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Zhao Chow

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Zhao Chow last won the day on April 13 2018

Zhao Chow had the most liked content!

About Zhao Chow

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  • Emulator
    Hercules

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  1. I agree with KirieZ, its not good to use any POINTS system and buy an item thru fluxCP unless you have a filter that if the player is online ingame, player cannot buy an item in account cpanel, the best way you can do it, make other tables then store the data on the new table and player will get the item thru a npc.
  2. Ok im really back in RO World haha, lets do it again

  3. Hooh back to RO World again, lets do it

    1. ZelosAvalon

      ZelosAvalon

      welcome back my friend!

    2. Zhao Chow

      Zhao Chow

      Yes im currently working with new server right now haha,
      maybe im busy but still i can work again with you guys

  4. Allows players who afk and pubbing to gain points except players who use @autotrade or Vending I see this script any one help me?? use checkvending()
  5. They can but since there's alot of changes from the old source to the new. It's hard for developer to make it possible and time consuming.. But i think doing it manually is the best way to down grade the episode from renewal to classic pre-renewal
  6. How about using channels? can i change that into simple like typing @main <on|off> to see the world chat? Yeah Brenth is right
  7. 2015+ client is compatible for doram class.
  8. Hatred and Miracle are almost the same. Once the miracle activated, hatred effect cannot be used or no effect at all
  9. Just edit this line in trunk/conf/map/battle/skill.conf // Allow use of SG skills without proper day (Sun/Moon/Star) ? allow_skill_without_day: false // Miracle of the Sun, Moon and Stars skill ratio (100% = 10000) sg_miracle_skill_ratio: 2 // Miracle of the Sun, Moon and Stars skill duration in milliseconds sg_miracle_skill_duration: 3600000 // Angel of the Sun, Moon and Stars skill ratio (100% = 10000) sg_angel_skill_ratio: 10 Then @reloadbattleconf after you modified those.
  10. Try to change your langtype in clientinfo.xml into 1
  11. Just put 0 on this AfterCastWalkDelay: 2000
  12. 1. get the hash codes of your client using this website http://onlinemd5.com/ 2. trunk/conf/login/login-server.conf and find this line of code //================================================================== // Client hash checking system //================================================================== // Note: see doc/md5_hashcheck.txt for more details. hash: { // Client MD5 hash check // If turned on, the login server will check if the client's hash matches // the value below, and will not connect tampered clients. enabled: false // Client MD5 hashes // The client with the specified hash can be used to log in by players with // a group_id equal to or greater than the given value. // If you specify 'disabled' as hash, players with a group_id greater than or // equal to the given value will be able to log in regardless of hash (and even // if their client does not send a hash at all.) MD5_hashes: ( //{ // group_id: group id // hash: client hash //}, //{ // group_id: 0 // hash: "52227DDB3342AEE9C3206FC49B22C138" //}, //{ // group_id: 98 // hash: "52227DDB3342AEE9C3206FC49B22C138" //}, //{ // group_id: 99 // hash: "52227DDB3342AEE9C3206FC49B22C138" //}, ) } // login_configuration.permission.hash 3. Enable them all like this. //================================================================== // Client hash checking system //================================================================== // Note: see doc/md5_hashcheck.txt for more details. hash: { // Client MD5 hash check // If turned on, the login server will check if the client's hash matches // the value below, and will not connect tampered clients. enabled: true // Client MD5 hashes // The client with the specified hash can be used to log in by players with // a group_id equal to or greater than the given value. // If you specify 'disabled' as hash, players with a group_id greater than or // equal to the given value will be able to log in regardless of hash (and even // if their client does not send a hash at all.) MD5_hashes: ( { group_id: group id hash: client hash }, { group_id: 0 hash: "52227DDB3342AEE9C3206FC49B22C138" }, { group_id: 98 hash: "52227DDB3342AEE9C3206FC49B22C138" }, { group_id: 99 hash: "52227DDB3342AEE9C3206FC49B22C138" }, ) } // login_configuration.permission.hash 52227DDB3342AEE9C3206FC49B22C138 is the has code from the site i give in number 1. change it on the hash code you get in your client. This will fix the packet error. And recompile your server if you modified your packets.h
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