Zhao Chow

Members
  • Content Count

    460
  • Joined

  • Last visited

  • Days Won

    12

Zhao Chow last won the day on April 13 2018

Zhao Chow had the most liked content!

About Zhao Chow

  • Rank
    Advanced Member

Profile Information

  • Emulator
    Hercules

Recent Profile Visitors

3685 profile views
  1. Hooh back to RO World again, lets do it

    1. ZelosAvalon

      ZelosAvalon

      welcome back my friend!

    2. Zhao Chow

      Zhao Chow

      Yes im currently working with new server right now haha,
      maybe im busy but still i can work again with you guys

  2. Allows players who afk and pubbing to gain points except players who use @autotrade or Vending I see this script any one help me?? use checkvending()
  3. They can but since there's alot of changes from the old source to the new. It's hard for developer to make it possible and time consuming.. But i think doing it manually is the best way to down grade the episode from renewal to classic pre-renewal
  4. How about using channels? can i change that into simple like typing @main <on|off> to see the world chat? Yeah Brenth is right
  5. 2015+ client is compatible for doram class.
  6. Hatred and Miracle are almost the same. Once the miracle activated, hatred effect cannot be used or no effect at all
  7. Just edit this line in trunk/conf/map/battle/skill.conf // Allow use of SG skills without proper day (Sun/Moon/Star) ? allow_skill_without_day: false // Miracle of the Sun, Moon and Stars skill ratio (100% = 10000) sg_miracle_skill_ratio: 2 // Miracle of the Sun, Moon and Stars skill duration in milliseconds sg_miracle_skill_duration: 3600000 // Angel of the Sun, Moon and Stars skill ratio (100% = 10000) sg_angel_skill_ratio: 10 Then @reloadbattleconf after you modified those.
  8. Try to change your langtype in clientinfo.xml into 1
  9. Just put 0 on this AfterCastWalkDelay: 2000
  10. 1. get the hash codes of your client using this website http://onlinemd5.com/ 2. trunk/conf/login/login-server.conf and find this line of code //================================================================== // Client hash checking system //================================================================== // Note: see doc/md5_hashcheck.txt for more details. hash: { // Client MD5 hash check // If turned on, the login server will check if the client's hash matches // the value below, and will not connect tampered clients. enabled: false // Client MD5 hashes // The client with the specified hash can be used to log in by players with // a group_id equal to or greater than the given value. // If you specify 'disabled' as hash, players with a group_id greater than or // equal to the given value will be able to log in regardless of hash (and even // if their client does not send a hash at all.) MD5_hashes: ( //{ // group_id: group id // hash: client hash //}, //{ // group_id: 0 // hash: "52227DDB3342AEE9C3206FC49B22C138" //}, //{ // group_id: 98 // hash: "52227DDB3342AEE9C3206FC49B22C138" //}, //{ // group_id: 99 // hash: "52227DDB3342AEE9C3206FC49B22C138" //}, ) } // login_configuration.permission.hash 3. Enable them all like this. //================================================================== // Client hash checking system //================================================================== // Note: see doc/md5_hashcheck.txt for more details. hash: { // Client MD5 hash check // If turned on, the login server will check if the client's hash matches // the value below, and will not connect tampered clients. enabled: true // Client MD5 hashes // The client with the specified hash can be used to log in by players with // a group_id equal to or greater than the given value. // If you specify 'disabled' as hash, players with a group_id greater than or // equal to the given value will be able to log in regardless of hash (and even // if their client does not send a hash at all.) MD5_hashes: ( { group_id: group id hash: client hash }, { group_id: 0 hash: "52227DDB3342AEE9C3206FC49B22C138" }, { group_id: 98 hash: "52227DDB3342AEE9C3206FC49B22C138" }, { group_id: 99 hash: "52227DDB3342AEE9C3206FC49B22C138" }, ) } // login_configuration.permission.hash 52227DDB3342AEE9C3206FC49B22C138 is the has code from the site i give in number 1. change it on the hash code you get in your client. This will fix the packet error. And recompile your server if you modified your packets.h
  11. You have some error regarding on packets you might do this Trunk/conf/login/login-server.conf //================================================================== // Client hash checking system //================================================================== // Note: see doc/md5_hashcheck.txt for more details. hash: { // Client MD5 hash check // If turned on, the login server will check if the client's hash matches // the value below, and will not connect tampered clients. enabled: false Trunk/conf/map/battle/client.conf // Whether to enable the official packet obfuscation support (good vs WPE) // 0: disabled // 1: optional (not recommended) -- identifies whether it is required // 2: enabled (recommended) packet_obfuscation: 1 Check your Client Packets in Nemo Patcher Check your Client Packet in trunk/src/map/packets.h If i misunderstood, you cannot disabled packets. you need packets to connect the server
  12. yep sir its normal but to go back at level 10 when you removed the custom weapon but it supposed to automatically back in level 15 after you wear the custom weapon again like this Nothing to worry about if Level 10 and Level 15 has the same damage. yup sir it has a same damage i guess for them it might look bug because it not level 15 Just tell to them that damage will not change, it just a minor bug, Skill Points will not affected and deducted. I encountered this and i make it until level 100 and nothings happened, it will turn back to max level.