Functor

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Functor last won the day on May 16

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About Functor

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  1. I'm happy for you if you have so high skills and it isn't just in words. But what is the sense to inform about it if you aren't going to help Khonsu? As I see you even created account to tell about it. It was very useful info for the community. Please, keep us informed. P.S. I can go into space in a couple hours easily, but I will not do it.
  2. Hello! If you need it - you should take an older EXE version. Nobody will spend days in the debugger to re-create window of character selection in the old style.
  3. Correct, if the player has problems with resources - he will get crash of game right after reaching the character selection screen. In current situation @Calervius successfully select character, play the game and get crash when seeing the char selection the second time. It is typical of the problem which is related to Intel's video driver.
  4. It worked for me with installing this driver on Windows 7: https://downloadcenter.intel.com/download/28164/Intel-Graphics-Driver-for-Windows-15-33- 😉
  5. You should update Intel's video driver and restart PC.
  6. @4144 I have fixed patch "Enable Proxy Support". Now it works correctly for 2016+ EXE versions. You can add it to the fork. Thanks. https://mega.nz/#!xEMmWSQb!rY1HkFXAU1zXLR1RDMPWPpHq-zf9PSPnbwOni_qszn8
  7. @AnnieRuru You forgot about VECTOR_CLEAR.
  8. Hey Functor, how u doing? so, i want a copy of gepard shield for my server, and i dont know how many it will cost for me, can u explain it and told me how can i buy that copy?

  9. I didn't know about the issue of Hercules. Can you show me these reports? I couldn't find open issues which are connected with it. Because as I understand: If server sends the correct amount of seconds to the end of delay - EXE will show correct info in both cases. With and without my patch. But in the different formats. If server sends the incorrect amount of seconds to the end of delay - EXE will show incorrect info in both cases. With and without my patch. But in the different formats. So, it is interesting, how my patch can help with the bug of server-side code.
  10. It isn't the issue. EXE without patch shows date. EXE with patch shows remaining time in hours, minutes, seconds. For example: now + 24 hours EXE without patch will show: 31 December, 1 hour 2 minutes 30 seconds EXE with patch will show: 24 hours 0 minute 0 second You will not be able to do the same result on server side only. https://rathena.org/board/topic/117636-client-deletion-details/
  11. @4144 I prepared the patch which changes the type of time displaying by which the character deletion is delayed. It works for 2018 EXE versions. You can add it to your fork. Thanks https://mega.nz/#!cVtw3C6R!FMyyHx-CCwkjWL6s-zB2a1EFBsxu9bfIj2-GEtZy3fI Before: it shows the date and time when the player will be able to delete character. After: it shows the remaining time when the player will be able to delete character. >>>>>>>>>>
  12. @4144 Yes, let it be. You should add info to the description, that it helps in the case using act files with the big amount of frames. Thanks ;-) New EXE versions don't use delay values from "act" file. They take/generate it by using another method. I didn't have time to analyze it more attentively. My patch forces EXE to use delay from "act" file, like it was with older EXE versions.
  13. I understand that not all EXE versions need this patch. But it doesn't change the fact, that patch is useless for admins which don't use "act" files with 30 frames for animation.
  14. I think that this patch isn't useful enough for other admins to add it to NEMO. Because it fixes the problem in case "abnormal" amount of frames only. Default "act" files work fine even without this patch, don't they? ;-) If you want to apply this patch, you should search bytes by using any HEX editor: F3 0F 10 45 08 0F 57 C9 0F 2F C8 F3 0F 11 45 08 72 18 57 and change 72 18 to 90 90 The result should be like this: F3 0F 10 45 08 0F 57 C9 0F 2F C8 F3 0F 11 45 08 90 90 57
  15. @M45T3R I fixed unpatched EXE. So, you have to apply patches and test it. https://mega.nz/#!YI1zEQCL!oLaji6Toi541B2gi5VwRyFG3uN7Co-JZWP0T4Zi6Ilo