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Emistry

Support Leaders
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    526
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Everything posted by Emistry

  1. make sure you reload the setting after you change it... use both @rates and @mi to check these rates.... ensure item_drop_card_max: 10000 have the correct value....10000 = 100%
  2. @jabote any array that declared without specify the index number ... will alway start at 0 ... @TS for the script problems... i believe you should change close to end .....
  3. like this ? OnNPCKIllEvent:if( strcharinfo(3) == "prontera" && killedrid == 1002 ){ getitem 501,1;}end;
  4. show your WOE schedule ..... OnAgitEnd: set $castle_claimed, 0; // everytime woe ends the variable resets end; this part alway reset ... every woe end...so you have to re-create this part to only remove / reset certain castles reward ....
  5. Hercules got this.. http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/
  6. Yeah..thx Ind and other for the hardwork...this is great ~
  7. we got these too.. bonus2 bAddRace2,n,x; Increase damage by x% vs. enemies of race n (Check db/mob_race2_db.txt) y: 0=Don't show damage 1=Show damagebonus2 bSubRace2,n,x; Damage x% reduction from enemies of race n (Check db/mob_race2_db.txt)
  8. just use killmonster command to kill all mvp during the startup / reloading server... brian already did 1...and if i am not mistaken...it's your topic there...
  9. Alternative method... https://github.com/HerculesWS/Hercules hit the "ZIP" button and you will be able to download the repository too ~
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