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canditw

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About canditw

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  1. I'm also having this issue, however when i check the zone file, it states that gvg2 does not allow high jump but players can still use it.
  2. @Skyline Thank you for suggesting, however i'm looking for something similar to eamods one if possible or at least a non-buggy version of the current normal RO battlegrounds. I am willing to pay for the eamod port.
  3. Hey, I'm currently looking for some battleground scripts for tierra, kvm and flavious? BG 2.0 is also good. Because the current ones in hercules is buggy ( i guess? ). I don't mind paying if needed. Thanks.
  4. Thanks for the quick response, were there any other changes that were made aside from changing @price to @totalprice? Because I would like to just replace the new lines into the existing one on my live server (edited a couple of stuff and didn't wanted to re-do it again xD).
  5. Theres an issue with the multiple refine's Zeny deduction. If lets say +0 - +7 costs 140k in total, and you choose to multiple refine 7 times. It deducts 140k *7 instead of 140k
  6. I did not diff them, also just tried to rediff making sure I didn't use them, getting same result. I'm not sure if the format is correct, but this is the current ba_frostjoke.txt file I have.
  7. Yes, I've personally checked that ba_frostjoke.txt is in english and it is reading my grf before anything else.
  8. @True Zeal It's reading the grf, I do not have a data folder.
  9. Apparently, the skill Frost Joker and Scream doesn't show the text/puns instead it shows gibberish or empty text when the skill is used. I've checked my data folder and it consist of ba_frostjoke.txt and the dc_scream.txt (with actual text) also I did not diff the option to disable the Frost Joker text found in nemo. Is this an issue with the 2014-02-05 client?
  10. I've tried out the normal battleground (Flavius,Tierra and KVM) in Hercules and notice an issue with the cooldown. Heres the problem, when lets say Player A & B has just recently finished a 2v2 KVM (or any other mode, they have the same issue) and these two players decided to do another round of KVM right after they finish the previous one (ignoring the quest/cooldown). So if they enter the chatroom for the first team and two more, Players C & D enter the other opposing team's chatroom. Only Players C & D will be warped into the bg map (since they do not have the cooldown) and Players A & B will remain in the chatroom. This will allow the two players C & D to play bg uncontested. Is there a fix for this issue? If none, at least how can i remove the cooldowns for each of the bg? Thanks
  11. Hi, I was wondering if anyone has used the Compact Option under File > Save advanced > Compact (redirect indexes) inside the GRF Editor? I noticed that it did significantly reduce my file size but was wondering if theres any issues with such a large compression from 200mb to 130mb. Are there any side effects to it?
  12. @@Alayne Regarding this raid, it says that you can visit floors which players have cleared. I assumed this will reset when someone clears the whole raid?
  13. I'm super interested in PVP contents.
  14. I am super interested in this release.
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