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rector

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Everything posted by rector

  1. @Garr@Garr its not HP its decreasing , its the hit points, which are affected by dex
  2. Hello all, I found out that the Bubble Gum script actually decreases the Hit points on using it. I believe it should not as it is the drop rate increase script which is implemented in that item. For reference code from mob.c is below : // Increase drop rate if user has SC_CASH_RECEIVEITEM if (sd && sd->sc.data[SC_CASH_RECEIVEITEM]) // now rig the drop rate to never be over 90% unless it is originally >90%. drop_rate = max(drop_rate,cap_value((int)(0.5+drop_rate*(sd->sc.data[SC_CASH_RECEIVEITEM]->val1)/100.),0,9000));
  3. @@KirieZ That solution worked thanks a ton !!
  4. @@KirieZ I got this error now and npc is showing up but not refining. [Error]: script_rid2sd: fatal error ! player not attached![Debug]: Function: set (2 parameters):[Debug]: Data: variable name='.AllowMultipleRefines' index=0[Debug]: Data: variable name='true'[Debug]: Source (NPC): Refiner at prontera (145,194)[Warning]: script_get_val: cannot access player variable 'true', defaulting to 0
  5. Hi all, I know it is kind of stupid to ask but i request for a Diff for openshop and getiitemboud as I am using Herc r14389 . I am in real need of it so please anyone who can help me out!
  6. Getting this error on running the script, Please help! @@KirieZ [Error]: Loading NPC file: npc/custom/refc.txtscript error on npc/custom/refc.txt line 35 script:add_word: invalid word. A word consists of undercores and/or alphanumeric characters, and valid variable prefixes/postfixes. 30 : mes "know what you want me to refine."; 31 : next; 32 : 33 : setarray .@position$[1], "Head","Body","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head 2","Head 3"; 34 : .@menu$ = "";* 35 : for(.@i = 1; .@i <= 10; '+'+.@i) { 36 : if(getequipisequiped(.@i)) { 37 : .@menu$ += .@position$[.@i] + "-" + "[" + getequipname(.@i) + "]"; 38 : .@equipped = 1; 39 : } 40 : .@menu$ += ":";
  7. Hello all, I am in need of a refine which can be configured with a certain item and percentage. Like where you can set the required item id along with the percentage of refining chance it will increase. let say i set magic stone with 20% chance in increase of refining rate. something like that. Please help me out
  8. @@Winterfox Thanks a lot buddy !!!
  9. Hello !! thank you for clicking on the link and reading my request.... May i request for an NPC which can actually fetch the credits data from the flux cp and would be a shop which would sell items in exchange of the credits in flux panel db. I m requesting u because i m getting too much of item duper complaints and i guess setting global variables or using the predefined db like cp_credits would actually help in secure way of dealing with items. Hoping for a positive response Regards...
  10. @ yes i did and didn't found anything like that. can you help ?
  11. Hello everyone I was changing drop rates for a server today and found that there is no configuration for drop rates to be double the base drop rate, for example the poring has got drop rate for empty bottle as 15% and card as 0.01% , there is no configuration to make the setting for all monsters goes like poring : 15 => 30 % and card 0.01 to 0.02% same goes for any other monster. no configs for exact double the drop percentage? I apolozise if I am lacking the information as i have been through the forum and didn't found anything useful.
  12. @@Winterfox THNX
  13. Hello all! I am request the scriptwriters and devs here for a script which can refine, tell you refine success change percentage, gives you option to like upgrade your chance of success by giving some specific item or so. I tried to find out at my places but couldn't Also, it would be really sweet if it can refine on the number you input, let say I gave 10 as refine input and 7 is the safe limit for the particular item, then it would prompt the safe alert and a choice to continue with each refine with a next button. P.S I would be really great if somebody can actually make it and archive this
  14. Hey fellas!! May i ask for a little help? me and my friend are trying to build a classy server for which we need the db of ro till episode 5 only, like maps and monster list , the graphics...your little help means a lot. Please help us !!!
  15. rector

    Luck Immunity!!!

    Thanks a lot playtester!!
  16. rector

    Luck Immunity!!!

    I just want to get immune for every status at 300 luk
  17. rector

    Luck Immunity!!!

    Thnx playtester, it is surely a great helping hand :-) but still i not able to make it immunity at like 300 luk? can u please explain me how to achieve that?
  18. rector

    Luck Immunity!!!

    thnx for the reply
  19. hello everyone, Please help me , I came back after a long time to ragnarok and while developing a server i found that luck immunity to all status is not found in configuration. Is it depricted or its my bad sight ? Kindly reply
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