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Dastgir

Script Developers
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Everything posted by Dastgir

  1. Currently, there's no such setting, but you can modify the join queue and add time restriction before player joins the queue.
  2. Not much as I know, but I recommend learning yourself and buying unmanaged hosting, it's alot cheaper and better
  3. This can be asked in forums, replying here and asking to reply in PM can be considered as spam
  4. It's because the plugin (https://github.com/dastgirp/HPM-Plugins/blob/master/src/plugins/npc-duplicate.c) has changed it's syntax So, do the following in campfire.txt, Change duplicatenpc("Campfire#CF", "Campfire", sprintf("CF_%d", .@curr_char_id), .@mapname$, .@mapx, .@mapy, 0); to duplicatenpc("Campfire#CF", sprintf("Campfire#CF_%d", .@curr_char_id), .@mapname$, .@mapx, .@mapy, 0);
  5. Show the output of the command "map-server --load-plugin mapcache --rebuild-mapcache"
  6. Just a bit of advice, Don't do that. If you don't know what's been changed in server side or client side, then you are not the owner, instead it seems like you would be just sponsoring and the main developer would feel like admin. You will be very easy target if someone want to ruin your server.
  7. @WhiteEagle just have the solution to your problem. If you have another error, please elaborate with screenshots if needed. If you need to change Guild size no matter skill level, just change #define BASE_GUILD_SIZE to some high number
  8. Good point, will implement this if possible.. Will check on this
  9. New clients don't let player customise initial stats
  10. Which BG you entered? It might be specific to one type of BG
  11. You haven't enabled plugins from conf/plugins.conf Those are custom commands that are implemented in plugin, and would show no error once plugin is enabled
  12. @Virtue @fiction Fixed in https://github.com/dastgirp/eBG/commit/4b601d351507a112d627c14717d37ca114e3974f @Axl Fixed it in https://github.com/dastgirp/eBG/commit/2a5ebb57525fb17a36913b423a9282cab18248d7 (Now BG/WoE Items can only be consumed by skills in BG/WoE Maps)
  13. https://github.com/HerculesWS/Hercules/pull/466 But this is not implemented yet as there's concern of DoS Attack
  14. Yes, there has been update to herc, will update plugins soon
  15. I must say good concept, however the map should be little dark (maybe change the model to little dark colors since I have no idea if light would affect models). Also for doram, I believe there's lua file named externalservice which can be used to disable that slot.
  16. What KirieZ said is right, but you should also keep in mind attachrid is not necessary as at one time, 1 player can only have 1 attached script, instead some modification to command would be more effective in terms of performance and reliability
  17. At last, topic about differences in public. I just want to add my opinion here, for any merges from other emulators, it becomes difficult(or rather time consuming) at one point for developers to keep track of what they are missing as compared to others. It would be great if someone (or community together) could summarize it containing what's missing expected behavior (optional) (e.g: Skill Description, Working of some new UI/feature, instance description or some link in English explaining it) Link to commit/PR (optional)
  18. Hi all, To all those who want to avail my services, I would not be available for paid services. For all those who have availed my services but is pending, Refunds are initiated and I apologize for not completing it. (If you haven't received it yet, please do leave a message) I would not be able to take any paid services due to some unforeseen circumstances. Regards, Dastgir
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