Fizi

Members
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    44
  • Joined

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About Fizi

  • Rank
    Advanced Member
  • Birthday 05/22/1986

Profile Information

  • Gender
    Male
  • Location:
    /root
  • Emulator
    Hercules
  1. Thank you @@evilpuncker. It's working.. but new error occur like @@aznan83 mention above.
  2. Hello hercules, As topic above, below is my compile logs. Please help me out from this error. Thank you.
  3. Oh.. It's a plugin. Hope someone can help me doing this.
  4. Thanks for your reply @@Garr. I will choose the no 1 method. How to write script to check only guild title/position 1 and 2 can enter the castle..?
  5. Hello Hercules, How to set only 44 members can WoE at a time and only members with the WoE Squad guild title (means guild leader and the second guild member title) can enter WoE castles. Hope someone can help and share about this. Thank you.
  6. Fizi

    Things To Do

    Wow! Awesome update. A lots of things to do.. Good luck Ryan.
  7. You can refer here: Hercules Wiki Hope it help.
  8. must be .wav if I'm not wrong..
  9. Please send your error on map server or picture. So others can help you easily.
  10. change your job name with job number.
  11. can you post your error here? Btw, I forgot to write close; on my first reply. Sorry.. try this: prontera,145,158,4 script 3rd Job Sprite 4_ELEPHANT,{ mes "[PVP Narrator]"; mes "Hello and welcome!"; mes "I am in charge of"; mes "explaining the new Job Sprites."; next; switch(select("Change me!:Explain please:End Dialog.")) { case 1: if ( Class == Job_Mechanic || Class == Job_Guillotine_Cross_Trans || Class == Job_Genetic ) { setlook 13, 1; close; } else { mes "I am sorry but you cant change."; mes "Only Mechanic Guillotine Cross and Genetic can use this npc."; emotion e_swt,1; close; } break; case 2: mes"Your explanation.. bla bla bla.."; break; case 3: mes "Okay, bye.."; break; } close; }
  12. prontera,145,158,4 script 3rd Job Sprite 4_ELEPHANT,{ menu "New 3rd Class:Exit", -1; switch (@menu) { case 1: if ( Class == Job_Mechanic || Class == Job_Guillotine_Cross || Class == Job_Genetic ) { setlook 13, 1; close; } else { mes "I am sorry but you cant change."; mes "Only Mechanic Guillotine Cross and Genetic can use this npc."; emotion e_swt,1; close; } break; default: mes "Okay, bye.."; break; } } Try this. I don't test it. Hope it work.