them to GM level 0 atcommand "@adjgroup 0 "+strcharinfo(0); set #VIP_expire, 0; // clear timer dispbottom "Your VIP Rental has expired."; end; }
  14. ok I've stumbled with this same problem, none of the 91 official ROBES works! I'm using fully updated kRO, Hercules and 2019-05-30aRagexe (and original Lua files from kRO)... have you solved your issue @rans?
  15. I didn't made a custom one, I just copied the soul reaper and star gladiator new jobs to the costume folder to make my players be able to change into them until hercules implement them (I can dream, right? 😀) that is why I asked that time to make the body style option show for them too (my body palette issue I explained here)
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.