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Mihael

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  1. Like
    Mihael got a reaction from macenchiz in Your-RO Banner FB + PSD Editable   
    View File Your-RO Banner FB + PSD Editable
    I found this old banner template made in mid-2017 lost on my computer. I decided to make some adjustments and post it here for you.
    The PSD file is fully editable.
    Any questions I am at your disposal.
    Submitter Mihael Submitted 06/17/21 Category Other Graphics  
  2. Like
    Mihael reacted to raPalooza~ in [Showcase] Custom mob HP bar   
    With the usage of HatEffects(.str files) and source editing I was able to create a new mob HP bar with a more modern look to it. ;] Even add different color and effects to MVP and Minibosses...
    Since it uses hateffect lua files i found some limitations regarding the ID(dunno if client locked)... wich is bad ;/ it also uses a huge amount of str effects since you need 1 for each hp stage... I did mine with 20 different bar %...
     
     
  3. Upvote
    Mihael reacted to AnnieRuru in @market clone   
    update to version 1.9
    plugin
    big thanks to dastgir to give some hints how to update this plugin
     
    if you removed that, any server that has show_mob_info settings on, will allow players to see the level and hp of the mobs
    it seems the function has changed, now just need clif_mobname_ack to work
  4. Upvote
    Mihael reacted to AnnieRuru in OnPCStatCalcEvent   
    update to version 1.3
    plugin
     
    consumables should be done with *sc_start something
    { Id: 32247 AegisName: "Dark_Elf_Potion" Name: "Dark Elf Potion" Type: "IT_USABLE" Weight: 100 BuyingStore: true Trade: { nodrop: true noselltonpc: true nomail: true noauction: true } Script: <" sc_start SC_INCDEX, 500, 10; sc_start SC_INCINT, 500, 20; sc_start SC_INCAGI, 500, 5; sc_start SC_INCMATKRATE, 500, 10; "> }, seems unrelated to what this modification does ... though
  5. Upvote
    Mihael reacted to Easycore in Stable Client Question   
    http://www.mediafire.com/file/hoxfft7668w49hw/2015-05-13aRagexe.exe
  6. Upvote
    Mihael reacted to AnnieRuru in sendmail   
    Download:
    plugin
     
     
    tested with
    http://upaste.me/c97c10801a13a4261
     
    New version 2.0 will no longer need to use query_sql command to send to offline players
    I have learn to use SQL->Query in the source, so this script command can send to offline players
     
     
     
     
    reference topic
    http://www.eathena.ws/board/index.php?showtopic=191107&st=0&p=1050527entry1050527
    http://rathena.org/board/topic/92722-a-script-command-for-mailbox/
    http://rathena.org/board/topic/74969-send-mail-via-scriptcommand/ <-- Credit to clydelion ... I completely rewrite his mod
     
     
     
  7. Upvote
    Mihael reacted to AnnieRuru in @sleep   
    1.1
    plugin
    -- update to latest revision
    -- fix the option not showing by adding clif->changeoption
  8. Like
    Mihael reacted to Dastgir in Plugin Collections   
    Hello Community,
     I am feeling like, there's many plugin on forum, but not been actively used, due to out-of-date plugin
     
    I have updated Shikazu's Plugin first(as it was requested on the thread from 25th April), maybe Shikazu busy on his rl.
    Also I have included My Plugins there.
     
    I would like to add more plugins there(which are not updated on hercules forum <- please suggest if you find some outdated plugin and want me to update it )
     
    List of Plugins and Owners:
    https://github.com/dastgir/HPM-Plugins/blob/master/README.md  
    Repository: https://github.com/dastgir/HPM-Plugins
     
    Thanks.
  9. Like
    Mihael reacted to bWolfie in @adopt atcommand   
    Description: Adds the @adopt command to your server.
    Usage: @adopt <char name>
    The adoption feature exists in the source. However, from experience, some clients don't support the right-click menu option to adopt players, rendering the feature unusable. Perhaps this atcommand should be added to the main repo.
    For now, you can use this to allow your players to use the adoption system.
    Download: https://github.com/bWolfie/HPM-Plugins/blob/master/src/plugins/adopt.c
  10. Like
    Mihael reacted to Dastgir in [Release] ExtendedBG for Hercules (with eAmod BG modes)   
    Good point, will implement this if possible..
    Will check on this
  11. Like
    Mihael reacted to Senos in [v2.0]Basic Premium System   
    Broken link: http://pastebin.com/kedhbBeM
  12. Like
    Mihael reacted to Universe in Modern Theme - NodeCP [SFD Support]   
    View File Modern Theme - NodeCP [SFD Support]
    Modern Theme
    This theme is made specifically for nodecp only. Supported version is Version 1.0 and future versions. Maintained by me(Universe creator of nodecp).
    SFD Means, StaticFileDir meaning that this would work on apache and nginx. If you would like to know how to configure them, refer to our wiki

    By Downloading this File, you agree to:
    Not claim it as your own Sell this theme Redistribute it saying that you own it. Submitter Universe Submitted 06/06/19 Category Web Resources  
  13. Like
    Mihael reacted to Dastgir in Create Char - Stats not apperaring   
    New clients don't let player customise initial stats
  14. Upvote
    Mihael reacted to Vy Low in Encrypt grf   
    its useless if you only want to protect your clientinfo.xml by encrypting your grf, ip will still be visible using some software like wireshark.
  15. Upvote
    Mihael reacted to Dastgir in Encrypt grf   
    For protecting clientinfo, it's useless.
    Why you would want to protect clientinfo.xml?
  16. Upvote
    Mihael reacted to meko in Deprecated Features   
    As of September 18 2017, the useatcmd() command has been deprecated.


    If you were using useatcmd() for built-in @commands you can simply replace it with atcommand():
    useatcmd("@command") ➜ atcommand("@command")
     
     
    If you were using useatcmd() for custom @commands (registered with bindatcmd()) you can use doevent() instead:
    useatcmd("@custom") ➜ doevent("MyNPC::OnUseCommand");
    MyNPC is the name of the NPC in which you used bindatcmd()
    OnUseCommand is the event you registered with bindatcmd()

     

    Edge cases:
    useatcmd(), unlike atcommand(), uses the group id of the attached player rather than running with admin privileges. If you need to check whether or not a player should be able to use a command, use can_use_command()
    if (can_use_command("@foobar")) { atcommand("@foobar"); } else { dispbottom("You cannot use this command!"); }  
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